maybe they will release the game on the 24th for those that own both Ashes of Ariandel and Ringed City...would be a nice gift to the fans...plus From Software is known for unlocking DLC early...I remember the final Dark Souls 2 DLC (Crown of the Ivory King) unlocked 6-8 hours early
I just beat Ornstein and Smough in NG+ for the first time and it feels so good. The Zweihander's long stab after a roll is so awesome.
I remember giving up on NG+ thanks to O&S back in 2012 and it feels great to finally kick their asses so many years later.
edit: Now only Sif, The Four Kings, and Gwyn are left.
Another edit: NG+ Four Kings is brutal
Second to last edit: Now I'm on Gwyn, dude is wrecking me.
Man I'm bad at the search function. Thanks for the heads up!
I'm avoiding details on the DLC, but just based on the initial promo, I wonder if theending will be the one that offers the most story/lore. Seems like that is the one that offers up the most content in the base game.Usurper
Agreed.I still say Sister Friede is the hardest boss in any of the Souls games thus far (for a STR build)
I think Friede is worse tbh. OoK and S&O are tough, but kind of overrated in their toughness.She becomes pretty easy after learning her, while I think some of the other bosses offer a more consistent challenge, even after understanding the mechanics (OoK).
Farron Keep or the Catacombs should be your next destination.Man.. anyone mind telling me where to go next?
Started up the game to get ready for the DLC and forgot I stopped midway through an NG+ run playing with the Onyx Blade.
Been so long since I last played. I think Deacons was the last thing I killed?
Farron Keep or the Catacombs should be your next destination.
Update is out now in NA (PS4), 2 GB. Not sure about any other platforms or locations.
Just installed it and WOW! I truly appreciate the benefit of increased frame rate now. After 200+ hours on PS4 performance, this is my moment of clarity.
Good news, game looks better on PS4 pro now. Increased res?
Bad news... The variable frame rate is absolute shit and frame pacing is still not fixed. I swear it jumps from 40-50 down to 30 and back constantly. Why even bother FROM?????
I mean... I didn't expect much. But come on... FFS. Why do devs keep doing this shit with PS4 pro patches.So now it's basically DS2 on 360, because I hated the unlocked framerate.
I mean... I didn't expect much. But come on... FFS.
Hmm?Man that Heavy Exile Greatsword AR boost.
Funny thing about Rapport; I always thought you had to be touching the enemy to use. It wasn't until DS3 that I found out you can just target enemies with it. Doh! It is a fun pyro for sure, even more so when you know how to use it properly! :3I've discovered the wonders of Rapport with this Pyromancy NG+ playthrough I'm doing. Hope it's effective in the new DLC, would love to take that in there.
Sharp Crow Quills (12 str 40 dex) - 364 AR (down from 389)
Sharp Lothric Knight Sword - 366 AR (up from 336)
Sharp Gotthard Twinswords - 348 AR (up from 337)
Sharp Follower Sabre - 365 AR (up from 353)
Sharp Estoc - 354 AR (up from 338)
Sharp Sellsword Twinblades - 353 AR (same as before)
Sharp Uchigatana - 379 AR (up from 369 AR)
Sharp Ricard's Rapier - 345 AR (up from 337 AR)
Sharp Onikiri & Udabachi (14 str 40 dex) - 369 AR (up from 342)
Sharp Lothric Spear - 398 AR (up from 365)
Sharp Great Scythe - 375 AR (up from 366)
Sharp Crow Talons - 332 AR (down from 338)
Heavy Millwood Battle Axe (40 str 13 dex) - 468 AR (up from 466 AR)
Heavy Claymore - 479 AR (up from 416)
Heavy Estoc - 334 AR (up from 319)
Heavy Greataxe - 599 AR (same as before)
Heavy Mace - 440 AR (up from 397)
Heavy Warpick - 429 AR (up from 416)
Heavy Great Club - 551 AR (up from 549)
Heavy Great Mace - 573 AR (up from 502)
Heavy Pickaxe - 488 AR (up from 476)
Heavy Follower Javelin - 387 AR (up from 381)
Heavy Zweihander (40 str 13 dex) - 529 AR (up from 479 AR)
Heavy Greatsword (40 str 13 dex) - 569 AR (up from 502) - holy moly!
Heavy Club - 419 AR (up from 384)
Heavy Lothric Knight Greatsword (40 str 18 dex) - 629 AR (up from 572)
with 40 faith Lightning Blade (Canvas Talisman) gets me 800 AR
adding Priestess Ring gets 810 AR
adding Lightning Clutch Ring gets 863 AR
Heavy Dark Sword - 409 AR (up from 382)
Heavy Exile Greatsword (40 str 18 dex) - 589 AR (up from 482) - go home From, you're drunk.
Heavy Murakumo (40 str 18 dex) - 467 AR (up from 420 AR)
Heavy Broadsword - 410 AR (up from 390)
Heavy Shortsword - 343 AR (up from 327)
Heavy Reinforced Club - 404 AR (up from 394)
Heavy Caestus - 316 AR (up from 300)
Heavy Greatlance (66 str) - 523 AR (was below 400)
Refined Longsword (27 str 40 dex) - 393 AR (same as before)
Refined Lothric Knight Sword - 378 AR (same as before)
Refined Gotthard Twinswords - 357 AR (same as before)
Valorheart - 362 AR (same as before)
Refined Claymore - 455 AR (down from 469 AR) - Heavy Claymore with 40 str and 13 dex is now better.
Black Knight Sword - 496 AR (same as before)
Refined Zweihander - 503 AR (down from 518 AR)
Refined Follower Sabre - 371 AR (down from 378 AR)
Refined Estoc - 350 AR (down from 357 AR)
Refined Washing Pole - 370 AR (down from 382 AR) - better off going normal upgrade path.
Refined Onikiri & Udabachi - 357 AR (364 AR) - better off going normal upgrade path.
Refined Red Hilted Halberd - 442 AR (same as before)
Refined Lucerne - 433 AR (same as before)
Did not change:
Dragonslayer's Spear
Dragonslayer's Greataxe
Morne's Great Hammer
Yhorm's Great Machete
Frost on Vordt's Great Hammer went from 60 to 110.
Heavy Great Mace - 573 AR (up from 502)
Apparently dlc is now out today?
I think it's available to some "influencers" etc and for reviews today, but it's like the Old Hunters where there is an assets patch the week before with rebalances, then the DLC the week after. So Old Hunters was like 10gb and apparently Ringed City is the tiniest bit larger, but by 10s of mb, not GBs
I'll check my x1 since its got season pass on it, but its apparently 24th if you own it.
Ah okay....and yea but the cost of media blackout is not even knowing how this thing is releasing!24th is only the new arenas for owners of Ariandel and Season Pass.
The DLC itself is 28th for everyone.
Also, almost everything is getting spoiled right now so watch out lol I'm avoiding areas and bosses but saw some new weapons.... DAMN!
Any note of the changes?Just loaded up a save to look at armor weight...and I guess I was expecting too much. I thought there would be a moderate reduction in armor weight, but it's more like I can tweak one piece of gear to stay under 70%. Maybe the tweak was more to the heaviest armor, to stay under 100%, so I probably read it wrong.
Some of the heavy infusion numbers did get a nice boost, though. The best looking weapon in the game, the Cathedral Knight Greatsword, finally does good damage on the strength build. The Lothric Knight Greatsword now does more damage with a heavy gem, as opposed to (some reason) doing more previously with a refined gem on a strength build.
Just loaded up a save to look at armor weight...and I guess I was expecting too much. I thought there would be a moderate reduction in armor weight, but it's more like I can tweak one piece of gear to stay under 70%. Maybe the tweak was more to the heaviest armor, to stay under 100%, so I probably read it wrong.
Some of the heavy infusion numbers did get a nice boost, though. The best looking weapon in the game, the Cathedral Knight Greatsword, finally does good damage on the strength build. The Lothric Knight Greatsword now does more damage with a heavy gem, as opposed to (some reason) doing more previously with a refined gem on a strength build.
They finally added Ornstein's plume.
Sharp Uchi at +10 changes DEX scaling from C to A now, giving it a 10 AR bonus at 50 DEX vs the old 1 AR bonus (yeah, seriously.)
Bleed was also reduced from 35 to 30 so it's not as big a nerf as I was expecting.
The AR of the Heavy Exile Great Sword is hilarious.
The AR of the Heavy Exile Great Sword is hilarious.