thanks, and I am using the new patch. It says 1.6 at the title screen when I boot. It's just that nobody fucking replies to me, even the few people I teamed up with, I couldn't get a single response from. Voice or chat. Makes communication a frustrating affair. Well... I'll keep playing. I really wanted to team up with somebody and tackle some bandits.
Yeah I dont think most people are running with the beta patch, so things might still be messed up on their end. That and the influx of a lot of new players, many just might not have a headset and cant respond and are even too afraid to.
The best solution, IMO, is to not punish players for killing bandit-skinned players. That, and to flag someone as a player-killer much faster. Maybe even flag someone with fresh "blood on their hands" to where they attract zombies much quicker and easier. It makes sense if they're digging around in their kill's bloody backpack, dirtying themselves up.
Thats not a very good solution because all it does is punish Banditry and PVPing. The problem is finding a solution that doesnt punish people for choosing to take part in a very legitimate and integral part of the game, ie Banditry, killing other players, but instead to find a way to dissuade people from Griefing and meaningless PKing that is not done out of any strategic or roleplaying reason but out of spite and malice.
Already people are far too easily flagged as PKers and turned into Bandits, simply for defending themselves against another player. So that alone dilutes and weakens the threat of the Bandit skinned player, since many dont deserve the label they now have. And your idea of making it even easier to be labelled a PKer and also have Zombies going after them is an unfair punishment and far too dramatic, especially with how dramatic the Bandit skin is already.
There shouldnt be any kind of adverse or directly punitive measures taken towards PKing just because they PKd. Its one of the core aspects of the Mod and a totally legitimate way to play the game. Any and all attempts should be done to passively and subtly get players to not kill everyone they see and actually role play as a bandit. You cant give either side a clear advantage over the other, else youll ruin the whole thing.