When I was playing there was 1 thing I would LOVE horizon had..Horizon 2 could get those gameplay implementation like hold R1 for first person vision. Was a great ideia.
Indeed. Horizon Zero Dawn 2 has such a giant potential if they could extract some ideias from DS. Another cool aspect is the climb mechanic.When I was playing there was 1 thing I would LOVE horizon had..
Its the slowmotion on the move pick up of those chyrial chrystals. In horizon u had to pick a lot of flowers and it was annoying. This small thing death stranding had was sooo smooth and great
Honestly, the worst thing about the game so far is plot.
I just watched this awesome cutscene with Del toro and Mads from 2016 trailer in the game and, man, it was so much cooler and creepier when i didn't know the context for all the craziness in there.
Kojima just loves to explain everything in his games. I find it kinda strange how he is a fun of Lynch and his storytelling is on the opposite spectrum of that
Indeed. Horizon Zero Dawn 2 has such a giant potential if they could extract some ideias from DS. Another cool aspect is the climb mechanic.
IMO those crater or canyon from DS are so amazing to rappel. You can easily escape from MULE just by running inside the canyon entrace. The view from above and the visual really help enjoy inside those places. I just hold the R1 and look up for explore. Is great way to explore.
Actually I can't even understand why Aloy have a rope for rappel the tall robot, but can't use in the montain.
I actually like the plot, but I understand is not for everyone.
Besides, I find more easy to understand than Kingdom Hearts. Maybe that's the reason I like this as well.
Heartman is my favorite char. Really fun guy just by being serious.
I hate the way he talks, with his creeper chuckles...but I ended up really liking him after actually meeting
LOL u mean besides the tooltip it shows you in the middle of the screen literally any point in the game where you should be pressing the buttons?No where does it say in the game i have to hold the button.
What tool tip?LOL u mean besides the tooltip it shows you in the middle of the screen literally any point in the game where you should be pressing the buttons?
here's a tip, pay closer attention to what the game shows you.
Those tips appears everytime you're close to an object. You can read in the loading screen, press 'option' button or either inside your room.What tool tip?
I never had that.
It is all in their descriptions.Has anyone found use forThey feel kinda redundant?all terrain exosceleton, power gloves and termal pads?
It is all in their descriptions.
All 3 of those are wonderful actually, the pad less so but the 1st one allowsHas anyone found use forThey feel kinda redundant?all terrain exosceleton, power gloves and termal pads?
Junk dealer and Artist storyline was kinda funny. Didn't expect those emails after, lol.
Aha yeah no.Those tips appears everytime you're close to an object. You can read in the loading screen, press 'option' button or either inside your room.
You can press triangle for put the item in the back, hold R2 or L2 for pick in hand or select cargo option and attach to your shoulder or legs.
You can, while hold R2/L2 an item, use him as a weapon, but will break the item and can cause massive damage on the target.
If you press the square button while holding an item in the hand, but release tem R2/L2 just in the punch time, you launch the item. If hit a target, will both damage the item and stun the target.
Aha yeah no.
Not for me and i assume its something you have to select under options.
In chapter 3 20hours or more in and this was some hourglass mission where you have to carry cargo in hand . Kept dropping it and nothing said i have to hold the button in order to carry it. It picked up with r2 and then dropped it.
Only message i got was that i di t have enough materials or something to finish the mission.
Had to youtube the solution.
I also had an issue whit building completing structures as i saw the option button but nowhere did it mention you have to hold it.
Like what game makes you hold the option button?
Anyways no i am not told by the game many times how to do what.
haven't youtubed anything and carring cargo in one hand is like one of the basic mechanics.Aha yeah no.
Not for me and i assume its something you have to select under options.
In chapter 3 20hours or more in and this was some hourglass mission where you have to carry cargo in hand . Kept dropping it and nothing said i have to hold the button in order to carry it. It picked up with r2 and then dropped it.
Only message i got was that i di t have enough materials or something to finish the mission.
Had to youtube the solution.
I also had an issue whit building completing structures as i saw the option button but nowhere did it mention you have to hold it.
Like what game makes you hold the option button?
Anyways no i am not told by the game many times how to do what.
Aha yeah no.
Not for me and i assume its something you have to select under options.
In chapter 3 20hours or more in and this was some hourglass mission where you have to carry cargo in hand . Kept dropping it and nothing said i have to hold the button in order to carry it. It picked up with r2 and then dropped it.
Only message i got was that i di t have enough materials or something to finish the mission.
Had to youtube the solution.
I also had an issue whit building completing structures as i saw the option button but nowhere did it mention you have to hold it.
Like what game makes you hold the option button?
Anyways no i am not told by the game many times how to do what.
Ok everyone here is writting me about this.60 hours in and it still shows messages like this.
Check the options.
Try to play it more in a crazy or chaotic way instead safe one. Do not use private rooms, safe houses or shelters. And see how it goes. Anyway this is so great about DS that it gives you tools and options. Have you used whistling or harmonica to soothe BB?The game seems as if it had been designed with a more hardcore difficulty in mind, but then was dialed back for whatever reason.
There's a lot of mechanics that simply dont come into play, because the balance is on the easy side.
For example, in my 70 hours(still playing) i haven't used repayer spray, only stopped to rest once or twice, never slept, never run out of energy drink, managing stamina is never a problem.
Even some upgrades like canteen lvl 2, stabilizer etc hint at the idea of some kind of challenge.
Will be interesting to replay on pc if hardcore mods are a thing.
The game is great nevertheless, so many hours and still not bored
Been reading the emails since the start but now i'm super curious about those shinning floating objects mentioned in some of them, don't tell me what it is if you know, this is just a heads up if you haven't read about them.
i tried to find the one in Capital knot city in chapter 2 but only found a memory stick, after reading a couple more mails, i'm not so sure that it was that, might be something else.
Let me tell you a story of me finishing a boss battle and having my delivery sitting at 99% damage and 100% cargo box damage with no spray. Once the fight ended Sam collapsed due to his adrenaline rush ending, and rather than take a knee I tried to stand only for the leaning tower of pizza on my back to pull me backwards crashing into the ground destroying the cargo and giving me a game over. . . the game is about hubris lol.The game seems as if it had been designed with a more hardcore difficulty in mind, but then was dialed back for whatever reason.
There's a lot of mechanics that simply dont come into play, because the balance is on the easy side.
For example, in my 70 hours(still playing) i haven't used repayer spray, only stopped to rest once or twice, never slept, never run out of energy drink, managing stamina is never a problem.
Even some upgrades like canteen lvl 2, stabilizer etc hint at the idea of some kind of challenge.
Will be interesting to replay on pc if hardcore mods are a thing.
The game is great nevertheless, so many hours and still not bored
Ok everyone here is writting me about this.
In that mission it maybe tells me to pick up with r2 or l2.
Which i did but it doesnt show that you have to hold r2 or l2.
No offense meant here but did you not notice that when you pressed R2 he picked up the case and then when you let go of R2 he let go of the case again?
Dude, it seems like the kind of thing you'd learn almost immediately.
OK, I pressed R2 to pick up the item.
But then when I let go of R2 he immediately let go of the item.
So let's try pressing R2 and holding it...
OK now let go of R2...
A-HA!
While the game does inform you that you need to hold the button i believe that when you pick something and start sprinting it keeps it in your hands until you stand still.
So you are saying my severe anxiety caused by constantly thinking "don't you DARE let that fucking button go while you are sprinting or you'll drop that package you useless cunt and the people depending on you will be disappointed and will call you the worst delivery fellow in the land so DO NOT LOOSEN YOUR GRIP ON THE TRIGGER BUTTON" was all for nothing?
Well, godsfucking dammit!
I'm not 100% sure, but there where a lot of instances that i don't remember holding the trigger on said occations. Also updates may changed stuff. I platinumed tha game almost a month ago so i haven't touched it recently.
No offense meant here but did you not notice that when you pressed R2 he picked up the case and then when you let go of R2 he let go of the case again?
Dude, it seems like the kind of thing you'd learn almost immediately.
OK, I pressed R2 to pick up the item.
But then when I let go of R2 he immediately let go of the item.
So let's try pressing R2 and holding it...
OK now let go of R2...
A-HA!
Does anyone really understand what is going on with the story? I'm on chapter 5 and stopped trying to, lol.
No not at all.No offense meant here but did you not notice that when you pressed R2 he picked up the case and then when you let go of R2 he let go of the case again?
Dude, it seems like the kind of thing you'd learn almost immediately.
OK, I pressed R2 to pick up the item.
But then when I let go of R2 he immediately let go of the item.
So let's try pressing R2 and holding it...
OK now let go of R2...
A-HA!