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Banned
any gameplay showing dmg through walls and the like?
les papillons sexuels said:any gameplay showing dmg through walls and the like?
kodt said:I haven't seen any yet, I am hoping you still can. That is a big part of CS.
It's not that bad. 2girls1cup is worse.angular graphics said:
_woLf said:I asked a bunch of Valve staff today at their booth at PAX what their main goal was with CS:GO, and why they didn't just go with a brand new game instead of essentially for the most part just reskinning the game.
Their reply: They wanted easy money.
Good enough for me.
angular graphics said:
angular graphics said:
Xanadu said:maybe cause..IT IS COUNTERSTRIKE!!!!!!!!!!!!!!!?!?!?!?!?!?!??!!?!!!!!!!!!!!!!!!!!
angular graphics said:
"Helen Keller mode"angular graphics said:
angular graphics said:
I thought that was funny.iSimon said:"Helen Keller mode"
...
Raide said:Yikes. Are you sure someone did not load up a copy of CoD 1?
ArjanN said:I think the game itself looks fine, that video is only terrible because of the controller play and the guy talking.
To be fair, he's trying to awp on sticks, he's making it look bad. There will be play styles that work inherently better with gamepads, lots of spraying while running etc probably.Raide said:Are we ok with it just being fine, just because its CS? I can understand Valve want to expand the audience to Console gamers but the FPS market is already pretty crowded. CS fans might like it because its CS but it looks old-school and not in a good way.
StuBurns said:To be fair, he's trying to awp on sticks, he's making it look bad. There will be play styles that work inherently better with gamepads, lots of spraying while running etc probably.
It's funny that the first thing you hear is someone say is "get that no scope". I know they are not playing serious and whatnot but still... most likely a sign of things to come from the Xbox version.angular graphics said:
yeah, well the land of xbox is full of a special brand of gamer. you know the type, arrogant, sexist, racist, homophobic and dane cook fans.Touch said:It's funny that the first thing you hear is someone say is "get that no scope". I know they are not playing serious and whatnot but still... most likely a sign of things to come from the Xbox version.
crimsonheadGCN said:It's not being made by Valve. It's being developed mainly by Hidden Path Entertainment, which is the company that developed Defense Grid and have been given the task of keeping Counter-Strike: Source updated for the last year and half.
Raide said:Are we ok with it just being fine, just because its CS? I can understand Valve want to expand the audience to Console gamers but the FPS market is already pretty crowded. CS fans might like it because its CS but it looks old-school and not in a good way.
angular graphics said:
godisturbed said:Why is it so foggy in the distance? Watched a few vids and its noticeable in quite a few maps, I hope they clear that up. Unless its an artistic choice in which case I don't like.
angular graphics said:
DerZuhälter said:This explains everything.
Personally I really don't think that much of valve anymore as a development studio. There are great businessmen over there, but developers? They created Half-Life 1, and that's about it. Every other game they released, was already a mod and created by other developers. Team Fortress, Counter-Strike, Day of Defeat, DOTA, Portal even Left 4 Dead was inspired by the several zombie mods that were around. So tell me. What's valve's original output pf the last years.
Basically nothing besides Half-Life content and a cartoon styled Team Fortress. This CS:GO is just another example for valve running creativly on fumes.
Erasus said:Why is there no extensive PC footage out
DopeyFish said:there's a difference between jumping 6 feet and completely inaccurate gunplay and shitty hit boxes/zones/whatever bs name they have in CSS which cause the game to be a spray and pray mess
vocab said:I love how all this work is going into reworking de_dust and the end result will be the same for competitive play. It will never be played. It's way too CT sided, and the amount of viable options T have are so bad that they get shut down by 5 well timed nades every time. Looking at those videos show me very few changes in terms of how the map is played.
I H8 Memes said:Watching more of these videos the first thing i notice is the windows that let in light into de_dust hallway look like they are open. It will be a little unbalanced if T's or CT's can lob nades through those windows. They also moved the plant at B bombsite way up. It's now right inside of the arch instead of back by CT spawn.