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COD2 Benchmarks...AMD2800 2GB 7800GT SLI > X360 !

Looks like 7800 and X1800 in general are close to the X360 performance in this game in comparable resolution and AA setup (~50FPS average translates to somewhat unsteady 60FPS in X360 version)

No surprises that SLI setup get much higher performance of course.
 
So where is the page where they test the 360 version? Can't seem to find it.

It would be very impressive if the xbox 360 game would run at the same detail levels, same aa, af levels and still be faster. It's probably impossible since 512MB video cards give the game a substantial boost and that's the total memory the 360 has.
 
Silly comparison, if looked at from a relative performance point of view. They could not optimise for one graphics card, let alone one PC setup, as they could for the Xbox 360 version.

If you're just commenting on the benefit of a closed platform, fair enough..
 
i dont know if the final 360 game is a lot diferent but the version i played some days ago looks worse than a mid range pc,the textures were worse,the soldiers got less detail ( i zoomed with the weapons just to have a good look ) and it was not a demo it got all the levels on it,i tried stalingrad,the desert etc,i was expecting much more,i hope the version i played was a unfinised beta of some sort,cause the textures or effects on the characters were inferior to the pc one and i not talking a super pc,just a normal one with a 9800 pro 128 mgs
 
SLI is a fucking waste of money.

The X1800 XT is very impressive! Performing better than the 7800GTX? Thats the 512mb card right? And its cheaper* to boot too.













* Still a fucking rip off.
 
Marconelly said:
Looks like 7800 and X1800 in general are close to the X360 performance in this game in comparable resolution and AA setup (~50FPS average translates to somewhat unsteady 60FPS in X360 version)

no it doesnt. I have heard that xbox 360 version has a very stable framerate, it would almost
mean a minimum 55-60fps framerate. that is very different to average 55fps.
 
Shompola said:
no it doesnt. I have heard that xbox 360 version has a very stable framerate, it would almost
mean a minimum 55-60fps framerate. that is very different to average 55fps.

The Xbox360 version also offers more graphical detail, too, right?
 
Mr Gump said:
SLI is a fucking waste of money.

The X1800 XT is very impressive! Performing better than the 7800GTX? Thats the 512mb card right?

No. The 430Mhz 7800GTX is called...7800GTX. I'm not sure if the new 512MB/550Mhz version is still just called GTX, but I heard it may be called GTX-U (presumably the U is for Ultra). Someone with the new GTX has said that it beats the X1800XT in every test he's tried sofar, including in CoD2 (the others were Doom 3, Half-Life 2, Battlefield 2, Quake 4 and F.E.A.R) - though he didn't say by what margins, or at what resolution/aa/af. I guess we'll find out on Monday (it launches then, i think).
 
Culex said:
The Xbox360 version also offers more graphical detail, too, right?

no idea. if you check out interviews with cod 2 developers, they do say so, if you check out the only cod 2 review they say the same thing. then we have mixed opinions on the demo version. dunno what to think until more people see the final version.
 
Shompola said:
no it doesnt. I have heard that xbox 360 version has a very stable framerate, it would almost
mean a minimum 55-60fps framerate. that is very different to average 55fps.
Well, I haven't played the COD2 and I'm extremely wary of any framerate comments from others, be it positive or negative, but I remember that framerate that averages to 50FPS on 60FPS capped PC game looks very smooth when you are playing. I know I couldn't believe in some instance when I saw an average like that and actually thought that benchmark could be wrong. Basically what looked like a dip here and a stutter there, seemed to 'ruin' the average.
 
wasnt cod2 developed on pc?
we all know a game needs to be coded from ground up w tiling on x360 to get free AA etc.
so this comparison is pointless.

on a side note: the new 5.11 cats are rumoured to give the 1800xt another performance increase. was they used in those 7800gtx512 vs 1800xt512 tests?
 
Zer0 said:
i dont know if the final 360 game is a lot diferent but the version i played some days ago looks worse than a mid range pc,the textures were worse,the soldiers got less detail ( i zoomed with the weapons just to have a good look ) and it was not a demo it got all the levels on it,i tried stalingrad,the desert etc,i was expecting much more,i hope the version i played was a unfinised beta of some sort,cause the textures or effects on the characters were inferior to the pc one and i not talking a super pc,just a normal one with a 9800 pro 128 mgs

I have this really great optometrist.....
 
Hajaz said:
wasnt cod2 developed on pc?
we all know a game needs to be coded from ground up w tiling on x360 to get free AA etc.
so this comparison is pointless.

on a side note: the new 5.11 cats are rumoured to give the 1800xt another performance increase. was they used in those 7800gtx512 vs 1800xt512 tests?

Does not say. I guess reviews will be public tomorrow, so we can find out for sure then.

(that said, I'd expect a GTX at 580Mhz, if not 550Mhz, to do better than a X1800XT in most if not all cases, given the relative performance of a 430Mhz GTX)
 
Culex said:
The Xbox360 version also offers more graphical detail, too, right?

The 360 is noticeably better in a number of categories. The framerate is LOCKED at 60fps . Even the devs have gone on record to say the best version out there is the 360 version, not to mention the most stable/optomized. *Stares again at Zer0*
 
Is this the first time a PC port has considered inferior in every way to the console version even with top of the line hardware? I remember even when ps2 launched the pc ports looked like complete garbage.
 
snatches said:
I have this really great optometrist.....


yeah..im a great call of duty( and every ww2 fps) fan,i played to the death call of duty 1 and expansion,and cod2 on the pc,i wanted the 360 version to be a lot better than the pc but was not the case with the 360 version i played,iam telling what i saw nothing more nothing less,and NO the game its not locked at 60 fps,in north africa some times the game struggles ( more frecuently when u use the smoke grenades)maybe the final game its different,i dunno

now i have this really great physiologyst,who will treat ur fanboy problems
 
Zer0 said:
yeah..im a great call of duty( and every ww2 fps) fan,i played to the death call of duty 1 and expansion,and cod2 on the pc,i wanted the 360 version to be a lot better than the pc but was not the case with the 360 version i played,iam telling what i saw nothing more nothing less,and NO the game its not locked at 60 fps,in north africa some times the game struggles ( more frecuently when u use the smoke grenades)maybe the final game its different,i dunno

now i have this really great physiologyst,who will treat ur fanboy problems
You're not from around here are you?
 
TheDuce22 said:
Is this the first time a PC port has considered inferior in every way to the console version even with top of the line hardware? I remember even when ps2 launched the pc ports looked like complete garbage.
It's not a PC port, both Xbox 360 and PC versions where developed at the same time.
 
Culex said:
The Xbox360 version also offers more graphical detail, too, right?

The demo I played at Compusa, looked worse than HL2 on my 6600gt(desert area)... truly dissapointing really. Hopefully the final game looks exponentially better.
 
Raiden said:
You're not from around here are you?

its easy to see that english its not my natural language,im not gonna apologize in every thread about my bad english,cand u write german on a german forum?
 
gofreak said:
Does not say. I guess reviews will be public tomorrow, so we can find out for sure then.

(that said, I'd expect a GTX at 580Mhz, if not 550Mhz, to do better than a X1800XT in most if not all cases, given the relative performance of a 430Mhz GTX)

Performance Improvements:

As with most Catalyst® releases, performance has increased in various situations.

The ATI Radeon® X1800 has massive gains in OpenGL when 4X Anti-aliasing is enabled. Increases include:

# Doom 3 performance improvement of up to 38%
# Quake 4 performance improvement of up to 60%
# Older OpenGL titles such as Quake 3, Arena, and Wolfenstein: Enemy Territory, have performance improvements of up to 50%

The ATI Radeon® X1300 has a performance improvement of 10-15% in Quake 4.

The Vertex Shader has performance improvement of 3-5% across multiple products.




just so you know :)
 
why do people always forget consoles are streamlined for game play, optimized busses, direct pathways, its not just about comparing the #s

btw i have 2 7800gtx in SLI with an AMD 4800+ and 2gb DDR and i have played COD2 on PC so as soon as i get my 360 this week i will tell u if it indeed does look better
 
Divus Masterei said:
The demo I played at Compusa, looked worse than HL2 on my 6600gt(desert area)... truly dissapointing really. Hopefully the final game looks exponentially better.

I'll counter your bare anecdotal observation with my own. I ran the same demo level on my P4 3Ghz with X800Pro PC with 2GB of RAM, and there are alot of differences in the demos: X360 version has a heat haze effect that's not in the PC demo. The textures and models look about the same. The smoke effect looks a liitle different too in the X360 version in that within the smoke, you get a clear deliniation of the guys inside of it (I don't know if that's a "better" FX, or even a bug, but it's a difference).

My set up ran the demo on 1024x768 with everything at high and AA @ 4X and got about 45fps average. It would go as low as 10ish fps for a short stretch and high as 60 ish. The X360 version is pretty much hanging around at 60fps, with some explosion moment being lower than that for an instant. But it's pretty much 60 all the time. Only thing is that I think the X360 version was running @ only 2X AA.
 
Shogmaster said:
I'll counter your bare anecdotal observation with my own. I ran the same demo level on my P4 3Ghz with X800Pro PC with 2GB of RAM, and there are alot of differences in the demos: X360 version has a heat haze effect that's not in the PC demo. The textures and models look about the same. The smoke effect looks a liitle different too in the X360 version in that within the smoke, you get a clear deliniation of the guys inside of it (I don't know if that's a "better" FX, or even a bug, but it's a difference).

My set up ran the demo on 1024x768 with everything at high and AA @ 4X and got about 45fps average. It would go as low as 10ish fps for a short stretch and high as 60 ish. The X360 version is pretty much hanging around at 60fps, with some explosion moment being lower than that for an instant. But it's pretty much 60 all the time. Only thing is that I think the X360 version was running @ only 2X AA.


u dont notice less effects or polys on the characters? its a lot evident on the russian levesls,i zoomed a lot on the russians and i noticed less detail on the 360,maybe in the final its different
 
Zer0 said:
u dont notice less effects or polys on the characters? its a lot evident on the russian levesls,i zoomed a lot on the russians and i noticed less detail on the 360,maybe in the final its different

I'm comparing the same map (Egypt) character models and textures only like a sane person would. Why in the hell are you bringing up Russian level when the X360 kiosk only has the Egypt demo?
 
Really I didn't think the X360 demo of this game I played looked impressive at all. The textures weren't very good and there was aliasing. But I didn't think the PC demo looked any good either. It's really just not a very impressive looking game. It doesn't even have any physics. You can put 2 whole clips into a wooden box with muddy looking textures and nothing even happens. I don't remember even seeing any bullet holes, but I may be wrong. But basically this is not a good game to gauge graphics capabilities in my opinion. The textures didn't indicate a 8x increase in ram from an xbox game in my opinion.
 
Zer0 said:
u dont notice less effects or polys on the characters? its a lot evident on the russian levesls,i zoomed a lot on the russians and i noticed less detail on the 360,maybe in the final its different

You're full of shit
 
In other news: grass is still green.

If anybody really thought that a $400 piece of hardware is better than a $3000 one he should also get his mind checked.

Will your 360 render this game in 1600x1200 with 6xAA, 8xAF and smooth 60 fps?

I know a $3000 PC will and arguing otherwise is just silly.

On the other hand for $3000 (we're talking TOP of the line PC, 7800 GTX SLI w 1GB of VRAM, 2 GB etc.) you could get 4 Xbox 360s and around 30 games so there is really no point in this whole goddamn thread.

PC elitists will tell you: "told ya!", console guys "it's not worth the cash!" so please stop now.
 
Shogmaster said:
I'll counter your bare anecdotal observation with my own. I ran the same demo level on my P4 3Ghz with X800Pro PC with 2GB of RAM, and there are alot of differences in the demos: X360 version has a heat haze effect that's not in the PC demo. The textures and models look about the same. The smoke effect looks a liitle different too in the X360 version in that within the smoke, you get a clear deliniation of the guys inside of it (I don't know if that's a "better" FX, or even a bug, but it's a difference).

My set up ran the demo on 1024x768 with everything at high and AA @ 4X and got about 45fps average. It would go as low as 10ish fps for a short stretch and high as 60 ish. The X360 version is pretty much hanging around at 60fps, with some explosion moment being lower than that for an instant. But it's pretty much 60 all the time. Only thing is that I think the X360 version was running @ only 2X AA.

I changed the demo as soon as the guy got off the jeep, because I was too unimpressed with it to continue, so I'm not sure if it gets exponentially better looking latter on. But what I saw on the jeep was some funny-boy-scout-looking soldiers, which seemed rather blocky and unimpressive, amidst a cheap looking desert. None of the textures seemed relatively impressive, and I was expecting better IQ.

From what I recall of HL2 I think it was better looking. I was expecting this to blow out that game, given it runs at a decent framerate on my lowly 6600gt. I've to agree with others that of the 3 demos this one was definitely the least impressive.
 
Helznicht said:
Hmm, yeah it does after I look, but so does an X800, and I can guarentee the X800 doesnt have any heat effects in the demo.

The X800 is not SM3.0 capable. ATi joined the SM3.0 brigade only with their latest chips (X1800XT etc.)
 
Anyone know for sure whether or not CoD2 on 360 has any level of anisotropic filtering enabled? Supposedly the demos are only using bilinear leaving the image quality a bit lacking. There's some varying accounts out there but havent really seen a straight answer on this.
 
Shogmaster said:
I'm comparing the same map (Egypt) character models and textures only like a sane person would. Why in the hell are you bringing up Russian level when the X360 kiosk only has the Egypt demo?

because i played a near finish version with all levels?dont get my wrong,i love this game,i have preordered it,but im very anal with little details,and the first russian mission when u encounter the training officer in pc version u can see a lot of details on textures on his face,greatcoat,etc,much of these details are lost on the 360 version i played,i hope the final version is better
 
Fuma said:
You're full of shit

good way to respect other´s opinions, the funy thing idiot xbot,its this game ( cod360) its the first game i have on preorder with my 360

if u wanna read only good impresions go to teamxbox forums moroon,im bored of fucking xbots trolls atacking everyone who doesn´t follow his way
 
because i played a near finish version with all levels?dont get my wrong,i love this game,i have preordered it,but im very anal with little details,and the first russian mission when u encounter the training officer in pc version u can see a lot of details on textures on his face,greatcoat,etc,much of these details are lost on the 360 version i played,i hope the final version is better

Zer0, how were you able to play a near finished version of this with all the levels?
 
nextgeneration said:
Zer0, how were you able to play a near finished version of this with all the levels?

in a microsoft presentation in germany for retailers and press ppl,they got several games there, ( some of them in the HD of the console,a debug system) i played some games there,pgr3,cod2.kameo,ninety nine nights,doa4 and pd0

also i remember when i boot the second russian level the one when u got to fix some comns cable u start with a female sniper,the face and textures on the pc model of this female were superb,the 360 were a lot poorer,i dont know im talking only what i saw,i repeat maybe the final version is much better or they haven implemented the effects yet on that build
 
X800 is not SM 3.0, is it? That would make this whole discussion pretty stupid. I get the heat effects etc with my 6600gt.
 
elostyle said:
X800 is not SM 3.0, is it? That would make this whole discussion pretty stupid. I get the heat effects etc with my 6600gt.

Yeah that voids the argument of people playing it on their "high-end" PCs - they aren't high-end enough.
 
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