Maybe a silly question, but what does ADS stand for?
Aim down the sights
LOL. I was about to post this, but then I figured I'd google it first. Came up with "Active Denial System" weapons. Non-lethal. I just nodded and moved on.
Maybe a silly question, but what does ADS stand for?
Aim down the sights
The lighting looks top notch so far, not sure I've seen an iffy screen yet.
Does the snow accumulate over time? Some of the Giant Bomb guys brought it up, but it seemed kind of inconclusive.![]()
The floating snow particles make it look better in person too.![]()
Ugh, this wait sucks. Too many lucky peeps got into the early alpha! Anyways the game looks outstanding. The lighting is something else. The giant bomb guys saw the shadow of the player at the beginning and looked real good.
My shadow keeps freaking me out. I was running past these vertical pillars, and the light source was on the other side, so that my shadow started flicking in and out of existence on the far wall, which caused me to turn and fire on my own shadow.
A few things:
An option to turn off the numbers in combat would be nice. Unless I'm missing something, I don't see it.
Also, the walking animation looks a little floaty/weird at the Tower in third person.
As excited as I am for this game, I was not expecting impressions to be this good. Oh please let me get into the Alpha.
Damn, I was hoping Bungie would use the same type of ADS as Bioshock (pretty much completely optional, as it only gives you a little bit of zoom) instead of the much more annoying COD variant (random vectors forcing you to use ADS if you want to be somewhat accurate) That, added to the fact that jumping will also reduce your accuracy, pretty much guarantees Destiny will not be a shooter I love. I may still love it as an RPG, like Skyrim, because of the exploration and all, but yeah, it won't be a great shooter.My take on Destiny and ADS is that you're going to need to use ADS for anything other than close to short range, unless the enemy is really big. I went back and forth, firing from the hip in tight corridors, or when they'd get too close, and using ADS for mid to long range shots.
Oh wow, that's amazing! Bungie could make a legit horror game with their lighting.
Have invites gone out yet for the PSN Alpha for Thursday yet?
Just got a message saying I've reached maximum alpha level but I'm only level 8. Is that the max level in beta right now?
Just got a message saying I've reached maximum alpha level but I'm only level 8. Is that the max level in beta right now?
When did you get into the alpha?Yeah the walking animation on the Tower gave me flashbacks to Skyrim 3rd person haha.
Also, there doesn't seem to be any audio options, though I assume they'll be in the full game.
Wait when did you get into the alpha?
Jelly!Like two hours ago, haven't been in for long.
They sort of already have. It can be spooky down in the dimly lit tunnels by yourself. In the very first mission, you walk into a dark room with nothing but a small flashlight, and the room is too big to be effectively lit by it, but you can hear them in the room, and when you flick your light to the side, you catch them just as they come leaping at you.
Well shit, if people are having spare codes, I'll gladly take one.![]()
There are probably a million feeds out there, but I'm going to be streaming for about an hour.
Hunter is the best class
http://www.twitch.tv/cloudsarebushes
Hunter is the best class![]()
So looking at the character creator, you don't have to wear a helmet? Or is the face creation for cutscenes where your character may take the helmet off?
Third person w/ no helmet while at The Tower.So looking at the character creator, you don't have to wear a helmet? Or is the face creation for cutscenes where your character may take the helmet off?
Nah, the invites don't really go out until Thursday!
A few more..
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A few more..
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