Portugeezer
Member
Edit: never mind
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You can get the stars for maxing out shelters, collect remaining weapons, build roads and structures and do other random stuff.... yeah. That's pretty much the end game."completed" the game, is there any story reason for playing episode 15, or do you just do random things now?
I was the same, keep going like that man. It's paying off now in Chapter 9 due to all of the familiarity with the game.fully still in love w this game, 50 hours in and only at Chapter 5. i really want to just explore the entire world. gameplay is so much fun that i'm not in any hurry to see the storyline progress, ill have a few picturesque walks for me today, thanks!
If you have Days Gone, you can now get a BB tank for your bike!
I had the best gameplay experience when things go south for any reason...
It does not feel that another installment is necessary. Maybe some remake or reboot in 10 years with all new technologies and ideas.What would you want in DS2? My mind is already wandering with possibilities....
Day / Night Cycles. Sustenance creation. Better, more interesting bunkers. Better bike /game physics (In fact ditch the bike and make it a quad or something). More intelligent MULES, more / less combat?? Water based transport. Better strategy creation overall. Better loot.
I think being the first of a new IP, hopefully, Kojima Studios were only scratching the surface of what's possible.
What would you want in DS2? My mind is already wandering with possibilities....
Day / Night Cycles. Sustenance creation. Better, more interesting bunkers. Better bike /game physics (In fact ditch the bike and make it a quad or something). More intelligent MULES, more / less combat?? Water based transport. Better strategy creation overall. Better loot.
I think being the first of a new IP, hopefully, Kojima Studios were only scratching the surface of what's possible.
Well perhaps he is but that's how I felt about the game too. I dropped it. Want to go back and finish but it just seems so disjointed. I liked mgs2 style. Open world has been beAten to death. It ruined racers too (not to bait n switch.)Yeah have fun with 4 hub worlds and returning to your boring base again and again and again such a masterpiece by Hideous Kojima!
It seems to come with additional stars up to the fifth, as far as I can tell, but there may be other ways that I've either not noticed or not found yet.Anyone know what’s the best way to improve chiral bandwidth? I get how it keeps going up whenever u make a successful delivery - does it change depending on your ranking? Or number of stars? I’m assuming it goes up until you max out the stars but could be mistaken.
Just wondering if anyone has compiled the data or done any deep dives into the whole delivery system and possible rewards.
Also making the chiral network bigger should increment all chiral bandwidth if i'm not mistaken.It seems to come with additional stars up to the fifth, as far as I can tell, but there may be other ways that I've either not noticed or not found yet.
Ok finally completed it. I loved chp 14!
But the previous chp or two were totally up its own ass. And needlessly drawn out lol. I guess Kojima was going for something epic but it didnt quite hit. Because it was too complicated and not emotionally plausible.
However, at least the final chapter was well executed and I felt more emotional connection there than the previous couple!
MVP of this game definitely BB for me!
Game is a 9/10 for me. Really enjoyed it. Even with its occasional stumblings. It is worth playing it for its highs!
Total play time: 57:17:04
Tumbles taken: 14
Orders Completed: 164
same for me.Ok finally completed it. I loved chp 14!
But the previous chp or two were totally up its own ass. And needlessly drawn out lol. I guess Kojima was going for something epic but it didnt quite hit. Because it was too complicated and not emotionally plausible.
However, at least the final chapter was well executed and I felt more emotional connection there than the previous couple!
MVP of this game definitely BB for me!
Game is a 9/10 for me. Really enjoyed it. Even with its occasional stumblings. It is worth playing it for its highs!
Total play time: 57:17:04
Tumbles taken: 14
Orders Completed: 164
A little more combat
Far better combat both melee and ranged
New animation system, something like euphoria engine would be perfect for this type of game, sometimes when you fell animation are pretty clumsy amd gamey...
Far better boss fights
Far more challenge
Another writer, i love kojima but his writing really is subpar for 80% of the game
Better plot pacing without giant info dump at the end
Less mumbo jumbo with not-so-deep meaning like kojima thinks
Even more tools to explore
Rewarding exploration where you can find good shit outside of missions
More complicated stealth section both with humans and bts
Animals on screen with an ecosystem like rdr2
Far better handling for vehicles
Some other minor thimgs
nah i just want a better game overall with the same soul.Seems to me most of the stuff you want are all about a "stick" focused experience, and pretty much the polar opposite of what DS is all about.
DS really is a full-on exploration of a very particular concept and approach. It does the things it does, and doesn't do certain things for very particular reasons. I'm honestly unsure if there is a future for this style of game (I think probably not to be truthful) but I'm glad Kojima went out there and tried it.
nah i just want a better game overall with the same soul.
stuff like more combat doesn't mean a 50-50 split exploration-combat, more like 80-20 or 70-30, right now the game has a 95\90-10 split ratio.
also having better combat or stealth or animation or vehicle handling is what a sequel it's suppose to be, overall refinements on an already working formula.
if you want the same uber simple melee combat or the same simple and with almost zero challenge stealth or the same mechanically and unchallenging boss fight it's okay, personally i think the game has big room for improvements in almost every aspect.
i don't like re2 combat that much and i scored that game an 8 so i'm with you on that.Its funny that people call the combat in DS simplistic when its actually more complex than say RE2 Remake!
Seriously, that's a game where every boss fight is just run around and shoot too. Yet for some reason that's not considered boring or lackluster.
i you do a scan with R1 and the bike is close it will sound like a car when deactivating the alarm.Getting into the game more. I finally got the bike and lost it. Does it show up on the map anywhere? Can you recall it?
I must say the text in this game is painfully small.
i don't like re2 combat that much and i scored that game an 8 so i'm with you on that.
"completed" the game, is there any story reason for playing episode 15, or do you just do random things now?
nah i just want a better game overall with the same soul.
stuff like more combat doesn't mean a 50-50 split exploration-combat, more like 80-20 or 70-30, right now the game has a 95\90-10 split ratio.
also having better combat or stealth or animation or vehicle handling is what a sequel it's suppose to be, overall refinements on an already working formula.
if you want the same uber simple melee combat or the same simple and with almost zero challenge stealth or the same mechanically and unchallenging boss fight it's okay, personally i think the game has big room for improvements in almost every aspect.
You can skip those except for the BT stuff.Having played 50h so far (5th chapter), the biggest oversight is constant little cut scenes for every action you take in distribution centers and a goddamn cutscene every time theres a BT. Like every fucking time the game stops and shows me this fucking scanner turning blue. Its especially egregious when you are driving full speed on a highway which is supposed to be a safe space and they still stop the game and show me this shit. I even run off the road into a ditch because of that.
Maybe its not that bad if you are not actively trying to build all the roads, but still it shouldn't be like that.
Thank God i built all the roads, but one.
You can skip those except for the BT stuff.
What would you want in DS2? My mind is already wandering with possibilities....
in the lore, it says that when BTs appear the time distortion stops all electronics from functioning or something like it, at least there is an explanation to itHaving played 50h so far (5th chapter), the biggest oversight is constant little cut scenes for every action you take in distribution centers and a goddamn cutscene every time theres a BT. Like every fucking time the game stops and shows me this fucking scanner turning blue. Its especially egregious when you are driving full speed on a highway which is supposed to be a safe space and they still stop the game and show me this shit. I even run off the road into a ditch because of that.
Maybe its not that bad if you are not actively trying to build all the roads, but still it shouldn't be like that.
Thank God i built all the roads, but one.
Men I could not believe what was happening during chapter 4Finally completed episode 3!
Christ I must’ve spent at least 20 hours in it
Episode 8 surprise boss fight, err yeah, cuz I really planned for that....
Which part are you referring to? I just finished the chapter earlier today.
the big whale at the end?
It's not a "real" boss fight but:
When you go to the volcano, if you get caught by BTs, you cannot leave and have to fight two of the dog...catchers (no pun intended). I had just gotten through raiding a few BT camps and felt fairly confident but got caught twice. First time I was really not prepared. So I save scummed and loaded up on hematic grenades/anti-BT gun/etc and destroyed them and got 2k chiral crystals