You can purchase extra ammo at the tower and then while you're playing go to options > items > use special. Voila
They're intended to be a Glimmer sink, I think... A dungeon tax, because death has no penalty in this game.
Solution: don't play with randoms. Add as many GAF members as you can and invite one or 2 to tag along on your firesquad. Makes things way easier and if your lucky you can use randoms from other squads as cannonfodder while you take the walker down.Okay, this was infuriating.
I had one of the guys I was playing with bail on us while we went up against the Devil Walker, and I was left with a horrible team mate. Rarely bothered to revive and turtled into a corner only to get pummeled by the cannon blast splash damage while I was waiting to respawn. Basically tried 4 fucking times to beat this thing and when I finally had on its last inch of life bar ... I get disconnected.
Fuck off.
Yeah the people complaining about the walker boss fight taking too long are obviously doing it for the first time (I remember complaining about it too). Once you've geared up and you know what you're doing, it's a ~5 minute fight. Which is definitely not worth complaining about when it comes to boss fights.
Most likely it will just become known that these Strike missions will present a challenge if you attempt them at the level they are offered and if you have crap gear.
All missions will be limited to 3 person ? I hope it's not...Sometimes we need more friends on teams
Pretty sure everything is 3-man only except for PVP.
Yes. 11:59pm PST so in less than 12 hours from this post.When does it end tomorrow?
Solution: don't play with randoms. Add as many GAF members as you can and invite one or 2 to tag along on your firesquad. Makes things way easier and if your lucky you can use randoms from other squads as cannonfodder while you take the walker down.
Yes. 11:59pm PST so in less than 12 hours from this post.
You can purchase extra ammo at the tower and then while you're playing go to options > items > use special. Voila
Where are you finding that? Is it in-game?
Yeah the people complaining about the walker boss fight taking too long are obviously doing it for the first time (I remember complaining about it too). Once you've geared up and you know what you're doing, it's a ~5 minute fight. Which is definitely not worth complaining about when it comes to boss fights.
Most likely it will just become known that these Strike missions will present a challenge if you attempt them at the level they are offered and if you have crap gear.
Just a quick question.
Is there any "ending" to the Explore missions? Or are they endless and designed for you to explore the environment?
Anyone know what to do with Ascendant Shards?
Put two or three of them out there, make then more mobile, but have them die a bit faster. Much more fun fight in that case, IMO.
Just a quick question.
Is there any "ending" to the Explore missions? Or are they endless and designed for you to explore the environment?
Yeah, I've been drinking. Sorry.I think you mean less than 24 hours.
Zero crafting/etc atm.
No doubt. I'm hoping its just because it is the first strike, trying to get people used to it.
One thing I would prefer, increase the difficulty get an actual increase in fight mechanics. Level should do ALOT more than simply increasing their dmg and diminishing ours.
I noticed a few differences in the fights when you put it on legend mode. Mostly just more frequent mob spawns during the battle and more locations from which those mobs spawn and attack you. Seemed like a decent boost in difficulty.
Yeah, I've been drinking. Sorry. But then again I'm not sure the global time difference so it could be less than 18 hours for some people now.
Did anyone else stumble into areas which you werent meant to? I found two where the enemies had two question marks for levels and I did like no damage. Pretty interesting.
Also noticed that the small caves that hold just loot all look the same.
Edit: lol, someone just posted they found the area.
They might not do the same damage because of armor. I definitely felt like I was killing faster once I got a better gun.I'm pretty confident that gear and level are both equalized in multiplayer. My weapons definitely don't do anywhere near the same damage in PvP as they do elsewhere.
The only benefit of leveling therefore comes from the achievement of secondary stats, better scope unlocks, and your class grenade options, I think. Which is fairly similar to most competitive fps modes these days.
My rifle was only doing 140 when he collapsed, and I don't know what my teammates were using. One dude was pretty defensive, which was appreciated since it let us respawn quite a few times.What? You guys are shooting them in the leg right? When he collapses he takes a significant amount of damage. Each round from my semi-auto rifle was doing 200-300.
Took 5 mins with a party of 3.
Talking more about a desire for additional boss mechanics. Hell the crab boss could move around on legend or we could have two crabs!
I'll take your word for it. Too tired to make an incoherent arguement from my ass.You should probably stop drinking because this was a really silly thing to say.
Current loadout for the Crucible games is a Duke Mk 10 hand canon, which is a badass pistol with a Tengoku FR2A Fusion rifle which takes a time to charge but is usually a one hit kill.
I can't figure out how to use my heavy weapon though. Any ideas?
Current loadout for the Crucible games is a Duke Mk 10 hand canon, which is a badass pistol with a Tengoku FR2A Fusion rifle which takes a time to charge but is usually a one hit kill.
I can't figure out how to use my heavy weapon though. Any ideas?
Yeah, I've been drinking. Sorry. But then again I'm not sure the global time difference so it could be less than 18 hours for some people now.



Hold down the triangle button until you switch to your heavy weapon. Tap triangle to switch back to primary/special.
Hold triangle.
Stupid question. This game is multi only, no single player campaign?
Stupid question. This game is multi only, no single player campaign?
I'm not sure how much of the beta I want to play. I'm so hooked that I've played the alpha far longer than I likely should have. I do not want to consume all of this content and burn myself out before the game even releases. My mates would kill me.
It has a single player campaign that you can play it alone or with two friendsStupid question. This game is multi only, no single player campaign?
These enemies?
You can play it single player, but it is built for multi.
Is the beta going to be fully open, do we even know?
There is single player, in a sense that you will be playing in a party of 1 while other may be inhabiting the world around you doing various other things.Stupid question. This game is multi only, no single player campaign?
Poor Hellgate: London, did so much of what Destiny does many years ago but nobody cared.
That was my issue with it as well. It either required a sustained chipping and ammo farming from a single player (took me a good 10-15 mins) or a team effort to take down. I really liked how hard it was, but the feeling of futility was a bit annoying.Only problem I have with the spider is that I run out of ammo for my guns. Maybe necessary for ammo crates in some areas. Hated having to switch to heavy guns and sneak close to the boss to take out weaker enemies in the hopes of ammp drops. I might need to buy those consumables to replenish ammo.