Destiny: Exotic weapons fixed.... and then broken.

See, I don´t fucking care what other people do with their exotics.

I don't care what other people do with their exotics either, that's not the point I'm arguing. I'm arguing that it is, by the very definition of the word, wasted effort. As in, the effort put into leveling them is now moot because one could have done nothing and still got the same weapon in the end as one who leveled it completely. Effort. Wasted.
 
1. No one is forcing me to upgrade my exotics. It's optional.
2. If Bungie had never announced any of this, I was perfectly happy with my 300 Attack Exotics and understood that once the expansion released, newer, more powerful weapons would eventually drop that would replace my current arsenal anyway.

All this is really doing is offering a chance to keep some of my current weapons relevant for a longer period of time if I've grown attached to them. There's obviously got to be a cost to it.

Just seems like a whole lot of hullabaloo over nothing, but I understand that I'm in the minority here and I'm not looking to get in an argument about it.
 
I don't care about that either

Are you sure?

It devalues my personal time investment in this game. It does for everyone that upgraded their exotics.


I don't care what other people do with their exotics either

Are you sure?

As in, the effort put into leveling them is now moot because one could have done nothing and still got the same weapon in the end as one who leveled it completely. Effort. Wasted.
 
i'm just as bummed about the legendaries. anything you earned from the raid or iron banner will be left behind; anything bought from vendors will be weaker than new items.

it's a poor design for a game low on content and barely 3 months old.

Not to mention that they put a new roadblock into buying legendary stuff. Now you have to also use one of those weird commendation whatever things. Which is just a stupid rule that says "we don't want you farming marks... You can only buy one legendary per reputation rank no matter what. You can't progress in the game faster than we want you too. Let's design systems that force players to grind for three hours a day."
 
At first I was bothered by this. Then again, up until this announcement I had already assumed all of my exotics would be useless once The Dark Below hits because the new ones would be by default better. So with that in mind I really don't care either way. To me it makes sense that if I want my multi-tool to join me into the lv32 progression, it would need to be reset and I'd have to treat it as if I found one of the new exotics. So I appreciate this option moreso than what we thought before which was they'd just simply be useless.

I also don't feel slighted about my time investment into them. I did end up upgrading them specifically to use them in what's currently available/complete hard mode of the raid. I did that, so I can't consider it wasted time.

Not to mention that they put a new roadblock into buying legendary stuff. Now you have to also use one of those weird commendation whatever things. Which is just a stupid rule that says "we don't want you farming marks... You can only buy one legendary per reputation rank no matter what. You can't progress in the game faster than we want you too. Let's design systems that force players to grind for three hours a day."

I see nothing wrong with this either. New Gear should require new..requirements. It wouldn't make sense to me that once the 9th arrives I could go into the Tower and buy a bunch of new gear right off the bat.
 
Speaking of exotics, I bet Xur sells Dragon's Breathe the weekend after the dlc drops, just to entice the people that did not purchase the dark below. They can look at it but not buy because they don't have the dlc. I can't think of a better way to entice people that held out than seeing it and not being able to get it.
 
Are you sure?






Are you sure?

Because my post referred to "one" and "one" you assume I'm talking about someone other than myself? I was speaking in generic terms bro. The "one" in both instances is referring to same person. Now you're just being nitpicky.
 
1. No one is forcing me to upgrade my exotics. It's optional.
2. If Bungie had never announced any of this, I was perfectly happy with my 300 Attack Exotics and understood that once the expansion released, newer, more powerful weapons would eventually drop that would replace my current arsenal anyway.

All this is really doing is allowing Bungie to recycle the current weapons and try to keep them relevant for a longer period of time without having to Design new ones and forcing you to do the same grind again. There's obviously got to be a cost to it.

Just seems like a whole lot of hullabaloo over nothing, but I understand that I'm in the minority here and I'm not looking to get in an argument about it.

FTFY
 
I tried to and really wanted to like Destiny, but the lack of story, the "you can only play raids with your friends" thing, and the sheer amount of grinding required to get anywhere is what drove me to quit several weeks ago. I put in a lot of time, and never saw a single legendary or exotic. I know they should be rare, but damn... I just got to the point where I felt the payoff wasn't worth the time I was putting in.
 
It seems like there are two groups making this game...

The old guard (Halo) designing great gunplay and moment to moment action.

...And the "Player Investment" team that is fucking up all over the place.
 
Speaking of exotics, I bet Xur sells Dragon's Breathe the weekend after the dlc drops, just to entice the people that did not purchase the dark below. They can look at it but not buy because they don't have the dlc. I can't think of a better way to entice people that held out than seeing it and not being able to get it.

Even bigger troll would be allowing everyone to buy it but when you equip it it says at the bottom.

To use this weapon please purchase the dark below expansion pack.
 
For people saying that "what else could Bungie do?"

They can do anything else, hell they could upgrade the weapons automatically. People have lives too. We don't live to play Destiny. (´・_・`)
 
But it is not /*trollface

It is completely new weapon/gear, forged to go over 300+

You can perfectly keep your original weapon/gear in the upgraded state and wait for new version (let us call it V.2) to either drop or become available to buy.

Those are not the same two items.

Basically, you get a option to get a completely new version because you are owner of the old onw. However, since it is a new version, it has to be upgraded, because it is NEW

Logical. Shrugs.

It's not logical. The player that just started is the true victor because he can take his exotics and just upgrade them. The ones that kept playing are losing out on a shit ton of exp, glimmer and materials for upgrading. Basically, player investment is punished.
 
It seems like there are two groups making this game...

The old guard (Halo) designing great gunplay and moment to moment action.

...And the "Player Investment" team that is fucking up all over the place.
Basically the business decisions are fucking up the game. I'll check out the new content once and that's about it. Not regrinding any of this shit. Exotics take a while to level up and I'm not going through it again.
 
For people saying that "what else could Bungie do?"

They can do anything else, hell they could upgrade the weapons automatically. People have lives too. We don't live to play Destiny. (´・_・`)

Yeah right! Let´s just pay for better stuff and get rid of all the gameplay in between.

Seems brilliant, we need a catchy term for that.

"Pay2win" - how does that sound to you?

Basically the business decisions are fucking up the game. I'll check out the new content once and that's about it. Not regrinding any of this shit. Exotics take a while to level up and I'm not going through it again.

I´ll keep an eye on that in the OT ;)
 
I'm pretty much okay with all of this. The only thing that bothers me is that I'll have to wait for Xur to sell the upgrades for the exotics I want to upgrade.

I'm just glad we get the option to upgrade them at all.
 
I get the feeling that their 10 year franchise plan is gonna be a whole lot of levelling resets to get every player to buy into the grind. Doesn't sound inspiring at all.
 
Yeah right! Let´s just pay for better stuff and get rid of all the gameplay in between.

Seems brilliant, we need a catchy term for that.

"Pay2win" - how does that sound to you?



I´ll keep an eye on that in the OT ;)

The Destiny addicts would pay, guaranteed.
 
It's not logical. The player that just started is the true victor because he can take his exotics and just upgrade them. The ones that kept playing are losing out on a shit ton of exp, glimmer and materials for upgrading. Basically, player investment is punished.

Not seeing how it's punished. Those people who upgraded those exotics I'm assuming did it for the sole reason of using it. Their time isn't wasted because they used it for the content they were designed around. Now comes the new expansion with new content/enemy levels. So much so that the new exotics are an item level higher than the current to compensate. So Bungie had 2 options. Let the old exotics go to waste and be irrelevant or provide a way for them to effectively go up an item level. The did the latter and I don't see anything wrong with it. I'll be going into The Dark Below with my preferred weapon and it will be relevant until I find new exotics. The glimmer and materials used don't matter since both are so easy to get, especially now with the material change.
 
So what are people suggesting Bungie should have done instead? The only alternatives are:

1. Cancel the entire upgrade system and just have your current Exotics become irrelevant when compared to the new ones.

2. Allow everyone to upgrade for free (or virtually free), thereby trivializing all the new expansion gear. Why bother doing quests and Nightfalls and Weeklies for new gear when the old gear can be made just as good with less effort required? Why bother getting an expansion if it won't bring any character progression? If you have a Level 30 want a Level 32 Exotic, you should have to do roughly the same amount of work as someone who gets a new drop.

3. Cancel the new tier of gear. All new gear is just at the same 300 level as the old gear and is just as good as the old gear with the same attack and defense values. Completely trivializes expansion gear, but allows people to keep all the stuff they earned and continue to use it.


I thought the upgrade system was generous, and a decent way to let you stay invested in your current gear set -- World of Warcraft never let you upgrade old stuff when a new tier of dungeon gear came out. But given how upset the whole system has made everyone, I suppose they would have been better off just making old Exotics go extinct/irrelevant. Old Legendary items will be useless, and yet nobody is complaining that their progress will be reset.
 
I get the feeling that their 10 year franchise plan is gonna be a whole lot of levelling resets to get every player to buy into the grind. Doesn't sound inspiring at all.

Yeah, after over 180 hours and a max suros, ice breaker, Gjallarhorn, and thunderlord I'm sure as hell not regrinding them again.

For progression it should have been a number of node unlocks, something like 7 strange coins, some glimmer and a mote to unlock each node with 3 new nodes per weapon / armor to unlock. Once unlocked they can be levelled.
 
I´ll keep an eye on that in the OT ;)

I'll keep checking OT for updates and chat with people I've had good times there but I didn't play the game last night. The update killed all my motivation. This Guardian Lord is not pleased.
 
Not seeing how it's punished. Those people who upgraded those exotics I'm assuming did it for the sole reason of using it. Their time isn't wasted because they used it for the content they were designed around. Now comes the new expansion with new content/enemy levels. So much so that the new exotics are an item level higher than the current to compensate. So Bungie had 2 options. Let the old exotics go to waste and be irrelevant or provide a way for them to effectively go up an item level. The did the latter and I don't see anything wrong with it. I'll be going into The Dark Below with my preferred weapon and it will be relevant until I find new exotics. The glimmer and materials used don't matter since both are so easy to get, especially now with the material change.

I'm sorry but that is not a very strong argument. Bungie could have designed it where a maxed exotic leveled up twice as fast as a normal one. Why should someone that just started and got their first pre-expansion exotic be on the same playing field as someone that put in 300 hours? Person A made a million dollars, lets bring him back to $10 in the account every 3 months - he already had some enjoyment with the millions.

There is no such thing as player investment in this game, at least how Bungie is framing it now. Our raid armor is essentially obsolete, our legendaries are getting phased out and anyone can just get to 31 with the expansion quest line. Basically Bungie just reset Destiny after 3 months and the true fools are the ones that kept playing - including myself. If the shooting mechanics weren't some of the best on the market, this game would have been long dropped.
 
So what are people suggesting Bungie should have done instead? The only alternatives are:

1. Cancel the entire upgrade system and just have your current Exotics become irrelevant when compared to the new ones.

2. Allow everyone to upgrade for free (or virtually free), thereby trivializing all the new expansion gear. Why bother doing quests and Nightfalls and Weeklies for new gear when the old gear can be made just as good with less effort required? Why bother getting an expansion if it won't bring any character progression? If you have a Level 30 want a Level 32 Exotic, you should have to do roughly the same amount of work as someone who gets a new drop.

3. Cancel the new tier of gear. All new gear is just at the same 300 level as the old gear and is just as good as the old gear with the same attack and defense values. Completely trivializes expansion gear, but allows people to keep all the stuff they earned and continue to use it.


I thought the upgrade system was generous, and a decent way to let you stay invested in your current gear set -- World of Warcraft never let you upgrade old stuff when a new tier of dungeon gear came out. But given how upset the whole system has made everyone, I suppose they would have been better off just making old Exotics go extinct/irrelevant. Old Legendary items will be useless, and yet nobody is complaining that their progress will be reset.

Bungie really should have allowed you to keep your unique upgrade perks for each upgraded weapon and have Xur bump your weapons attack value to 302 or something and then made it harder to get from 302 attack to 331 attack. People would have complained so much less. Hard to understand why they couldn't think of that.
 
So what are people suggesting Bungie should have done instead? The only alternatives are:

1. Cancel the entire upgrade system and just have your current Exotics become irrelevant when compared to the new ones.

2. Allow everyone to upgrade for free (or virtually free), thereby trivializing all the new expansion gear. Why bother doing quests and Nightfalls and Weeklies for new gear when the old gear can be made just as good with less effort required? Why bother getting an expansion if it won't bring any character progression? If you have a Level 30 want a Level 32 Exotic, you should have to do roughly the same amount of work as someone who gets a new drop.

3. Cancel the new tier of gear. All new gear is just at the same 300 level as the old gear and is just as good as the old gear with the same attack and defense values. Completely trivializes expansion gear, but allows people to keep all the stuff they earned and continue to use it.


I thought the upgrade system was generous, and a decent way to let you stay invested in your current gear set -- World of Warcraft never let you upgrade old stuff when a new tier of dungeon gear came out. But given how upset the whole system has made everyone, I suppose they would have been better off just making old Exotics go extinct/irrelevant. Old Legendary items will be useless, and yet nobody is complaining that their progress will be reset.

I think everyone agrees with this to some extent. Nobody minds grinding out an upgrade. Just do it in a way that respects previous investment.
 
My problem with re-leveling my exotics is not really about starting over. I get the reasoning.

The problem is the small amount of new content (especially as an Xbox One player) that I will have to actually play while leveling them again.

When I got my Ice Breaker I had plenty of Strikes, Dailies, Weekly's, etc. to grid through, that were seemingly new or novel to run through as my weapons and sub-class got better.

My fear is that won't be the case going forward and I'll burn out on the content too quickly.
 
really bizarre decisions from bungie with this game since day 1....Deej's response is even more infuriating, they simply don't really seem to understand what to do or what people want, the game still really lacks content.

I mean I expected at least a new area or planet from an expansion, this just seems lazy to me.
 
I am not too happy about this, either, but then again I expected something like this to hit. And to be honest it isn't that big of a deal. Me - I am going to re-max a couple of my favorite exotics for the new hard raid, but that is it. Then it is all about the new gear. And I that is the gear I want - re-upgrading some of the old gear is just gravy.

And yeah, even though I don't play quite as much as I used to, I still raid every week, do the weeklies and then pound the crucible a match or two here and there. Why? Because I still have a large group of friends playing, and no matter how you put it, this game is fun with a full fireteam of friends.
 
So what are people suggesting Bungie should have done instead? The only alternatives are:

1. Cancel the entire upgrade system and just have your current Exotics become irrelevant when compared to the new ones.

2. Allow everyone to upgrade for free (or virtually free), thereby trivializing all the new expansion gear. Why bother doing quests and Nightfalls and Weeklies for new gear when the old gear can be made just as good with less effort required? Why bother getting an expansion if it won't bring any character progression? If you have a Level 30 want a Level 32 Exotic, you should have to do roughly the same amount of work as someone who gets a new drop.

3. Cancel the new tier of gear. All new gear is just at the same 300 level as the old gear and is just as good as the old gear with the same attack and defense values. Completely trivializes expansion gear, but allows people to keep all the stuff they earned and continue to use it.


I thought the upgrade system was generous, and a decent way to let you stay invested in your current gear set -- World of Warcraft never let you upgrade old stuff when a new tier of dungeon gear came out. But given how upset the whole system has made everyone, I suppose they would have been better off just making old Exotics go extinct/irrelevant. Old Legendary items will be useless, and yet nobody is complaining that their progress will be reset.

Those aren't even close to the only alternatives. The most reasonable alternative to me seems to be that they should let you reforge fully upgraded exotics, keeping the perks you have so far unlocked, but have the remaining damage increase bubbles take the full amount of XP it would take to upgrade a new exotic. This doesn't trivialize the new exotics, as they (presumably) have different perks, but also doesn't trivialize the time people have invested into upgrading their current exotics. It seems like such a simple solution that I can't imagine why bungie decided to do it the way they did it.
 
My problem with re-leveling my exotics is not really about starting over. I get the reasoning.

The problem is the small amount of new content (especially as an Xbox One player) that I will have to actually play while leveling them again.

When I got my Ice Breaker I had plenty of Strikes, Dailies, Weekly's, etc. to grid through, that were seemingly new or novel to run through as my weapons and sub-class got better.

My fear is that won't be the case going forward and I'll burn out on the content too quickly.

I maxed out my exotics more or less just by doing the daily bounties. I think it´s also by far the most effective way.
 
My problem with re-leveling my exotics is not really about starting over. I get the reasoning.

The problem is the small amount of new content (especially as an Xbox One player) that I will have to actually play while leveling them again.

When I got my Ice Breaker I had plenty of Strikes, Dailies, Weekly's, etc. to grid through, that were seemingly new or novel to run through as my weapons and sub-class got better.

My fear is that won't be the case going forward and I'll burn out on the content too quickly.

I do not agree with the outrage here at all, but I think this is a really fair criticism. Grinding out your exotic to max level the first time happened over the course of you experiencing a new game and content - going back for the same grind with a handful of new story missions and strikes will be less bearable for a lot of people.

I don't think anyone is disagreeing that Destiny has less content than it needs, but I disagree with a lot of the outrage at this update.
 
Not seeing how it's punished. Those people who upgraded those exotics I'm assuming did it for the sole reason of using it. Their time isn't wasted because they used it for the content they were designed around. Now comes the new expansion with new content/enemy levels. So much so that the new exotics are an item level higher than the current to compensate. So Bungie had 2 options. Let the old exotics go to waste and be irrelevant or provide a way for them to effectively go up an item level. The did the latter and I don't see anything wrong with it. I'll be going into The Dark Below with my preferred weapon and it will be relevant until I find new exotics. The glimmer and materials used don't matter since both are so easy to get, especially now with the material change.

You could provide a way to keep those exotics relevant without completely resetting the progress the way they're doing. Believe it or not, there are multiple ways besides the one they plan on implementing. Besides, and I've said this before, the real reason people are pissed is that it doesn't matter if you upgrade a fully maxed exotic or a brand new one, the result is the same. It would be one thing if these were legendaries, but the time sink it takes to max an exotic is extensive and now they're basically saying "lol oh well". And again, they wait to put this info out a few days after an extensive overhaul of the upgrade system where people have effectively wasted valuable materials upgrading exotics in anticipation of using them with the new content.

So what are people suggesting Bungie should have done instead? The only alternatives are:

1. Cancel the entire upgrade system and just have your current Exotics become irrelevant when compared to the new ones.

2. Allow everyone to upgrade for free (or virtually free), thereby trivializing all the new expansion gear. Why bother doing quests and Nightfalls and Weeklies for new gear when the old gear can be made just as good with less effort required? Why bother getting an expansion if it won't bring any character progression? If you have a Level 30 want a Level 32 Exotic, you should have to do roughly the same amount of work as someone who gets a new drop.

3. Cancel the new tier of gear. All new gear is just at the same 300 level as the old gear and is just as good as the old gear with the same attack and defense values. Completely trivializes expansion gear, but allows people to keep all the stuff they earned and continue to use it.


I thought the upgrade system was generous, and a decent way to let you stay invested in your current gear set -- World of Warcraft never let you upgrade old stuff when a new tier of dungeon gear came out. But given how upset the whole system has made everyone, I suppose they would have been better off just making old Exotics go extinct/irrelevant. Old Legendary items will be useless, and yet nobody is complaining that their progress will be reset.

There are more than three options and multiple people have suggested better systems to implement this upgrade path. Go back and read the thread.
 
My problem with re-leveling my exotics is not really about starting over. I get the reasoning.

The problem is the small amount of new content (especially as an Xbox One player) that I will have to actually play while leveling them again.

When I got my Ice Breaker I had plenty of Strikes, Dailies, Weekly's, etc. to grid through, that were seemingly new or novel to run through as my weapons and sub-class got better.

My fear is that won't be the case going forward and I'll burn out on the content too quickly.

Yup, it's already stale. A few new maps ain't gonna make the regrind suddenly more tolerable. Maybe if they added 10 new PVP maps and a brand new story chapter, then maybe....
 
Deej and the team seem to have no idea how to make players happy.

It should be obvious that their system effectively tells players, "All that time you spent on the ridiculous grind to make your exotics useful was completely wasted, you should've just archived your exotics until the expansion hit. By the way, another expansion hits in a few months, so what's the point in grinding up your Suros AGAIN?".

Reforging gets you a 7% damage boost against enemies at L21 and a 11% damage bonus on any enemies >L21. Just to put all that grind into perspective.

The solution is simple. You just patch the exotics to have new upgrade bubbles at the end of the tree, which require the use of the fancy new materials. Everyone is happy. Players still have lots more grind to do, but it doesn't just eradicate their previous progress.
If Bungie are still worried about players not having enough grind, then instead of all this hoop-jumping reforging bollocks, Xur can just sell an exotic facepalm emote for 1,000,000 experience, 23 coins, 24 ascended energy, 2 exotic energy, 10,000 glimmer and 120 relic iron.

I think they looked at how some masochists like the CoD prestige-reset model, and thought it would be a good fit.
 
I wouldn't mind paying for upgrading my weapons but there is no freaking way I'm grinding to level them up again
I know is optional but still
so I think I'm done with this game for now.

It was fun while it lasted
 
Why couldn't they allow you to pay XUR to modify your existing exotics, and start at 302-331, making it faster to upgrade to reward those that have put the time in to upgrade existing exotics?
 
Wait wait wait...does resetting them remove the perks? The damage part is cool, but if I have to lose all the perks then it's a bit of an uncool move.

Edit: My Suros is a little unhappy with this, and I've made good progress with motherfucking Thorn in the two days since I've had it.
 
I'm sorry but that is not a very strong argument. Bungie could have designed it where a maxed exotic leveled up twice as fast as a normal one. Why should someone that just started and got their first pre-expansion exotic be on the same playing field as someone that put in 300 hours? Person A made a million dollars, lets bring him back to $10 in the account every 3 months - he already had some enjoyment with the millions.

There is no such thing as player investment in this game, at least how Bungie is framing it now. Our raid armor is essentially obsolete, our legendaries are getting phased out and anyone can just get to 31 with the expansion quest line. Basically Bungie just reset Destiny after 3 months and the true fools are the ones that kept playing - including myself. If the shooting mechanics weren't some of the best on the market, this game would have been long dropped.

Well, I can definitely see why it upsets people. However again it becomes a matter of perspective I think. The person who just started playing is not on the same level as someone who has played 300 hours simply because they can walk to Xur and turn their first exotic into an upgraded one. That's silly to think. Weapon is not he be all end all. I'm still lv30 while they are lv20 with an upgraded Exotic. I will get through more and level mine up infinitely quicker and have access to more things on top of what I already have(in terms of materials, ascendant stuff, strange coins etc). I just don't agree with that notion that Bungie is invalidating all of the time you spent because of this exotic weapon upgrade.

As far as legendaries and raid armor and such goes. That's also not true either. With my current raid gear, me and my friends can/likely will simply waltz into the new raid ready to go. Anything we get beyond that is a bonus/or strictly in preparation to jump into Hard Mode again.
 
Bungie really should have allowed you to keep your unique upgrade perks for each upgraded weapon and have Xur bump your weapons attack value to 302 or something and then made it harder to get from 302 attack to 331 attack. People would have complained so much less.

I kinda have to doubt that a little bit. People would still see it as a "progress reset" and "more grinding."

I supposed they could have added 2 new tiers of 3x Damage Upgrade slots, and just had those take a massive amount of XP to fill. It would have had exactly the same effect but it wouldn't feel as much like a reset since they aren't wiping old progress but still are adding a ton of XP investment.

I suspect they imagined people would be grateful to be able to upgrade, rather than whiny that the upgrade would have some associated cost.
 
I kinda have to doubt that a little bit. People would still see it as a "progress reset" and "more grinding."

I supposed they could have added 2 new tiers of 3x Damage Upgrade slots, and just had those take a massive amount of XP to fill. It would have had exactly the same effect but it wouldn't feel as much like a reset since they aren't wiping old progress but still are adding a ton of XP investment.

I suspect they imagined people would be grateful to be able to upgrade, rather than whiny that the upgrade would have some associated cost.

If they made it so that it took extra XP to level old exotics then that would be worse for people who get old exotics in drops and want to use them in new content. At least now if I get an icebreaker (because I missed the one week they were on sale and haven't found one yet) I can throw a shard at it and only have to grind out the same amount of XP as I would if I found one of the new exotics that start at 302.
 
I wish they would just keep all weapons level 20 and exotics get a new shard to increase max damage
Light level on armor goes up so your weapons hit a little harder for level 32 vs level 30.
This way legendaries will get replaced but Exotics keep getting a bump in max damage every expansion only.
 
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