Feels so good to finally try it out after spending the last 3 days watching others do it.
Overall it's very enjoyable. Love the shooting, movement, visuals Though there are some things that have stood out so far, that I think could be better.
1. Respawn rates.
The respawn rate is simply too high for my liking. I was in the area where you can get the public event with the spider tank. And I couldn't even manage to clear the area before respawned enemies started to shoot at me again. Gave me the feeling that killing enemies was pointless in that area, hopefully not something Bungie is going for.
2. Variation.
There is not any variation in enemies at a spawn location, always seem to be the exact same mix of units and faction. This makes the world feel very static and scripted. Adding some randomness to this could help make the game feel more dynamic I think.
Another area that lacks variation is the rewards for exploring. It's always "just" a chest with some glimmer, and maybe an item/crafting material. I would love to see something like video and audiologs scathered across the wasteland. It would add some variation, as well as help the player get some lore insight, and it would fit with the theme of Destiny being about recovering what humanity lost during the fall. Would also make sense that such logs could be turned in for rewards and be part of exploration mode objectives.
The enviroments are gorgeous and really well crafted, except for those small caves and what I assume are spawn rooms. These are very common in Old Russia, and it just kinda takes me out of the immersion when I enter the exact same cave for the fifth time in forty minutes
Would also love to see other salvagable materials than only those spin metal plants, or whatever they are.
There were some other things, but I seem to have forgotten what they were atm. Will write them Down when I re-remember.