I hate myself watching this. Some of those enemies/bosses would of been amazing seeing first time.
You and me both. Same for the other Souls / Bloodborne games... but I just can't resist.
I hate myself watching this. Some of those enemies/bosses would of been amazing seeing first time.
Mixed feelings about the gameplay footage.. It certainly looks good but that bump in speed just seems weird on characters in full plate armour. One of the things I like in Souls is the realistic compromise between choosing heavy armour and slower movement over light gear and nimbleness.
Hope it keeps its own identity and feeling, doesn't have to be too bloodborny.
Gotta love german
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After Bloodborne and Souls 1, im never missing a From Software again.
Bring it
Only thing i dont like is that huge inventory that shows items and weapons. It always takes up alot of space. Id be glad if they implement bloodbornes more minimalist version so its less intrusive.
As nitpicky and petty as it sounds, I don't like the UI. After being spoiled with Bloodborne's minimalist UI it just feels too big. Everything else looks perfect.
No, they're not demoing the XBox One Version. It's the PC version.
https://www.youtube.com/watch?v=cG-IgRFic6o
this guy played it, german. The game crashed and he saw the windows start menue.
Game is locked at 30fps, so they can showcase the final feel of DS3 on Xbox One.
Eh? We know how it worked out with DS2.
All concerns about wearing heavy armour and moving fast. It doesn't look any different to DS1 and having sub-25% equip load. You can do that wearing comperable armour type as long as your endurance was high enough or had Havel's ring on etc. Also, it's a demo and stats are probably bumped up for that purpose.
Did we play the same game?So little gear and everything played the same.
I hope there is another cool Knight type enemy that has fallen to the dark side. I love fighting those guys than some monster.
Raime. Ornstein. Velstadth and Artorias are all badasses.
Ornstein never fell (at least he didnt in his best fight)
You missed Dark Souls 2 heh.
Wait a second...
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Both equipment slots have durability bars under them still. I hope this doesn't mean durability will function as it did in DS2.
I did...
Why should it? That's one minor thing that was improved in DS2, knowing what the current status of your weapon/shield is.
Why should it? That's one minor thing that was improved in DS2, knowing what the current status of your weapon/shield is.
Shit. I can't be this hyped for a game this far away.
Don't do this to me.
Since I haven't gone to bed yet, I'll give you a little bit of insight. The 20 under the stamina bar is how many uses the sword art still has. If you look near the shield icon at the bottom has a similar icon. The weapon they are using doesn't have their Sword Art available until two handing it.
Like I've said, shields of this size cannot parry so the L2 will perform this shield's specific Weapon Art.
From the dark souls general on /vg/, according to someone who played.
From the dark souls general on /vg/, according to someone who played.
Interesting. The shield in the gameplay was a standard size shield, so does that mean parries can only be performed by small shields? Did the poster mention what the sword art for the shield was?
That sword art being the spin move from the trailer.only buckler type shields can parry
normal kite shield type shields' l2 is sword art
Only shields that are smaller than kite shields can parry. Only buckler sized shields can parry. Some shields have special moves like a "force"-esque knockback. Think of the Roar from Bloodborne. I forgot which one this shield does, but I believe it might be the roar.
This person probably didn't know what L2 did, thus still having their 20 charges to use for the Weapon Arts/Sword Arts.
We don't know. During the demo at the castle we only regained them though resting at a bonfire or dying.
On regaining the sword arts
Looks like Souls. What's next From?
Nihei Souls, believe.
That sword art being the spin move from the trailer.
Only shields that are smaller than kite shields can parry. Only buckler sized shields can parry. Some shields have special moves like a "force"-esque knockback. Think of the Roar from Bloodborne. I forgot which one this shield does, but I believe it might be the roar.
Yeah, but it feels like a bad Bloodborne game.
This reminds me a lot of Demon's Souls, actually. Animations, speed and all.
Hmmmm. Not a big fan of the blood or dust effects. But everything else looking fine.