Currently there is a Remote Play/ Cloud gaming device (PlayStation Portal) building it's own user-base without 1 exclusive game

Interested Saturday Night Live GIF by HULU
 
"Target portal as main platform". How? It's a streaming device. A PS5 is doing all the job somewhere in the cloud. No game is played locally.
 
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Portal isn't supposed to be its own platform you know. It's just an extra way for you to access PS games.

Also...if people never had a PS console and suddenly have a Portal + PS Plus subscription they get quite the catalog of games.
 
I actually met a random dude who bought a portal and a sub instead of a ps5.
I believe it's a few of these people out there. A strange amount of people got excited when the news about being able to play games that you own came out.

Buying PS5 games without a PS5 seems like a weird choice to me personally but the younger generation is different.
 
The same people who buy clip-on controllers for their phones 😂

no, those are the intelligent ones... well they still use PS cloud streaming in this scenario, so not that intelligent... but more intelligent I guess.

if you have to use a cloud service, the only acceptable one quality wise is Geforce Now... but even that is better used as an additional thing on top of having a PC
 
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I believe it's a few of these people out there. A strange amount of people got excited when the news about being able to play games that you own came out.

Buying PS5 games without a PS5 seems like a weird choice to me personally but the younger generation is different.

He was actually middle age. That's how we started talking about games - There was a few dudes at a table and i overheard something (not gaming related) and I made a joke referencing halo. Can't remember what the joke was. I get pretty fucked up on karaoke night.

But I got the idea that if people were more savvy and knew this was an option, more would do it. It makes some amount of sense for a casual, really.
 
Pretty much uncharted territory & at some point a publisher/dev will realize they have this user-base to themself if they target Portal as it's main platform.
No.

The portal is an extension of Playstation(platform+service). That's why it's doing so well. Because it's an extension of a successful product.
 
No.

The portal is an extension of Playstation(platform+service). That's why it's doing so well. Because it's an extension of a successful product.
Seriously. There's not a single publisher targeting Portal as a standalone platform. As long as it requires a premium cloud subscription or a console to use it isn't likely to ever leave accessory status.
 
He was actually middle age. That's how we started talking about games - There was a few dudes at a table and i overheard something (not gaming related) and I made a joke referencing halo. Can't remember what the joke was. I get pretty fucked up on karaoke night.

But I got the idea that if people were more savvy and knew this was an option, more would do it. It makes some amount of sense for a casual, really.

It makes no sense for a casual. A sub service with a random assortment of games they will not care about. Casuals know exactly what they want to play and it's usually the same 5-10 games. Fortnite, GTA, Counter Strike, Apex, etc.
 
Pretty much uncharted territory & at some point a publisher/dev will realize they have this user-base to themself if they target Portal as it's main platform.
bro it is not a platform, like I am sorry you wasted money on that thing thinking it is gonna have its own games or whatever but it is not going to.
 
No.

The portal is an extension of Playstation(platform+service). That's why it's doing so well. Because it's an extension of a successful product.
I don't think devs will care how they reach the install base if they see the opportunity to take advantage of a situation they will.
 
It makes no sense for a casual. A sub service with a random assortment of games they will not care about. Casuals know exactly what they want to play and it's usually the same 5-10 games. Fortnite, GTA, Counter Strike, Apex, etc.

You have a very specific definition of casual.
 
I don't think devs will care how they reach the install base if they see the opportunity to take advantage of a situation they will.
They do care though.

Do you think they would rather make games primarily for a device with ~4 million units sold, or for a device with ~85 million units sold that can also be played on a device with ~4 million units?

That's like saying Netflix is going to make TV shows primarily for Samsung TVs because Samsung sells a lot of TVs when they can make the show for Netflix and anyone using any TV can watch it.
 
I don't think devs will care how they reach the install base if they see the opportunity to take advantage of a situation they will.
What does this mean though? Like use the lag or compression artifacts for some in game purpose?
 
They do care though.

Do you think they would rather make games primarily for a device with ~4 million units sold, or for a device with ~85 million units sold that can also be played on a device with ~4 million units?

That's like saying Netflix is going to make TV shows primarily for Samsung TVs because Samsung sells a lot of TVs when they can make the show for Netflix and anyone using any TV can watch it.
I said target Portal not exclusive to Portal .

Portal has a touchscreen so it could be a PS5 game that take advantage of that feature, the fact that you can use the touchscreen to log into your PS5 means that it is functional beyond emulating the touchpad .


Stuff like Temple Run , Subway Surfer & Fruit Ninja would probably be a problem because of input delay but there is still strategy games & puzzle games that could use the touch screen as an extra input. They could also release earlier versions of PS6 games to Portal . Being that it's in the cloud without a set spec .
 
I said target Portal not exclusive to Portal .

Portal has a touchscreen so it could be a PS5 game that take advantage of that feature, the fact that you can use the touchscreen to log into your PS5 means that it is functional beyond emulating the touchpad .


Stuff like Temple Run , Subway Surfer & Fruit Ninja would probably be a problem because of input delay but there is still strategy games & puzzle games that could use the touch screen as an extra input. They could also release earlier versions of PS6 games to Portal . Being that it's in the cloud without a set spec .
Ok, your thread makes slight more sense now, you should edit the OP because that doesn't make sense.

So you're saying, Sony should keep Early Access games to streaming and that devs should have APIs that are specific to Cloud Gaming within the PS5 game binaries.

That part I agree with, xCloud already does this, the GDKX has a bunch of Cloud Gaming APIs that the devs can optionally add to their Console SKU, to make the Cloud experience better. Like touch controls both native or overlay, automatic resolution adjustment to 4:3 or 21:9 devices, latency reduction. Both FortNite and Genshin Impact on xCloud take advantage of those APIs.

They're called "Cloud Aware" APIs.


The part where you are wrong is, that these Cloud specific APIs wouldn't be exclusive to use on Portal, as they would apply to mobile phones, tablets etc. Unless you think Sony will not expand beyond the Portal.
 
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Well how do you define it? Someone who is gonna play Dragon Age Veilguard or Powerwash Simulator *streaming* to a handheld? I think you met a moron, not a casual gamer.

Someone who likes gaming but doesn't take it too seriously. You know, someone who's casual about it. Someone who's not us.
 
Ok, your thread makes slight more sense now, you should edit the OP because that doesn't make sense.

So you're saying, Sony should keep Early Access games to streaming and that devs should have APIs that are specific to Cloud Gaming within the PS5 game binaries.

That part I agree with, xCloud already does this, the GDKX has a bunch of Cloud Gaming APIs that the devs can optionally add to their Console SKU, to make the Cloud experience better. Like touch controls both native or overlay, automatic resolution adjustment to 4:3 or 21:9 devices. Both FortNite and Genshin Impact on xCloud take advantage of those APIs.

The part where you are wrong is, that these Cloud specific APIs wouldn't be exclusive to use on Portal, as they would apply to mobile phones, tablets etc. Unless you think Sony will not expand beyond the Portal.
I believe Sony like the fact that people are buying their Remote Play device, especially with the data that Portal keep PS5 gamers engaged longer & the fact people are paying for a subscription with it so if they could get more people to buy it targeting it with a few games why wouldn't they?
 
I believe Sony like the fact that people are buying their Remote Play device, especially with the data that Portal keep PS5 gamers engaged longer & the fact people are paying for a subscription with it so if they could get more people to buy it targeting it with a few games why wouldn't they?
Again, the games are published to the home console, PS5 or 6 Orion. Sony and devs can add Cloud Gaming APIs to make the experience better on Portal, but there wouldn't be games exclusive to Portal. Just like there won't be games exclusive to handheld (Portable) most likely. But the handheld would have ability to at least run them natively if a dev wanted a game exclusive to it and Sony allowed it.

The Portal is running a locked down Android with Sony launcher, it having exclusive mobile games would only make sense IF Sony launches a mobile store and allows those games to be run natively. Xbox is working on a mobile store, Sony should be doing same.

However, the Portal chip is Snapdragon 660, which is quite weak for native android games, so Sony would need to go a revision with a bit stronger chip.

Ayn Odin 3 has Snapdragon 8 Elite, 120 hz OLED for $330. Sony should do a similar revision.

But again, for native games on the Portal, Sony would need to launch their android store and for Cloud Gaming specific APIs, those improvements would be to the Cloud streaming aspect as a whole, not just limited to Portal.

So I ask you again, do you think Sony will not expand their Cloud Gaming to other devices? Or keep it locked down to Portal only as the lowest entry point?
 
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