twilitesparklemotion
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brb telling my friends I don't like them anymoreIron Banner(where your gear actually sets you apart) ,Crucible, and 2PM PST
brb telling my friends I don't like them anymoreIron Banner(where your gear actually sets you apart) ,Crucible, and 2PM PST
brb telling my friends I don't like them anymore
Hey, I get the same thing, and the beta for me crashes on strikes and while playing on the crucible. My PS4 keeps crashing while playing online or digital games and a replacement is already on it way. If your system also starts acting up then using the warranty shouldn't hurt.
In PVP is the map like Halo, i.e. if you crouch you don't appear as a red dot on the map.
Or am I always on the map with no stealth?
Why is old Russia so lifeless and barren? Why aren't there more enemies? Why don't they explore, patrol, guard? Right now they are just waiting to die. When attacked they don't swarm, retreat, call in support, etc.
Where is the hidden lore? Why aren't their artifacts of the world before "The Darkness?" Old things to interact with. Only thing there is, is the random ass chests that don't quite fit in. Why not hide loot in caves, under rocks, near rubble, etc?
Game is beautiful though. Combat is Halo. Skills are uninspiring, all classes seem to not need the other. Everyone is a Spartan/Rambo.
I was really hoping to put my PS4 to work in September. I guess it will continue to gather dust.![]()
i just got to that main place after the first mission. how do i play multiplayer?
So once you hit 8 the best way to farm loot is playing the strike on hard?
It's perfectly fair for him to give his impressions about this game in this thread. Sorry you don't agree with him but I for one have no interest in this thread being a simple echo chamber.http://i.imgur.com/Y8LLoXY.jpg
Iron Banner has some advantages though:
Now Fusion Rifles/Snipers/Shotguns 1-hit kill ONLY if their Attack gets through your Defense, which means if you have really good Defense, you'll take much less damage
Level 1 Auto Rifle is now actually worse than a Level 8 Auto Rifle
i just got to that main place after the first mission. how do i play multiplayer?
Why would this be the case?
It's perfectly fair for him to give his impressions about this game in this thread. Sorry you don't agree with him but I for one have no interest in this thread being a simple echo chamber.
IMO he made some good points and has some solid ideas for how to enrich the world Bungie is trying to create.
Fooled around in the menu and looked over the BladeDancer sub-class for my Hunter. Whoa. A lot of these abilities sound amazing.
Going stealth while you crouch, temporary invisibility, extended melee attack, motherfucking teleportation.... my god..
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Come on Bungie, don't fuck with me. Unlock that locked story mission on the Moon.......pleeeeeeeeeeease ?
Once a team gets the advantage, there's no way to lose in PVP. The stacking of supers because of the orbs of light needs to go away. I haven't seen a single Crucible match swing the other way after a lead is taken.
I played just the beginning of the beta because of my exams, but enemy A.I. didn't look very aggressive and, when fighting multiple enemies, they used to gather making their murder easy and fast. Of course the game's tutorial is easy, but I'm asking, how does it get more difficult later on?? More powerfull / bigger number of enemies, or does it also introduce new enemy types (in most battles, not justa few ) that require more thinking and reacting???
It's perfectly fair for him to give his impressions about this game in this thread. Sorry you don't agree with him but I for one have no interest in this thread being a simple echo chamber.
IMO he made some good points and has some solid ideas for how to enrich the world Bungie is trying to create.
Are we going to keep are levels and stats from the beta in the main game? Having done old Russia in the pre alpha and the beta it's going to be a serious buzz kill doing it all again at launch.
Yes. The level six strike provides a good challenge. Even level five Dregs exhibited better AI by running from grenades and strafing my shotgun blasts. This isn't like playing Halo on Heroic where enemies will be capable right from the start.I played just the beginning of the beta because of my exams, but enemy A.I. didn't look very aggressive and, when fighting multiple enemies, they used to gather making their murder easy and fast. Of course the game's tutorial is easy, but I'm asking, how does it get more difficult later on?? More powerfull / bigger number of enemies, or does it also introduce new enemy types (in most battles, not justa few ) that require more thinking and reacting???
I played just the beginning of the beta because of my exams, but enemy A.I. didn't look very aggressive and, when fighting multiple enemies, they used to gather making their murder easy and fast. Of course the game's tutorial is easy, but I'm asking, how does it get more difficult later on?? More powerfull / bigger number of enemies, or does it also introduce new enemy types (in most battles, not justa few ) that require more thinking and reacting???
Once a team gets the advantage, there's no way to lose in PVP. The stacking of supers because of the orbs of light needs to go away. I haven't seen a single Crucible match swing the other way after a lead is taken.
Yes. The level six strike provides a good challenge. Even level five Dregs exhibited better AI by running from grenades and strafing my shotgun blasts. This isn't like playing Halo on Heroic where enemies will be capable right from the start.
Are we going to keep are levels and stats from the beta in the main game? Having done old Russia in the pre alpha and the beta it's going to be a serious buzz kill doing it all again at launch.
Gave a few hours to the beta, played some story missions and explored Old Russia. The game seems okay, but it seems I really should have some friends playing the game too.
Playing the missions solo feel kinda empty and lifeless? Maybe I'm the only one, but I miss split screen co-op. Don't have a lot of gaming pals with a PS4 so it's a pity Destiny doesn't have a split screen option.
The few public events I got into were great, though. Hard to get story missions going with randoms, as there was no way to communicate at the tower. Also a reason I played the main missions solo.
Controls felt really great and the graphics were mediocre, but the fov is disturbingly tiny. The AI also felt lacking compared to Halo.
Is there an in-game map? Searched the menus and pressed all kinds of buttons.
I'm not sure why people are enjoying this game. What am I missing?
I'm not sure why people are enjoying this game. What am I missing?
Once a team gets the advantage, there's no way to lose in PVP. The stacking of supers because of the orbs of light needs to go away. I haven't seen a single Crucible match swing the other way after a lead is taken.