I'll lower trophies, state your name in join request. Our clan tag is #20Y9PQ
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I'll lower trophies, state your name in join request. Our clan tag is #20Y9PQ
It's early, but the four spawning on death seems too goodThese bats are OP right off the bat (no pun intended). Night Witch was great but the real strength of hers is the bat spawning and the bat death spawning. Can't wait to get 5 of them for 2 elixar.
Truly earning its legendary status.It's early, but the four spawning on death seems too good
Yeah I'm not sure about Night Witch. She's fun to play but I'm not entirely sure where she distinguishes herself from Regular Witch. She's cheaper and she punishes spells, but bats don't draw aggro from, say, Elite Barbs, and her melee attack means she frequently kills herself defending so she's less elixir-efficient when it comes to building a counter-push.
Night Witch + Lavahound has been silly fun in the draft challenge, but is probably too easily countered by real decks to be viable.
Lol just unlocked Sparky in a free chest. Any viable deck for him? Arena 10, my giant is underleveled. Just want to have fun
I've most commonly seen it paired with Giant to tank the tower and ranged defenders, and Wizard to combat Skeleton Army, Goblins, Minions and Minion Horde being dropped on the Sparky.
You'd need something to defend if somebody rushed the other lane, so probably some combination of Skeleton Army, Goblin Gang, Knight, Cannon/Inferno Tower, and Log are useful there. Skeleton Army and Goblin Gang could also support a Giant push in a pinch.
Yeah I'm not sure about Night Witch. She's fun to play but I'm not entirely sure where she distinguishes herself from Regular Witch. She's cheaper and she punishes spells, but bats don't draw aggro from, say, Elite Barbs, and her melee attack means she frequently kills herself defending so she's less elixir-efficient when it comes to building a counter-push.
Night Witch + Lavahound has been silly fun in the draft challenge, but is probably too easily countered by real decks to be viable.
I don't know why you think I'm not being serious. Night Witch beat me maybe once so far? My clan's been talking about a Mirror + Clone + Night Witch batswarm that I haven't faced yet. And I guess I'm mostly seeing her at level 1 for now, where legendaries should be 2 maybe 3. But she hasn't been a problem for me.
I hover around 3500 to 3700. Sitting at 3760 right now. I desperately want to hit 3800 so I can get that legendary arena special offer.I've been playing this game for 6 months and I can't believe I didn't think to look for a GAF thread until today. I almost exclusively read the OT these days.
Seems like activity has died down a lot lately. Where are most people on the ladder? I'm stuck around 3500 and probably need to shake things up.
I play Giant/Graveyard/Wiz/Valk/Min Horde/Goglin Gang and have two variants, one with Sparky/Arrows and the other with Ice Wiz/Zap.
I'm seesawing around 4200, but I've kind of stalled out. It's probably time to take a new deck out but it's so gold-expensive to upgrade cards at this point. Planning to just keep hoarding for a while and then will decide if I wanna upgrade a new deck to competitive levels and commit to it.
I've been playing this game for 6 months and I can't believe I didn't think to look for a GAF thread until today. I almost exclusively read the OT these days.
Seems like activity has died down a lot lately. Where are most people on the ladder? I'm stuck around 3500 and probably need to shake things up.
I play Giant/Graveyard/Wiz/Valk/Min Horde/Goglin Gang and have two variants, one with Sparky/Arrows and the other with Ice Wiz/Zap.
Wait when did you get a Night Witch commish
In a clan? Feel free to PM me if you wanna jump in a GAF one
I think I might, after this weekend. I'm in a clan with mostly kids from my kids' elementary school and they don't play as much. I am by far the biggest crown farmer, and since switching to this clan we never max the clan chest.
We've yet to not max it
I've been at 3600 for about a year now. I basically never play ladder, and I won't unless and until they place certain cards at a higher rank. I just prefer tournaments where no one can out level my cards, so it's all about skill. It's also cheaper because I don't need to level my cards up.
Can anyone help me build a good deck around Sparky?
I don't have any other Legendaries or any cards from Arena 8 and above.
I found a decent deck that looks like this:
Sparky
Giant
Minions
Mega Minion
Goblin Barrel
Elixer Pump
Zap
Skeleton Army
Giant is the win condition and Sparky is mainly used against tanks.
The main issue with this deck that I've found is the lack of air defense.
Minion + Mega Minion is already a good amount of air defense though? Just watch out for Fireball.
You could also go for Fire Spirits instead of Zap.
If you could push to A8, you can swap Skeleton Army for Gobling Gang.
Maybe swap your Elixir Pump for Musketeer?
Elixer Pump is important for push and Hog
You shouldn't be using Elixir Pump to aggro Hog. It's way too expensive in Elixir for that purpose.
Zap is good to reset enemy Sparky tho...
Agreed
Theres a video guide on Zap and is really useful, recommend watching it
Hit a new personal best this season with 5320. Going to try for 5500 this season. Had the tough choice between Night Witch (to get to level 2) and Sparky in the season reward chest.
A few thoughts:
Clan Battles
Hopefully they make some changes soon with clan battles. They were fun the first two times, but now it is just a grind with the 275 win requirement. A few ideas:
-Reduce the win requirement
-Make it crown based instead of win based
-Make each win 1, instead of .5. This would likely make it go by fast, so maybe make it 300 wins.
-Keep the current system, but increase the chest rewards. At least make the grind worthwhile.
-Change up the format with different variations. I.E. draft clan battles, 2X elixir.
-Make a Grand/Classic Challenge with clan battles.
Balance changes:
I know most will disagree with me, but I think most cards are currently fairly well balanced with few exceptions. To me, the most unbalanced card right now is Tornado. There is a reason why you see the card in a lot of Top 200 decks. It simply can shut down all pushes. Combined with Executioner/Bowler/Fireball/Baby Dragon most pushes are done for. Personally, I would limit the radius of the spell as a start. You don't want to reduce the "pull" or damage as the card would be useless at that point.
I know there are calls for Night Witch nerf, and I agree it is a strong card right now. However, I actually say leave it alone for the first balance change or have minimal changes. The card has been out a week. The calling to nerf a newly released card happens almost every time. Then as time passes people learn the card more, the interactions, and counters which gives a better perspective of how it fits into the meta. I also suspect it is even more disliked since it is a Legendary card, so there is an automatic +20% to the rage since a large % do not have it. If they were to change anything, I think increasing the time between bat spawns would be fine. The Witch spawns 3 skeletons every 7.5 seconds. The Night Witch spawns 2 bats every 5 seconds. Perhaps the bat spawn rate should be 5.5/6 seconds.
Anyone got a spot available on a clan? I'm not seeing any spots available on the gaf clans.
Clan fights are already 1 win. Each player gets 0.5. I'd be 1000000000% behind a draft clan battle. Draft fights are my favorite (also the most unfair at times).
I think 1 point a tower rather than 1 point a win would be a great switch as well. It really is a grind for the less active clans. I know my clan had 50% who got 1 win or less, and really everyone outside of top 10 got 3 wins or less probably.
In other news, if I fight one more golem + NW, I will cry irl.
most unbalanced card right now is Tornado