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Civilization V |OT| of Losing My Religion, And I Feel Fine...

zugzug

Member
is there a way to attach Great Generals to units? I just lost another great general who was one hex away from the unit it was following. Annnnnnnnoyed!
 

Blizzard

Banned
Palmer_v1 said:
Certain buildings allow you to set specialists, which contribute to great people in addition to other stuff. For example, a workshop lets you set one engineer specialist. The reason some cities get Great People points without specialists is probably because you built a wonder that does it for you.
Looks like you're right, I guess Stonehenge gives me one great engineer point per turn, thanks.

ILikeFeet said:
I just might buy this whenever there is a sale. or full price. the demo really sucked me in
Check if the D2DTWITTER code still works on Direct2Drive. I think you can get the game for $40 then, or $50 if you want the digital deluxe edition, and then you can just download it through Steam.
 
60,140 70,756 Sid Meier's Civilization V
29,114 69,375 Counter-Strike
28,425 74,746 Counter-Strike: Source
26,477 74,157 Call of Duty: Modern Warfare 2 - Multiplayer
13,520 18,911 Team Fortress 2
11,851 20,989 Football Manager 2010
9,766 13,651 Left 4 Dead 2
7,952 10,335 Garry's Mod
5,464 8,623 Empire: Total War
4,888 6,356 Battlefield: Bad Company 2

Civ V is a beast. :D What an awesome year for strategy games it's been.
 
Blizzard said:
Check if the D2DTWITTER code still works on Direct2Drive. I think you can get the game for $40 then, or $50 if you want the digital deluxe edition, and then you can just download it through Steam.
Oh wat? That kinda sucks, I paid the full price for the digital deluxe ed. Not regretting the purchase one bit though.

Just started a new game, playing as Rome, on my 3rd turn. Going for a tech victory this time. Will keep you guys posted if any horrible shenanigans happen.

Edit: Dammit I just walked into Belgrade's borders and now theyre angry at me :lol. JUST WAIT TIL I GET MY BALLISTAS.
 

Blizzard

Banned
I just figured out that the purple hexagons indicate hexes that will be added in the next border growth. I guess I'll find out what happens if two cities merge with their borders... Also, is there any way to influence what the next hex will be, or is it totally automatic?
 

Zeliard

Member
Spl1nter said:
Also the puppet states AI building logic is completely retarded. Going for a cultural victory with 2 cities and 15+ puppet states. Money per turn is shit because they dont know what to build. Luckly I had a lot of saved from money from Golden Ages. Funny that I can get a cultural victory with complete war mongering.

Yeah, I've noticed that. I'll occasionally make conquered cities into puppets for a time, but I always end up annexing them after a few turns because they have a talent for building unnecessary things.
 

Corky

Nine out of ten orphans can't tell the difference.
damnit! I promised myself I wouldn't play today.

10h yesterday
10h today


god
DAMN
 

Totakeke

Member
Blizzard said:
I just figured out that the purple hexagons indicate hexes that will be added in the next border growth. I guess I'll find out what happens if two cities merge with their borders... Also, is there any way to influence what the next hex will be, or is it totally automatic?

Automatic. It always goes for resources first and then I believe food tiles or river tiles. I knew an uncontrollable empire building element in civ would suck and it does suck. You'll have to buy the production tiles most of the time yourself. When two neighboring cities have their tiles come together, you can select which city you want to have the tile assigned to.
 

Palmer_v1

Member
I just reinstalled my game and it's still crashing when it gets to the actual start of a game. It just freezes and doesn't respond anymore.
 

Hari Seldon

Member
Pretty much every minute of my weekend that I had free was spent on this game. Have 30 hours in since the game came out. :lol Best $50 I have spent in a long time.
 

DJ_Tet

Banned
Is there a 'Trophy Room' in the game? One of my favorite parts of IV was exploring the Trophy Room and looking over my past accomplishments.

Also, is there a way to view achievements in-game? It took me forever to figure out how to view Steam achievements on the web, I'm sure it's something simple that I'm overlooking.
 

r1chard

Member
DJ_Tet said:
Is there a 'Trophy Room' in the game? One of my favorite parts of IV was exploring the Trophy Room and looking over my past accomplishments.

Also, is there a way to view achievements in-game? It took me forever to figure out how to view Steam achievements on the web, I'm sure it's something simple that I'm overlooking.
Shift-TAB to bring up the Steam community interface and you should be able to view achievements from there.
 

Blizzard

Banned
Okay, I'm DEFINITELY not imagining things. The background music, which is sadly NOT included in the $10 extra deluxe edition's soundtrack as far as I know, includes classical pieces.

Right now, it's playing an orchestral version of "La fille aux cheveux de lin" by Debussy, I'm 99% sure of it.
 

Neverfade

Member
Whats the best way to learn to play Civ? I downloaded and played 80 some turns of the demo, but the tutorial is sub-par to bar-bones from what I saw and most of my turns were just sitting waiting on turn 20 to complete something.
 

Archie

Second-rate Anihawk
I've played this game >30 hrs and I already have 1/3 of the cheevs. Yikes.

Neverfade said:
Whats the best way to learn to play Civ? I downloaded and played 80 some turns of the demo, but the tutorial is sub-par to bar-bones from what I saw and most of my turns were just sitting waiting on turn 20 to complete something.

Read the manual, be prepared to experiment with trial and error and don't be afraid to lose.
 

Blizzard

Banned
Neverfade said:
Whats the best way to learn to play Civ? I downloaded and played 80 some turns of the demo, but the tutorial is sub-par to bar-bones from what I saw and most of my turns were just sitting waiting on turn 20 to complete something.
Speaking as someone who may not have finished the Civ IV tutorial, and only played it a little bit, I played through the demo 100 turns, and now I'm playing through a full game on Chieftain difficulty. Play it, learn what stuff does, search for it in the Civ-o-pedia if you don't know, ask in the thread if you need help.

I don't think I've even specifically gone to ask the advisors for overall advice, and so far things have generally made sense. When icons pop up I react to them, and I look through the tech tree and tool tips to learn what new stuff I can get and plan accordingly. It seems pretty easy to pick up, though of course I'm playing on the chieftain difficulty. :)
 
Is it common to not have any coal, aluminum, or oil in your territory? I find it odd that I don't have any when they're required for so many units and buildings. And I only have one uranium deposit as well. Was I just unlucky?
 
Neverfade said:
Is the manual available online? The whole point was to see if I could "get it" before I get it.

You can view it from the Steam store page, but it's nothing compared to what you learn by playing it.
 

Neverfade

Member
lastplayed said:
You can view it from the Steam store page, but it's nothing compared to what you learn by playing it.

Read above. I've played it. Still don't get it.

But thanks, I'll check it out on Steam.
 

Totakeke

Member
I really like how fast you can travel across continents now. No more taking 5 turns just to go from conquering one city to reach the next. Now you can just zip across in one or two turns with far fewer units. That part of Civ4 was not fun. But then it also means if you're already losing militarily, there's much less possibility of making a comeback.
 

Jintor

Member
When you tech from roads to railroads, do you lose anything by replacing them? The gold bonus from roads is part of the trade route bonus, right?
 

LCfiner

Member
So I finished my second game but this time, instead of playing naturally, I decided to try to go for an extremely focused single city civilization and win via Culture. I was curious based on some of the achievements to see how this was possible.

So, I picked Ghandi since he has bonuses for happiness in large single cities. I never built a second city and focused entirely on culture and happiness with only enough military to defend my borders against barbarians (I always made nice with the other civs)

I focused entirely on building Wonders and building that improved culture and science here and there. I never even built a barracks...

It was pretty interesting how quickly I was able to get those 5 policy tracks completely filled up. I was earning around 230 culture per turn after building the radio tower and each policy adoption tier was only around 1800 to 2300 near the end of the game. pretty soon it was just down to me hitting next turn as I built the Utopia project in around 30 turns. I had no work for my workers since I had limited tiles in a single city

In my first game I played with around 10 cities, it took over 8000 culture to adopt a new policy. there was no way I was going to be able to fill all those tracks in <500 turns.

The funny thing to me was that I was so focused on my own production and had such peaceful relationships with other civs that I never checked the map to see how big each one had gotten. By the end of the game, I finally noticed that the ENTIRE map was completely dominated by japan except for my city borders and one city state blocked off behind me. The mini map was a complete sea of white and around 15 red dots with one small blotch of green and one yellow dot being my cultural mecca. but, hey, I “won”.

I had a score of around 820 but japan was at around 2000.

If the game had lasted another 20 turns, I think I would have been blown off the map by Japan’s armies.

I think this is probably the last time for a while that I take such an extreme tactic to complete a game. It’s still way more fun for me to spread out and have a more balanced civ with lots more tech and military might. But at least now I have a better idea of how you can play the game completely differently and still win.
 

Totakeke

Member
LCfiner said:
So I finished my second game but this time, instead of playing naturally, I decided to try to go for an extremely focused single city civilization and win via Culture. I was curious based on some of the achievements to see how this was possible.

So, I picked Ghandi since he has bonuses for happiness in large single cities. I never built a second city and focused entirely on culture and happiness with only enough military to defend my borders against barbarians (I always made nice with the other civs)

I focused entirely on building Wonders and building that improved culture and science here and there. I never even built a barracks...

It was pretty interesting how quickly I was able to get those 5 policy tracks completely filled up. I was earning around 230 culture per turn after building the radio tower and each policy adoption tier was only around 1800 to 2300 near the end of the game. pretty soon it was just down to me hitting next turn as I built the Utopia project in around 30 turns. I had no work for my workers since I had limited tiles in a single city

In my first game I played with around 10 cities, it took over 8000 culture to adopt a new policy. there was no way I was going to be able to fill all those tracks in <500 turns.

The funny thing to me was that I was so focused on my own production and had such peaceful relationships with other civs that I never checked the map to see how big each one had gotten. By the end of the game, I finally noticed that the ENTIRE map was completely dominated by japan except for my city borders and one city state blocked off behind me. The mini map was a complete sea of white and around 15 red dots with one small blotch of green and one yellow dot being my cultural mecca. but, hey, I “won”.

I had a score of around 820 but japan was at around 2000.

If the game had lasted another 20 turns, I think I would have been blown off the map by Japan’s armies.

I think this is probably the last time for a while that I take such an extreme tactic to complete a game. It’s still way more fun for me to spread out and have a more balanced civ with lots more tech and military might. But at least now I have a better idea of how you can play the game completely differently and still win.

It's not extreme at all, it's a sound strategy that is being used effectively. One City Challenges have always existed, and Civ V seems to favor it more than ever.
 

dream

Member
LCfiner said:
So I finished my second game but this time, instead of playing naturally, I decided to try to go for an extremely focused single city civilization and win via Culture. I was curious based on some of the achievements to see how this was possible.

So, I picked Ghandi since he has bonuses for happiness in large single cities. I never built a second city and focused entirely on culture and happiness with only enough military to defend my borders against barbarians (I always made nice with the other civs)

I focused entirely on building Wonders and building that improved culture and science here and there. I never even built a barracks...

It was pretty interesting how quickly I was able to get those 5 policy tracks completely filled up. I was earning around 230 culture per turn after building the radio tower and each policy adoption tier was only around 1800 to 2300 near the end of the game. pretty soon it was just down to me hitting next turn as I built the Utopia project in around 30 turns. I had no work for my workers since I had limited tiles in a single city

In my first game I played with around 10 cities, it took over 8000 culture to adopt a new policy. there was no way I was going to be able to fill all those tracks in <500 turns.

The funny thing to me was that I was so focused on my own production and had such peaceful relationships with other civs that I never checked the map to see how big each one had gotten. By the end of the game, I finally noticed that the ENTIRE map was completely dominated by japan except for my city borders and one city state blocked off behind me. The mini map was a complete sea of white and around 15 red dots with one small blotch of green and one yellow dot being my cultural mecca. but, hey, I “won”.

I had a score of around 820 but japan was at around 2000.

If the game had lasted another 20 turns, I think I would have been blown off the map by Japan’s armies.

I think this is probably the last time for a while that I take such an extreme tactic to complete a game. It’s still way more fun for me to spread out and have a more balanced civ with lots more tech and military might. But at least now I have a better idea of how you can play the game completely differently and still win.

Cool story. One City Challenges were always one of my favorite ways to play Civ 4. Good to see it's still doable in Civ 5.

I think I'm gonna try for a one city cultural win right now. What difficulty level was this on?
 

erpg

GAF parliamentarian
Holy shit. I just spent 7.8 hours playing the tutorial and I only got this game yesterday? What the hell is wrong with me? :lol

Edit: WHAT THE FUCK, ITS 12:30 AM!?
 

LCfiner

Member
dream said:
Cool story. One City Challenges were always one of my favorite ways to play Civ 4. Good to see it's still doable in Civ 5.

I think I'm gonna try for a one city cultural win right now. What difficulty level was this on?


This was on Chieftan. (still new to Civ)

I think I might have been able to do it on Warrior as long as the other civs weren’t trying to beat down my borders with tanks…
 

XiaNaphryz

LATIN, MATRIPEDICABUS, DO YOU SPEAK IT
Neverfade said:
Is the manual available online? The whole point was to see if I could "get it" before I get it.
Manual link is in the OP. Near the top of the first post even. C'mon man! ;)
 

LCfiner

Member
Totakeke said:
It's not extreme at all, it's a sound strategy that is being used effectively. One City Challenges have always existed, and Civ V seems to favor it more than ever.


Oh, I know it’s a valid tactic supported by the game.

I guess I thought it was “extreme” since a lot of the stuff I had to do with a larger civ with more cities wasn’t really present with one city. there were lots and lots of turns where I had nothing for my workers or military do so since I had such limited land and borders.

I think I could have tried to garner more favour with other city states but I found it hard to get much gold or build up a military capable of taking one down when focusing on culture generation. so a lot of the mid and end game was spent waiting for building for complete construction instead of moving units around.
 

Danj

Member
Blizzard said:
I have a question about taking screenshots. Is there any issue with DX10/11 mode and Fraps? For some reason, the Fraps FPS overlay doesn't even show up, and the screenshot hotkey doesn't seem to work.

No need to use Fraps to take a screenshot, there's a built-in screenshot function. Pressing PrintScreen saves a .tga screenshot in My Documents\My Games\Sid Meier's Civilization 5\Screenshots. If you want to post it on the internets you can use Paint.NET or some other image editing app to convert it to a format that's actually useful.
 

jepense

Member
Blizzard said:
Okay, I'm DEFINITELY not imagining things. The background music, which is sadly NOT included in the $10 extra deluxe edition's soundtrack as far as I know, includes classical pieces.

Right now, it's playing an orchestral version of "La fille aux cheveux de lin" by Debussy, I'm 99% sure of it.
Yes, the soundtrack includes plenty of classical classical music. So did Civ IV's, I think?
 

zoku88

Member
AstroLad said:
what kind of win do people go for with ramses? playing on king right now
Right now, I'm doing a science victory.

But given his bonuses to building wonders, I bet he would be better at cultural.
 

Blizzard

Banned
spiritfox said:
The soundtrack is all in .ogg files in the asserts folder, and you can see all the names there.
Wow, thanks. And yeah to the classical music again. I just heard a scrap of the New World Symphony, rather appropriate. :p (It seems a little odd that the deluxe edition soundtrack merely includes songs specific to each leader)
 

Sober

Member
Man, the turns in the later stages of the game are taking a while to finish. I'm currently on the warpath (even if it is on Settler!) and demolishing other civs, getting a feel for the actual military units. I love the naval units and ranged bombardment, so I might do my next game as England.

I wish there was a way to just skip the "Units needs orders" step. I completely understand having to clear the notification stack but boy, when you have like 20 infantry, 5 artillery pieces and like 40 destroyers and battleships to cycle through (or they wake on alert to an enemy unit completely out their range or something). Ah well, at least I'm not lazy, or it's teaching me to not be lazy during a war. Did that too often in Civ4, just forced a turn end when I could've done much more.
 

sdornan

Member
Sober said:
Man, the turns in the later stages of the game are taking a while to finish. I'm currently on the warpath (even if it is on Settler!) and demolishing other civs, getting a feel for the actual military units. I love the naval units and ranged bombardment, so I might do my next game as England.

I wish there was a way to just skip the "Units needs orders" step. I completely understand having to clear the notification stack but boy, when you have like 20 infantry, 5 artillery pieces and like 40 destroyers and battleships to cycle through (or they wake on alert to an enemy unit completely out their range or something). Ah well, at least I'm not lazy, or it's teaching me to not be lazy during a war. Did that too often in Civ4, just forced a turn end when I could've done much more.

Put them to sleep.
 

Totakeke

Member
AstroLad said:
what kind of win do people go for with ramses? playing on king right now

It's good for all kinds of victory conditions actually, but wonders are more important for cultural victories than any other and probably the least important for diplomatic unless you need help building UN.
 
Totakeke said:
Better yet, gift them to your allied city states so they do the fighting for you.

I had a bug in my last game preventing me from warring on Montezuma (it claimed we had a peace treaty, but that should have expired centuries ago). Anyway, the douchenozzle decided to try to invade Vienna, but they were my allied city state (one of several, I was on my way to a diplomatic victory). Since I had just wrapped up what would end up being my final war (on China), I gifted Vienna several of my infantry. Montezuma just had musketmen and crossbowmen. He never took the city.
 

Pachinko

Member
Lyphen said:
Holy shit. I just spent 7.8 hours playing the tutorial and I only got this game yesterday? What the hell is wrong with me? :lol

Edit: WHAT THE FUCK, ITS 12:30 AM!?


hahahahah, I keep wanting to load it up but I have to work tommorow at 7am , damn civ.
 

Sober

Member
Is it worth it to work jungle tiles for a university, or would it be easier to spam farms on the cleared land for more population? I have a city where half of the tiles are jungle and one half is mostly farms. Seems like an odd choice to use jungles, but I guess since they don't provide unhealthiness I guess they can be useful now.
 

Chaser

Member
I just had one samurai unit take over the majority of the German civilization using guerrilla warfare tactics. He can now attack multiple times a turn, heal every turn despite movement/action, move uninhibited through forest/jungle, and has absurd combat bonuses.

It is awesome (and kind of ridiculous :lol ).
 

Totakeke

Member
Sober said:
Is it worth it to work jungle tiles for a university, or would it be easier to spam farms on the cleared land for more population? I have a city where half of the tiles are jungle and one half is mostly farms. Seems like an odd choice to use jungles, but I guess since they don't provide unhealthiness I guess they can be useful now.

Jungles are very awesome. Forests are awesome too. Grasslands are average.
 
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