Christopher dring 'clarifies' his stance on gamepass.

I believe the number grew to 34 million. The number reported prior to that was never higher than 25 million.

Joe Biden GIF by Election 2020



Adding a fake 9 million overnight is nuts lol
 
PS. In all the Netflix discussion, I forgot to ask - what do you mean by that?
With all these subscriptions there is a phase where you spend a ton of money trying to pull in new customers - giving out free trials, low priced subscriptions, while simultaneously investing heavily in content.
At a certain point you have both - enough subscribers to cover reasonable costs and most of your subcribers are 'sticky'. They have been paying and using the service for years. At that point you start closing off low cost access, close loopholes, and can start increasing prices while maintaining or pulling back on the amount you are spending on new content.
I dont think gamepass had reached that point but MS decided to flip the switch anyway. They have had a great run of content recently - but I can see myself canceling if they have a dry spell. Not like I dont have a 600 odd game library spread across Steam, Epic, GoG etc.
 
What the actual fuck is he talking about in this word salad mess? It literally gave me a headache reading it because it's so convoluted.

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Drink and smoke a little. I read it as, Gamepass doesn't lose money, but now they they can also sell on PS5/Switch2 they are gonna make some real money off those non PC owning, weirdos.
 
I believe the number grew to 34 million. The number reported prior to that was never higher than 25 million.

Which tiers are we talking? This gamepass conversation is somewhat meaningless with that context, and is actually doing a lot of marketing for Microsoft.

A casual reader would have no idea they even exist. Im sorry but enough is enough.
 
Which tiers are we talking? This gamepass conversation is somewhat meaningless with that context, and is actually doing a lot of marketing for Microsoft.

A casual reader would have no idea they even exist. Im sorry but enough is enough.

Enough is enough? No idea what you are talking about. Follow the conversation and it is clear…

GP grew a ton when Xbox Live was renamed to GP Core.
 
I believe the service, as per Microsoft own calculations, is profitable.

I mean, people here want them to factor first party dev costs, but I don't think it should work that way from a business perspective.

What really matters is if first party games weren't at the service, people would still sign up to it, and if the gamepass revenue is enough to justify cannibalizing some (or most, like some folks here like to see) revenue from first party studios.

People here have conjectured that the revenue from studios is severely handicapped by the gamepass lending some of those games to the service, and if gamepass had to pay to first party studios like they pay to third parties, the service wouldn't be profitable. Some here even think that if the studios were payed in a "fair" way, gamepass wouldn't exist or some canceled games or closed studios could have a different fate.

I have another view about it. I think that, without the service, Xbox Series would be as dead as WiiU. So, it wouldn't matter if the split is fair or not, if the people aren't invested in your platform, it will eventually die. Simple as that. Maybe the Xbox and studios management aren't good enough to put good titles in a consistent way that only games are enough to keep the platform afloat. And that is a management problem, not gamepass one. Maybe gamepass and a gigantic publisher acquisition are the only way that Phill and co. could come up to keep the platform alive. I also have saw other hardware manufacturers step out of the market and none of them dare to go back in the industry to fight against the giants again and that is why I believe that isn't viable to just call Xbox a day, reorganize, and lauch again in another time. So that's why they would try everything in order to keep Xbox alive.

So, in the end, it simply isn't productive to discuss if a service is profitable or not, or in what metrics, when the very same company havr stated that it is, no matter who have said. That is, unless, some have presented proof that the stated isn't true.

In the end, the very service most of you here have accused of being the defeat of the platform, could be the very thing that is keeping your beloved Xbox afloat till now.
I think the first party budgets are no longer handicapped simply from the change in strategy to release on other platforms like PS. This strategy seems to have come from a major u-turn after gamepass did not achieve the target growth that they estimated even after those acquisitions. They estimated far more subscribers and expected to be able to cover the development cost of those games from gamepass users alone. Remember the old "deliver exclusive games on platforms where gamepass is available"? That didn't pan out. They pivoted and released everywhere and are now doing OK because they are less reliant on their own platforms (gamepass or xbox) to keep those first party studios in the black.
 
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