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Civilization V |OT| of Losing My Religion, And I Feel Fine...

Blizzard

Banned
Is it normal for oil to be impossibly rare? I haven't seen it anywhere on the map, and I have the entire area uncovered (four civilizations or so left now, small continents map). If I have enough time left (266 turns in) I would just do the science victory, but if I was able to make a bomber and roll the remaining civilizations that would be nice, and a lot easier than embarking tons of riflemen.

Also, is it possible to gift units to another civilization? I saw it asked earlier without an answer, so I'm guessing no.
 

LCfiner

Member
Blizzard said:
Is it normal for oil to be impossibly rare? I haven't seen it anywhere on the map, and I have the entire area uncovered (four civilizations or so left now, small continents map). If I have enough time left (266 turns in) I would just do the science victory, but if I was able to make a bomber and roll the remaining civilizations that would be nice, and a lot easier than embarking tons of riflemen.

Also, is there a way to gift units to another civilization?


In the games I’ve played, both oil and aluminum are pretty rare.

I was able to find oil in my first game but never found any aluminum at all and was rebuffed at any attempt to trade for it. never got to build a helicopter gunship :(

But I think you should be able to get some oil before 300 turns are up.
 

Blizzard

Banned
Still no oil at all, but I had aluminum so I had two helicopter gunships nearly take over China once I spent like 5000 turns slowly embarking them through the ocean.

Unfortunately, apparently a unit totally vanishes if the enemy RETAKES a city right after you capture it. Actually that's probably for the best, since I was terrified that primitive China would suddenly have my gunship. :lol

I just lost the second gunship, possibly after an unlucky attack roll, after being attacked by several hordes. :mad: I just popped changed my puppet state to an annexed colony and popped an infantry over there, so hopefully I can resume rolling instead of going the long science route. 285 turns in.

*edit* ANOTHER embarked gunship nearly made it to China and then got sank. I didn't even think to try to stack it with my escorting ship. X_X At least I have infantry still in China to clean up now.
 

Knight77

Member
Finally yesterday I started playing. Still need time to judge and play better. Anyway this period I also restarted watching Lost from season 1 and I thought that it would be nice a mod/scenario about it: with the Losties, the Dharma people, the group of Richard and the one of Widmore :D
 

Lach

Member
I'm close to finish my first game (Japanese on Chieftrain). It's going to be either Science or UN-Win. I'd probably have enough money to bribe all the city states that aren't already on good terms with me. That would definitly get me the U.N. Victory (It's only me, Bismark and Napoleon left). Other than that I have all the parts of the Space-Ship in production.

I really love the game and it really is as addictive as ever.

btw. I really wan't to build a Giant Death Robot but I already have my only Uranium-Source used by a Power Plant....
 

Corky

Nine out of ten orphans can't tell the difference.
So I was in the process of winning my first game and suddenly the victoryscreen pops up, although the last remaining civ still had a few non-capital cities left. Did she willingly surrender? Can the player surrender aswell ? I haven't found that option.
 

samoset

Member
Corky said:
So I was in the process of winning my first game and suddenly the victoryscreen pops up, although the last remaining civ still had a few non-capital cities left. Did she willingly surrender? Can the player surrender aswell ? I haven't found that option.
You most likely got a time victory. What turn were you on?
 

LCfiner

Member
Lach said:
I'm close to finish my first game (Japanese on Chieftrain). It's going to be either Science or UN-Win. I'd probably have enough money to bribe all the city states that aren't already on good terms with me. That would definitly get me the U.N. Victory (It's only me, Bismark and Napoleon left). Other than that I have all the parts of the Space-Ship in production.

I really love the game and it really is as addictive as ever.

btw. I really wan't to build a Giant Death Robot but I already have my only Uranium-Source used by a Power Plant....


tear down the power plant after your victory and build that DGR. do it!

or just try to trade for some uranium with another civ.

it’s so cool seeing the thing stomping around. very fun
 

Blizzard

Banned
I finally finished. 341 turns, 1921 AD if I remember correctly, destroyed the remaining players with helicopter gunships. I had researched all technology but I still had lots of turns to go to build all the spaceship parts, so elimination was probably the better option. Chieftain difficulty.

Curse you, Siam, and your helicopter-gunship-destroying-elephants. :lol
 

samoset

Member
Well the game ends at 2050 which I believe is turn 500 on the standard game pace. What did it say at the victory screen when you won, because I don't believe surrendering is an option for a civ. Unless something glitchy happened which is a possibility.
 

Lach

Member
Oh and by the way. Did Future-Tech really need to have a stupid GWB-Quote? Every five turns it gets read to me...:lol
 

Corky

Nine out of ten orphans can't tell the difference.
samoset said:
Well the game ends at 2050 which I believe is turn 500 on the standard game pace. What did it say at the victory screen when you won, because I don't believe surrendering is an option for a civ. Unless something glitchy happened which is a possibility.

oh, well it said something like " you have conquered the world " or something

and the options were :

- exit to main menu
- just....one...more....turn
 

samoset

Member
Well it was your first game so check your achievements and see if it gave you the domination victory achievement if not your game ended due to time. personally I turn off the time victory option which is accessed through the advanced options in the setup menu.
 

chico

Member
this game is like crack... so addictive! im still playing my first game... for 20 hours now and in just one weekend. Huge earth map prince difficulty on epic... in 1940, 7 (from 10) countries declared simultaneous war on me. its a crazy battle as i struggle to hold all my cities. i still can come out victorious as im ahead in tech. my first panzers (im german and found 1 source of oil!) are coming into battle... oh my joy! :)
watching them fight against war elephants almost makes me feel bad... :D
 

Aselith

Member
samoset said:
Well it was your first game so check your achievements and see if it gave you the domination victory achievement if not your game ended due to time. personally I turn off the time victory option which is accessed through the advanced options in the setup menu.

So, if you do that the game just continues beyond 2050? Didn't think of that. I'm doing that next game fo sho.

My last game ended when I hadn't attacked anyone all game and Washington decides he wants some in 2000. The game ended with me rolling him like an 80-year-old vagrant. I didn't lose a single unit and took all of his cities except one which was only because the game ended. I just wanted my cultural victory, Washington, why you gotta be such a dick.
 

Corky

Nine out of ten orphans can't tell the difference.
samoset said:
Well it was your first game so check your achievements and see if it gave you the domination victory achievement if not your game ended due to time. personally I turn off the time victory option which is accessed through the advanced options in the setup menu.

"Exterminate! Exterminate!
Win a Domination Victory. "

Yup I got it, so what does this mean, that I dominated the last civ?
 

ashk

Member
Corky said:
oh, well it said something like " you have conquered the world " or something

and the options were :

- exit to main menu
- just....one...more....turn

If you control all the original capitals it's a domination victory. You don't even need to destroy all the other civilizations, controlling their capitals is enough (plus your own of course).
 

Corky

Nine out of ten orphans can't tell the difference.
ashk said:
If you control all the original capitals it's a domination victory. You don't even need to destroy all the other civilizations, controlling their capitals is enough (plus your own of course).

aha! That seals the deal then :) the screen came up when I got control of London which was the last capital to fall to my army.
 

gofreak

GAF's Bob Woodward
Not sure how I feel about the new combat rules yet.

I hadn't read about them before I played, so I was utterly confused that I couldn't stack units, or move them into a common square. Seems like this will make conducting war more difficult, more micromanagement in shuffling units around.

At first glance, the finite nature of resources and resource requirements for certain units seems like it'll put a big limit on some military units (?)

Also, a small thing, and I'm not sure if it's just because of my laptop and if the game has 'scaled back' to match its power, but in the diplomacy screens the leaders are totally non-animated? Back to static images? I thought they were boasting about how much effort they put into those screens (?) :\
 

LCfiner

Member
gofreak said:
Not sure how I feel about the new combat rules yet.

I hadn't read about them before I played, so I was utterly confused that I couldn't stack units, or move them into a common square. Seems like this will make conducting war more difficult, more micromanagement in shuffling units around.

At first glance, the finite nature of resources and resource requirements for certain units seems like it'll put a big limit on some military units (?)

Also, a small thing, and I'm not sure if it's just because of my laptop and if the game has 'scaled back' to match its power, but in the diplomacy screens the leaders are totally non-animated? Back to static images? I thought they were boasting about how much effort they put into those screens (?) :\
Concerning the diplomacy screens. It's your laptop. They are totally animated and it's actually rather remarkable how subtle the expressions are and how you can read them.

I like how resources are limited as it means no civ can build up, say, 50 helicopter gunships or nukes.

Powerful units are going to be rare and highly prized.
 

gofreak

GAF's Bob Woodward
LCfiner said:
Concerning the diplomacy screens. It's your laptop. They are totally animated and it's actually rather remarkable how subtle the expressions are and how you can read them.

I like how resources are limited as it means no civ can build up, say, 50 helicopter gunships or nukes.

Powerful units are going to be rare and highly prized.

Thanks. Maybe I'll hook up my desktop PC or try to force settings and see if performance is OK or not...
 
Going to download when I get home, may god have mercy on my soul...

The resources thing sounds cool, forces you to fight/ trade for them otherwise you probably wouldn't bother as much and lets face it its not as if we have infinite resources in real life is it?
 

Rad-

Member
The what now has been captured by the who now?

luLL1.jpg


Russia declared war on Russia, then conquered Moscow from Russia. How about that for a mindfuck?
 

LCfiner

Member
Man, I'm starting to get that old PC gamer tweaker's itch. I've been playing on max settings since getting the game and enjoying it but now I'm thinking I should try out some reduced settings to see if I can get closer to 60 fps and cut down some of the stuttering with the leader scenes. (running in bootcamp on an i5 iMac with the 4850M 512 MB card)

shit. this is the compulsion that eventually forced me away from PC gaming a decade ago. :lol

I hope I can just experiment with one or two tweaks and then leave it alone after that. I need to try my hand at warrior difficulty and mess around with a more militarized civilization -- I have important things to do!
 

jepense

Member
LCfiner said:
Concerning the diplomacy screens. It's your laptop. They are totally animated and it's actually rather remarkable how subtle the expressions are and how you can read them.

I like how resources are limited as it means no civ can build up, say, 50 helicopter gunships or nukes.

Powerful units are going to be rare and highly prized.
For the "minimum" quality leader screen graphics, you only get stills. Set it to at least "low".

What I also find very limiting about having lots of units is their maintenance cost. A dozen or so modern units will cost you over 50 gold in upkeep per turn! You really don't want to have useless units hanging around.
 
Chaser said:
I just had one samurai unit take over the majority of the German civilization using guerrilla warfare tactics. He can now attack multiple times a turn, heal every turn despite movement/action, move uninhibited through forest/jungle, and has absurd combat bonuses.

It is awesome (and kind of ridiculous :lol ).

My warrior upgraded to infantry via ancient ruins, thousands of years before the invention of gunpowder. He conquered the entire known world.
 

Rad-

Member
Open Source said:
My warrior upgraded to infantry via ancient ruins, thousands of years before the invention of gunpowder. He conquered the entire known world.

Yeah, had a similar situation myself. That really needs to be fixed. I think the ruins should just give a large XP boost and not evolve the unit.
 

LCfiner

Member
Open Source said:
My warrior upgraded to infantry via ancient ruins, thousands of years before the invention of gunpowder. He conquered the entire known world.


OK, I wondered why my totally AWESOME Indian War Elephant turned into a stupid knight while exploring early in my last game. that explains it.

I love the elephant units. Any civ with an active elephant military unit should get +20 happiness because it's just fucking cool and everyone loves elephants getting into a ruckus.
 

No_Style

Member
Open Source said:
My warrior upgraded to infantry via ancient ruins, thousands of years before the invention of gunpowder. He conquered the entire known world.

That's amazing! :lol

--

I'm missing the little extra touches of Civ IV. For example, seeing the spaceship get assembled in that polygonal model was neat. I was also a bit disappointed by the lack of CG movie at the end. :(
 

Deacan

9/10 NeoGAFfers don't understand statistics. The other 3/10 don't care.
I've been sucked in, but am ashamed to say even being a avid PC gamer my only experience with Civ games was Civ Revolution.
 

Wallach

Member
Deacan said:
I've been sucked in, but am ashamed to say even being a avid PC gamer my only experience with Civ games was Civ Revolution.

*snarky comment about how you sit in the dirt and bang rocks together* /Caesar
 

Totakeke

Member
Went for the 3 city cultural victory Bollywood achievement for Gandhi. Couldn't get wonder timings straight so dialed down the difficulty to prince. Shows that a well developed small empire is no slouch at all, or Gandhi is just awesome. Participated in no wars before I reached modern age and then did because I was so far ahead in tech. I did some major power reshuffling, divided Japan's ~15 city strong empire, then Greek's ~10 city strong empire, then Persia's ~8 city strong empire, and gave them to everyone else.

8rNGT.jpg


zjhvl.jpg


i4uVt.jpg
 

Aaron

Member
Beat a prince level game for achievements mostly, and was very disappointed that it doesn't do the replay the way Civ IV did. Half the fun was seeing your empire spread out and eat away at your rivals. Also really wish they had done more with empire management in the late game. When you have a half dozen cities asking what to build individually nearly every turn it gets annoying. Not to mention managing a huge army.

It's an incredible base platform, but Civ V doesn't feel entirely finished to me.
 

zoku88

Member
:lol :lol

I got my first cultural victory in a Civ game by the skin of my teeth, on King, no less. While I was building the cultural victory wonder, Washington decided to declare war on my 4-city "empire". He captured one of my cities on the second turn of the war, along with taking out most of my puny army with it.

Its a good thing that city was far away from my main 3-city cluster, I was able to scounge up enough money (I was soo poor) to buy a Tank in the city that was producing the wonder so that it had some defense when his limitless armies came (which are somewhat impeded for a few turns by my allied city states, who were crushed completely.)

What a jerk...

My cities sucked, too. I'm not good at building big cities. My biggest was 23 Citizens...

Lach said:
Oh and by the way. Did Future-Tech really need to have a stupid GWB-Quote? Every five turns it gets read to me...:lol
IIRC, the quote from Civ IV was also pretty stupid. I think it was from Dan Quayle.
 

Totakeke

Member
Those 73, 82 and 91 strength cities went to waste, such a pity. They do stack up obscenely with every defense building and all the multipliers... I'd like to see someone take those down.
 
Totakeke said:
Went for the 3 city cultural victory Bollywood achievement for Gandhi. Couldn't get wonder timings straight so dialed down the difficulty to prince. Shows that a well developed small empire is no slouch at all, or Gandhi is just awesome. Participated in no wars before I reached modern age and then did because I was so far ahead in tech. I did some major power reshuffling, divided Japan's ~15 city strong empire, then Greek's ~10 city strong empire, then Persia's ~8 city strong empire, and gave them to everyone else.

Jeez, how did you get those numbers so high with those cities?
 

Totakeke

Member
TheHeretic said:
Jeez, how did you get those numbers so high with those cities?

It's in a golden age so the values could be inflated like ~50% more than the usual numbers. Otherwise as long you have big developed cities, you should get around those values with all the relevant buildings, wonders and social policies. Plus what I had was hardly optimized so I bet you could push it much higher than those too.
 

Corky

Nine out of ten orphans can't tell the difference.
should I keep building wonders in each city if I dont want say military units or something?
 
If the wonders you build do anything for you. Otherwise, Wealth or Science are probably better choices.

Edit: (Unless I'm misunderstanding the benefits of Wonders. When they say +1 culture, I'm assuming it's +1 for the city. It's not +1 for each city in my Civ, is it?)
 

Macattk15

Member
Rad- said:
The what now has been captured by the who now?

luLL1.jpg


Russia declared war on Russia, then conquered Moscow from Russia. How about that for a mindfuck?

God damn. Whenever I play the Earth map, where you are on the screen, is where the f'ing game starts me EVERY TIME.
 

MjFrancis

Member
LCfiner said:
[Gandhi one-city cultural victory story]
That's very close to how I played my second game. Whenever I think of attempting a one-city challenge, I always go straight to Gandhi - in Civ V they practically make this a no-brainer. I never had any significant military development, and avoided war for the entire game.

My strategy was pretty much like yours, building wonder after wonder. I also took a lot of time to ally with neighboring city-states, gaining the favor of at least four at any given time. Two of those city-states were militaristic, one was maritime and the final one was a cultural city-state. If there were more cultural ones, I would have gone for that so I could have won much sooner!

Siam and Egypt became the dominant world powers, fighting a bloody 500 year war against one another until Egypt finally fell around 1900 AD. There was one moment when Ramkhamhaeng was attacking an allied city-state, and instead of risking war with him, I asked what he wanted for 30 turns of peace for Oslo, and he just said he was fine with that. He even came back and apologized for attacking my ally on the next turn! It was hilarious, especially since he could have rolled over my country at any time - I was dependent on Oslo and Hanoi for my military!

A human opponent would have steamrolled over me at the end, but then again, maybe not. I didn't have very many points and I let my open border agreements lapse with Siam and positioned all four of my military units on my frontiers. They could have calculated that I have built up quite an army, though this was far from the truth.
 

Tonza

Member
First game complete. Won by building the Apollo project. I think it was aroun 490 turns on third difficulty level.

This is my first Civ game ever so I messed up some in the first half of the game. I was all over the place with no clear direction. I thought I couldn't win but the difficulty was pretty low I guess.

Took me 9.2 hours. :lol
 

jonnyp

Member
Anyone else playing on huge map with marathon time and experiencing extremely slow end of turn times?

My laptop is 2 years old but it's got a new 120gb G.Skill Phoenix Pro SSD, which there's nothing wrong with according to the Atto benchmarking app (reaching max potential reads and writes), 4GB ram, a 9800M GTS 1GB card and a Intel(R) Core(TM)2 Duo CPU E8500 @ 3.16GHz Extreme Edition .

Putting the graphics settings to low on everything helps nothing, so it's not GPU limited. Seems to be a processor thing, since the SSD is more than fast enough.

I can't understand that the game is THAT taxing on the CPU either though and the game load times even with the SSD are ridiculous. Is this a really badly optimized game or what?

I don't think I'll be able to finish my current game, it's that bad. :(
 
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