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Damnit Indigo Prophecy, you started out so good

RevenantKioku

PEINS PEINS PEINS PEINS PEINS PEINS PEINS PEINS PEINS PEINS PEINS PEINS oh god i am drowning in them
...and turned to a complete pile. Jesus christ, first evading translucent bugs, then boxing, now I'm crawling around as a kid who obviously emits an odor so foul that guards can notice him from behind a truck.
What the fuck is this mess?
 
I dunno, I thought it was good just up until the point you described, and then it petered out. The supernatural elements in place at the beginning of the game were fine, but they sure did start to lay it on pretty quickly. It went from good X-Files to cheese X-files. So much potential. Damn, those good parts were good, though.
 
Why? Because of the reviews? You think reviewers play through more than a couple hours of a game before reviewing it? :lol
 
Soul4ger said:
Why? Because of the reviews? You think reviewers play through more than a couple hours of a game before reviewing it? :lol

Sometimes I like to think so, yeah. :(

Dammit. Guess I'll wait till it's 20 bucks or less. Thanks for the heads up.
 
One red flag for me though was the fact that in the game itself they refer to the game as a movie. While I am enjoying it so far (i just started playing it a few days ago...), the game is completely uninteractive... It feels like watching a x-files episode that will stop playing if I stop running in place...
 
It goes from being a fresh adventure to being a tedious QTE/stealth chore. I had enough when I died because I couldn't climb up a damn pipe because my PS2->PC adapter was not quite 100% accurate with the analog stick.
 
As a fan of fucked up David Lynch movies, i ADORE Indigo Prophecy.
And it's by not coincidence it's also Angelo Badalamenti doing the soundtrack i guess...

And those turned off from the surnatural beings in the office should have been turned off right at the murder in the beginning since it's in no way less surnatural there...
 
Reilly said:
would have been a great point-and-click adventure....


Imo, this is a "point and click" game but without the old tedious point clicking.
I prefer thousand time to walk the character and also having joystick movements instead of clicking.
 
For me, it's only the childhood flashback levels that really let the game down. Everything else is pretty sweet.

A bit like my life.



Please daddy, don't lock me in the cupboard.
 
elostyle said:
It goes from being a fresh adventure to being a tedious QTE/stealth chore. I had enough when I died because I couldn't climb up a damn pipe because my PS2->PC adapter was not quite 100% accurate with the analog stick.

I completely agree, those QTE's were driving me crazy. They're just tedious and you can't see anything of the action going on anyway because of those huge pointers in the middle of the screen. The story went downhill very fast too and the ending of the game.......horrible, just horrible... :(
 
I agree with you all.
I was expecting an awesome game after playing the demo, and the game starts out really good, but about 2-3 hours later that fuckin "mini-game" that has you pressing the directional keys start appearing. Those parts totaly ruined the game for me.
Not to mention the story gets pretty fuckin stupid around half way through.

sigh........
 
Hmm, too bad. It's sounding like it's a good thing that I couldn't find it at the TRU sale yesterday. I guess I'll wait to buy it when it hits $15.
 
Wyzdom said:
And those turned off from the surnatural beings in the office should have been turned off right at the murder in the beginning since it's in no way less surnatural there...

Nah, alien translucent bugs and occultist crazy murders are different.
And I don't need no fucking boxing!
 
Wyzdom said:
hmmm, both are
visions
thus making neither of the 2 something more realistic or normal.

One is more stupider!
Anyway, I'm thoroughly enjoying this "breathing simulator" I've got going on right now. Totally sweet!
 
I didnt mind the QTE gameplay, the stealth fucking sucked though, i didnt even mind the totally fucked up tangent the story took, what i did mind was

Ending spoilers
the totally out of character sex, Carla met the guy she was investigating for murder, then fell in love with him in about 2 minutes, then fucked his cold dead ass..AND THEY HAD A BABY! HE'S DEAD FFS.


It just stank of programmers who hadnt seen daylight for 6 months desperate for some virtual boobies.
 
RevenantKioku said:
One is more stupider!
Anyway, I'm thoroughly enjoying this "breathing simulator" I've got going on right now. Totally sweet!
The game is still alright at that point. It goes downhill ever after though.
 
White Man said:
I hated that part.

Maybe I misread the instructions, but I totally missed that you could "overbreathe" and the indicator doesn't really show much.
And is she saying "This might be the right disk?" Because, uh, she's not doing anything after, and has said that for about 6 disks now. Jesus on a pogo stick.
 
Ghost said:
You have to take the disk back to the console and try it.

Come again? There's the library of disks, and the terminal. Is there a THIRD thing i need to interact with?

AHA! Found it! Fuck that was annoying.
 
I liked it. The story did go downhill as the end approached. I thought the QTE were OK nothing spectacular. I'd give it a 8/10.
 
Wyzdom said:
As a fan of fucked up David Lynch movies, i ADORE Indigo Prophecy.

But Indigo Prophecy is:
1. Not fucked up
2. Nothing like a Lynch film

Killer 7 is a 1000x closer to the style and story-telling of lynch than Indigo is.
 
No, I DO NOT WANT TO PLAY B-BALL!
And what the fuck was the
Carla: "I need your help"
Cop: "Want to practice shooting?"
Carla: "HOKAY!"

Sweet Jesus, and yet I can't stop playing
 
My breaking point was how Lucas became Neo in the final fight against whats his face...and that said fight was over 5 minutes of endless QTE presses with a death starting the whole thing over from the begining of the fight.
I hate that bit after the QTEfest when he's running along the side of the building with the girl and you have to press L&R repeatedly. No matter what I do he drops her on the ledge and falls to his death even though the damn bar was in the blue at the end.

Supposedly there's over 6 different endings for this game but I'm not sure i'll ever be bothered to finish this game once let alone 6 times. Damn shame as it really did start off real good.
 
RevenantKioku said:
No, I DO NOT WANT TO PLAY B-BALL!
And what the fuck was the
Carla: "I need your help"
Cop: "Want to practice shooting?"
Carla: "HOKAY!"

Sweet Jesus, and yet I can't stop playing

Ahaha is that what they do when you don't play with the guy as the male cop for that money he ows him? They just put in Carla? My god they really make you play Basketball no matter what you do? >_<
 
DarkCloud said:
Supposedly there's over 6 different endings for this game but I'm not sure i'll ever be bothered to finish this game once let alone 6 times. Damn shame as it really did start off real good.


Is this for real? How do you get the different endings because the one I got was pretty good.
 
certain endings are recieved by...

Give the oracle girl. Then something about a choice in a machine afterwards giving you ending 2 or 3. ending 1 where you don't give him the girl (best ending?), and not sure about the other 3. Last I heard people were still unsure what triggered the last endings.

Also depending on your characters moods you may get slight variations in certain endings...ie Carla's partner commiting suicide if he doesn't leave with Sam.

...or so i hear. i've yet to figure out how to beat the last QTE so this is all based on what I've picked up from others that have beaten the game. The 6 endings bit comes from the director of the game though.
 
elostyle said:
Ahaha is that what they do when you don't play with the guy as the male cop for that money he ows him? They just put in Carla? My god they really make you play Basketball no matter what you do? >_<

No. Down at the shooting range. Guns. Woo! I shot aimlessly for a minute and then was told I was awesome.
I failed to answer the interrogation questions properly when I was avoiding imaginary insects falling onto my head, so I lost and just shut the game off for the night.
 
FortNinety said:
Okay, I gotta ask... I heard there were sex scenes in the game? How did those play out?
Nothing special.
Oh, and why is the game so ugly? It looks like it came out in 2001.
 
bogg said:
Nothing special.
Oh, and why is the game so ugly? It looks like it came out in 2001.

I doubt this game is high budget. This is a low-fund risky game pretty much like Katamari was i guess.

I prefer a publisher daring to give less funds but a chance for those smaller but original games to get released.
 
Wyzdom said:
As a fan of fucked up David Lynch movies, i ADORE Indigo Prophecy.
And it's by not coincidence it's also Angelo Badalamenti doing the soundtrack i guess...

And those turned off from the surnatural beings in the office should have been turned off right at the murder in the beginning since it's in no way less surnatural there...


the problem is that it's nowhere as nuanced as a lynch film. i mean an argument could be made about the bugs in the office, but that's really it. the rest of the stuff is stigmata material.
 
swoon said:
the problem is that it's nowhere as nuanced as a lynch film. i mean an argument could be made about the bugs in the office, but that's really it. the rest of the stuff is stigmata material.

I know it's not on the same level as David stuff. I just hope it does not take one who can appreciate David stuff to appreciate Indigo Prophecy (wich is a good story all in all)
 
I would have enjoyed this game if it didn't have the simon says Dragon Lair moments that lasted forever and distracted me from the actual scenes.
 
I liked the supernatural stuff for the first half when it was just visions, as if he is just crazy. Once it turned into the Matrix they lost me. It was just so jarring.

I hated how some of the QTEs didn't go with what was happening on screen. Pressing left quickly to dodge something to the left makes sense but what is the point of having to do QTEs while watching a vision of a guy talking? You're just pressing the buttons randomly while watching a cutscene, as if they were afraid the cutscenes were too long and it needed more gameplay.

Once you meet Carla it feels like there is 2 hours of the game's story cut.
Suddenly they're talking about the end of the world, that Chroma super power thing, the child of prophecy. It was all way too much too soon.
 
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