ShellyDeKiller
Member
Paintings look amazing in 3D.
Paintings look amazing in 3D.
I hope Wii-U gets a version -- I'm sure it will
How easy is it to share your art and download other people's?
hahahahaha thats more like it. I was looking at the above paintings and thinking I could never do those. This is more at my level.Here's my first actual painting after getting familiar with it.
Inspired by Kid Icarus as I just finished it. I'm not a good artist by any means. You guys are putting me to shame! Keep it up.
Can't wait to get this.
.Can't wait to see if Orioto gets his hands on this.
3 Gaffers in the "Best of the Week" on the Colors! Gallery front page. Congrats.
Time for me to enter the fray............Are stick figures good?
I just finished my first 3d painting and I'm uploading it the colors gallery using the same name as I use here. I also saved a copy to my 3ds sd card but I don't know how to get it onto my computer to share here. I don't have an sd card reader unfortunately, can someone help me out?
You can go to the website it and pull it from there as soon as it's uploaded. In fact...
http://colorslive.com/author.php?page=1&id=33716
There's your link.
There's layers in this? Jeez, now I have to buy this :/The layers help a *lot* compared to the original.
There's layers in this? Jeez, now I have to buy this :/
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From Journey's art director:
It's a technical limitation, while the screens are make it possible to implement pressure sensitivity, resistive screens have their resistance vary with temperature so such a feature would be unreliable. Not to mention that they don't want you to apply extra pressure on the screen in risks of damaging it. That iirc at least.I NEED this. And i know i WILL buy the Wii U version day 1. I keep wondering why they aren't using pressure sensivity though. The 3DS is able to do that.
I NEED this. And i know i WILL buy the Wii U version day 1. I keep wondering why they aren't using pressure sensivity though. The 3DS is able to do that.
Where do you saw that the 3ds can do pressure ?
From what i know, officialy not even the DS had pressure sensivity, since it was so problematic that it was not released to developers .. and the homebrew used something closer to multitouch than actual pressure (more pressure you make, more areas of the screen the pen touches)