Windom Earle
Member
Switching from AMD to Nvidia has made a huge difference, I can keep 60fps most of the time now while still downsampling...
Overheating? Dammit....
It's been about 3 1/2 years since I built this computer. Guess it's time to build again...
Using HWmonitor, I see that my card reached 181F.
Dammit.
I use the PS3 buttons, plus Path of Exile font.
Custom stat icons might be up your alley too.
Overheating? Dammit....
It's been about 3 1/2 years since I built this computer. Guess it's time to build again...
Using HWmonitor, I see that my card reached 181F.
Dammit.
just keep scrolling thru the options till you find 32 bit again.
Not really, plenty of us have used it and no one has been getting banned for it. A technicality, it's just in there because it'd feel wrong to not mention it.
That was only one trollpost on GameFAQs.
There's a lot of people here alone who play the game solely on 60fps.
Oh ok. Great. The only thing about the 60fps unlock is the screen tearing is kind of annoying. I haven't tried it after forcing vsync through the nvidia control panel.
Oh ok. Thanks.Triple buffer or windowless fullscreen.
I noticed the Zweihander is rusted/scratched/cracked at certain points.Random DSfix appreciation post, and likely nothing that hasn't been said already, but:
Having now spend a few 100 hours at 1080p and 60fps (plus some nice mods), I can't believe how much better I am able to simply SEE the game, and take in its visual information, and better understand what is going on in the world of Lordran. Much of it is tiny detail, but still brings better appreciation for, if nothing else, the detail the artists put into this. So much I missed on PS3.
For instance:
There was a few more "whoa" moments, but I can't remember right now at this late hour. Anybody else notice more stuff?-Havel is covered in chains--not only on his gauntlets, but draping down his armour--likely the cause for the excellent poise
-a dog turns the wheel in Blighttown
-the Oysters in Ash Lake have tiny skulls inside their mouths
-New Londo Ruins is covered by a dome of sorts, with a hole which streams what little light there is. This blew my mind.
-I can see down into Blighttown from up top. Stuff like this gives me a better sense of spatial awareness
Can someone confirm this? I'm having trouble with summons too.I heard that replacing the sign is actually a detriment. Something about the sign having to cascade through each person's IP connections (good ole P2P), meaning that if person A places a sign it must filter through person B and person C's games to get to Person D. If A keeps spamming their sign, person D will always get the old incorrect summon sign. What's the concensus on this?
I noticed the Zweihander is rusted/scratched/cracked at certain points.
How would Havel's chains improve poise?
OK so I the issue I have with 3D is cleared after loading the game, exiting to the title screen and loading the game again. The target it back on the mob I am targeting and I can aim my bow.
No idea why ..... but It works now.
I use the PS3 buttons, plus Path of Exile font.
Custom stat icons might be up your alley too.
It's an old version, probably even the first version. I had to dig up an old screenshot. Here's the files for the original PS3 icons.That's cool... until you notice it says "LB" and "RB" at the top.
Just plop them inside tex_override.link please? i rally want the font.
I now see what everyone's talking about with Blighttown. Since a white world tendency event's starting on Demon's Souls on Tuesday, this might be the right time to take a break on Dark Souls until I get a new computer.
Has anyone reported being able to get a steady 30 or 60 throughout the game, even in Blighttown, on a non-overclocked processor? Would a 3.5GHz i5 do the job?
I now see what everyone's talking about with Blighttown. Since a white world tendency event's starting on Demon's Souls on Tuesday, this might be the right time to take a break on Dark Souls until I get a new computer.
Has anyone reported being able to get a steady 30 or 60 throughout the game, even in Blighttown, on a non-overclocked processor? Would a 3.5GHz i5 do the job?
The real star of the show is DSfix, but SweetFX does add a very nice coat of pseudo-HDR that makes the game look even more beautiful. I should upload a few pics myself later on, the game looks incredible.
If I am right then the game logic is tied to the framerate, so going above 30FPS would effectively mean you'll be speeding up the game. Enemies will attack more often (as they'll recover quicker), the traps will be faster, your rolls and jumps will be shorter etc etc. Solid 30FPS with downsampling from a high resolution is fine imo.
Can anyone tell me how I can monitor the actual FPS in-game?
I can't seem to find how to get the console up.
Uh... for some reason when I launch the game it appears as a small square in the corner.
Anyone heard of this?
*just kidding*
I don't believe there is a way of viewing the fps via an in-game console, you'll have to use Fraps or something similar.
Download FRAPS
You're not right, not entirely anyway. The game definitely does NOT run at double speed when running at 60 fps. I know that sliding down ladders is messed up when running at 60fps, and something else I'm unaware of, but the rest of the game runs exactly as intended, only better.
I don't know the particulars of it, but I've heard several well-known Dark Souls PvPers say that the 60 FPS unlock changes the properties of weapons. Probably not a big deal if you're doing PvE in offline mode, but I imagine something like that has a significant effect on PvP.
I have never heard this and have PvPd quite a bit. What could they mean?
How do I get rid of the black bars at top & bottom?
I just did some testing regarding the animations at 30 and 60fps.
30 fps animations of the fastest roll took 58 frames,
60 fps it took 116, which is spot on the double the frames. So there is no extended or shorten animations because of the framerate difference. The fact is at 30fps you are simply missing out on half the frames of the animation that are skipped entirely.
Also as a bonus, 30 and 60fps gifs slown down so you can see the missing frames:
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If it's just "skipping" animation frames at 30 Fps then what is the reason for things like the roll when going back to the Asylum not working? Or am I misreading here?
If it's just "skipping" animation frames at 30 Fps then what is the reason for things like the roll when going back to the Asylum not working? Or am I misreading here?
If it's just "skipping" animation frames at 30 Fps then what is the reason for things like the roll when going back to the Asylum not working? Or am I misreading here?
Awesome slowmotion gif I just made by capturing at 120fps and then playing at lower with all frames intact:
sexy gif
Animation in this game is so freaking good!