snapty00 said:PlayStation 2. No comparison. It's producing games now that look as good as -- if not better than -- most of the top Xbox games. Games like Metal Gear Solid 3, Silent Hill 3, and Gran Turismo 4 are astounding.
Those games do look very good, but I don't think they're on par with the top offerings of the Xbox, or even the GameCube.snapty00 said:PlayStation 2. No comparison. It's producing games now that look as good as -- if not better than -- most of the top Xbox games. Games like Metal Gear Solid 3, Silent Hill 3, and Gran Turismo 4 are astounding.
Difference of opinion, I guess. To me, those games really do look on par with most of the top Xbox games. No games have tricked my eyes into seeing photorealism like those games have.Junon said:I agree that the PS2 has shown better quality output as of late, but even attmpeting to compare it to "most" of the top Xbox games is going a little too far in trying to prove a point.
Seriously who cares? If a game looks great then it looks great. I couldn't care less about the technology behind it.Common examples (MGS, GT, ZOE) are all games with good design, often undeniably better design, but aren't technically impressive.
Is this a graphic whore debate or not?!Deepthroat said:Seriously who cares? If a game looks great then it looks great. I couldn't care less about the technology behind it.
Insertia said:GC has been pretty stagnant.
buck naked said:Voting Xbox.
Looking at Riddick, Rallisport 2 and Halo 2... these are all games that are way ahead of both their peers and their prequels.
Xbox is doing new stuff at higher resolutions and with new effects. PS2 is playing catchup to first gen Xbox game technology.
Common examples (MGS, GT, ZOE) are all games with good design, often undeniably better design, but aren't technically impressive.
buck naked said:You know... the PS2 didn't actually HAVE any good games at launch, unlike the Xbox and GCN.
I guess the PS2 has improved the most since it launched because it was the most underwhelming at launch. I still don't think it has come a long way since its early hits though.
Newbie said:If you actually look at some early PS2 games, they are no better than average looking DC games. But now, the PS2 is able to compete with the Xbox and GC, as long as a team of good coders is behind it
buck naked said:You know... the PS2 didn't actually HAVE any good games at launch, unlike the Xbox and GCN.
I guess the PS2 has improved the most since it launched because it was the most underwhelming at launch. I still don't think it has come a long way since its early hits though.
Razoric said:oh god what a douche
buck naked said:You know... the PS2 didn't actually HAVE any good games at launch, unlike the Xbox and GCN.
I guess the PS2 has improved the most since it launched because it was the most underwhelming at launch. I still don't think it has come a long way since its early hits though.
EDIT: Darien, yeah, I didn't follow the question. The early stages of PS2 life had been wiped from my memory.
DarienA said:Oh jesus here we go again....
Razoric said:oh god what a douche
adelgary said:IAWTP
SantaCruZer said:PS2.
On a sidenote. It's funny that some people (around the videogaming community) think Nintendo aren't capable of great graphics in their games. If you look at etc Wind Waker and the new Zelda (new pikmin 2 looks nice also) they ooze atmosphere and beautiful graphics. Atleast EAD is capable visually as any other top notch developer.
Yeah, EAD can keep up to standards... but last generation they were the standard. EAD just doesn't wow us like they did last gen (Mario 64, WaveRace 64, Ocarina of Time, etc) though the GC Zeldas have been pretty visually stunning so far imo.SantaCruZer said:PS2.
On a sidenote. It's funny that some people (around the videogaming community) think Nintendo aren't capable of great graphics in their games. If you look at etc Wind Waker and the new Zelda (new pikmin 2 looks nice also) they ooze atmosphere and beautiful graphics. Atleast EAD is capable visually as any other top notch developer.
Scottlarock said:PS2 didn't have competition from GC& Xbox the first year... So developers didn't give it there all... as long as it looked better than dreamcast they were satisfied.
jarrod said:Yeah, EAD can keep up to standards... but last generation they were the standard. EAD just doesn't wow us like they did last gen (Mario 64, WaveRace 64, Ocarina of Time, etc) though the GC Zeldas have been pretty visually stunning so far imo.
I'd say Sony gave sh*t for developer documentation, no high level libraries, and a system design that took a looong time for them to come to grips with. Now that developers have gone through several generations (and SCEI has done much, much better in terms of sharing advancements & info w/developers) , they're finally getting to where they don't have to fight the system to get good results.
buck naked said:*sigh* Guess I put my foot in it. By 'good', I meant 'good for comparison'. Games like Rogue Leader and Luigi's Mansion, for example, were almost tech-demos for the GCN hardware.
I don't think any early PS2 games represented that same focus on graphics and production.
The games that finally did (Onimusha, ZOE, MGS, GT3) definitley weren't 'launch', but not
much before it was particularly memorable, graphically.
Regardless of it being easier to develop for (which is true), we're talking Team fucking Ninja here. They have a way with graphics (and loading them).COCKLES said:All consoles have improved, but Xbox the least. Probably because it was soo easy to develop for in the first place. DOA3 still bitch slaps 99% of stuff out there graphically and that was a launch game.
COCKLES said:All consoles have improved, but Xbox the least. Probably because it was soo easy to develop for in the first place. DOA3 still bitch slaps 99% of stuff out there graphically and that was a launch game.
DSN2K said:PS2.
I gotta agree man, we appreciate the legwork but these (or any shots really) don't help the argument.adelgary said:^ Worst comparision shots, ever.
That could be said about any of the systems. My purpose wasn't to show the worst and best for any game. I simply took similar pictures of each game, that demonstrate similar features, that were taken from similar points in development. I even tried to stick with promotional shots from the developer, so that "IGN's poor captures" wouldn't be a reasonable excuse. The only exception was for Tekken 4 because my original image was from the arcade game and not the console; the new image isn't as clean but very similar.dark10x said:Damn JJ, could you have chosen WORSE pictures to represent newer PS2 titles? ..
it conflicts with their opinion, so I must be wrong