Destiny receives a new Leveling System with The Taken King release. Step aside RNG.

I hope they fired the guy whoever came up with the idea that Light levels you up.
I think the idea was that some weapons would have a darkness attribute, so that wielding certain types of gear would allow you to side with a different faction. That stuff was obviously cut from the game.
 
So Bungie is removing the light levels and replacing them with normal levels? Oh yes, now I'll give Destiny another shot.
 
This would all be well and good if they weren't making our entire Year One experience a huge waste of time.

IB gear? Raid gear? Vision of Confluence? Felwinter's Lie? Osiris gear? POE gear?

All effectively nerfed. No reason to play at all for the next couple of months, at least.

http://www.gameinformer.com/b/news/...-weapons-staying-behind-in-year-two-9432.aspx

This is what I dislike the most. All that time and effort put in to get the hawkmoon and the ghorn and it will be useless come year two. I want the ability to bring my fatebringer with me till the very end.
 
LOL wow.. bungie just keeps changing the laws of the game every expansion. What next? We can trade?

The core game design shouldve been flawless from the start! -this coming from me who spent ages farming strange coins to get exotic shards just to level up my old exotics (which were actually weaker than the new legendaries i got..) OTL I hate this game.. :P
 
This is what I dislike the most. All that time and effort put in to get the hawkmoon and the ghorn and it will be useless come year two. I want the ability to bring my fatebringer with me till the very end.

They are nerfing all the best weapons in the next patch, so the weapon grind can begin again after TTK releases. I'm sure it has nothing to do with a lack of worthwhile content. Glad I packed the game in a month ago, the HOW dlc was not worth anywhere near the money.
 
It just donned on me that our year one exotics might be going to waste, near finished grinding out Hard Light for the incoming buff to try it out now it sounds like a waste of time.

Only reason I'm grinding one is because I've watched MoreConsole talk about Hard Light and Necrochasm are pretty good in TTK content.

Now I'm confused.
 
It just donned on me that our year one exotics might be going to waste, near finished grinding out Hard Light for the incoming buff to try it out now it sounds like a waste of time.

Only reason I'm grinding one is because I've watched MoreConsole talk about Hard Light and Necrochasm are pretty good in TTK content.

Now I'm confused.

Year one exotics will be upgradeable and persistent. Only legendary and below are being left behind In year one
 
It's still bizarre to me that people were so insanely hung up on the Light system, or that this change is the thing that makes them want to come back.

The best details about the expansion are actually buried in the Game Informer print article:

-- gain weapon upgrade materials by dismantling old weapons (sounds like an enchanting/jewel-slotting type system, or maybe just the replacement of Ascendent Energy)
--No more class based armor materials (Hadronic Essence, Plasteel Plating, etc). There will be one armor material that can be used by all classes
--Special vendor that lets you pick up any shader or emblem you have already acquired on your account (no more wasting vault space on shaders). Further vault/storage solutions on the way
--Green/white weapons will be more powerful than your current legendaries
--Details about Exotic Weapons -- auto rifle that shoots chain lightning, sniper rifle that blinds enemies on a headshot, pulse rifle that reloads magazine when you land precision shots, fusion rifle that counts as a heavy weapon and acts as a portable rail gun
--Exotic items now have their "defining perk" immediately unlocked (eg You can do a blinding bubble as soon as you acquire Helm of Saint 14, no need to level it up)
--Crucible will have questlines that introduce you to Shaxx and the various faction leaders

This stuff sounds AMAZING. It's common sense, but it will make the game so much better.
 
Wow a lot of that sounds good. I was addicted to this game until I decided it was a bunch of bs and haven't touched it since. If the changes are good/fun I'll probably jump back in. The gameplay itself and the first 28 or so levels were very damn fun.

Do you still have to do raids to reach max levels? Is there still no match making for half the higher level shit? That garbage really put me off the game as well.
 
Year one exotics will be upgradeable and persistent. Only legendary and below are being left behind In year one

Sounds like its time for me to pare down my duplicate legendaries and concentrate on some of the exotics I've been ignoring in my vault.

I'm cautiously optimistic about the upcoming changes. I expect that legendary weapons will continue to be fleeting favorites, while the exotics becoming perennial parts of the arsenal for the 10 year plan.
 
Wow a lot of that sounds good. I was addicted to this game until I decided it was a bunch of bs and haven't touched it since. If the changes are good/fun I'll probably jump back in. The gameplay itself and the first 28 or so levels were very damn fun.

Do you still have to do raids to reach max levels? Is there still no match making for half the higher level shit? That garbage really put me off the game as well.
its lacking MM but I leveled up to 34 and never did a single raid. So you can hit max level without raiding.
 
As much as I love to hate this game, it's doing a pretty damn good job of wanting me to get back into it again with TTK. Will stay tuned for more.
 
So will I have to buy the expansion to get this new levelling system?
Based on how they handled the previous two expansions, no. Vanilla destiny owners can get to Light Level 34 today without buying any DLC, I'd be surprised if there isn't some way to get past 34 in TTK even without any paid DLC for those who own the base game.
 
Have they said outright that the light attribute is going to be useless with this new system, or its just going to be used differently? Maybe it still boosts you above 40 or something?
 
As a Destiny hardcore, who has 400 hours in the game.

These new updates have made me do a complete 180 turn from wanting TTK to being VERY disinterested.

The goodwill Bungie bought back with HoW after the weak DB expansion came from the ability to work to make your favourite guns relevant again. Now all of those guns will once again no longer be worth anything outside basic crucible.

The light level style of levelling was never perfect, but at least it had a sense of collection and working the raids for certain gear types. Now that it's just xp based, it will come even faster and boring than it already was.

The new style of RNG could be great, but the game deciding what I need doesn't sound that much better than the game just giving me a random item, to me at least.

I totally understand I'm not the majority here, and I hope a lot of people get back into Destiny with these huge changes. Just my 2cents.

(If I've misinterpreted any of this info let me know, I don't wanna be bummed about my favourite game)
 
These changes are what they should've done from before. I never understood that BS gear-based Light leveling, selective grind garbage. I'm much more interested now than previously.
 
its lacking MM but I leveled up to 34 and never did a single raid. So you can hit max level without raiding.

Well that alone will push me back into the game. Any idea when they changed that? Sucks that there's still no MM but if I can reach max level by myself that's all I really care about.

Either way it makes me a lot more excited for Destiny 2.
 
This is what I dislike the most. All that time and effort put in to get the hawkmoon and the ghorn and it will be useless come year two. I want the ability to bring my fatebringer with me till the very end.

That's how MMOs work. New expansions bring new levels and better gear to replace your old gear. I'm not really seeing the problem, especially with the improved leveling and upgrade systems coming with the expansion.
 
This would all be well and good if they weren't making our entire Year One experience a huge waste of time.

IB gear? Raid gear? Vision of Confluence? Felwinter's Lie? Osiris gear? POE gear?

All effectively nerfed. No reason to play at all for the next couple of months, at least.

http://www.gameinformer.com/b/news/...-weapons-staying-behind-in-year-two-9432.aspx

It's a Loot game this kind of thing happens. The only thing that would piss me off is if they don't have decent replacements in year 2.
 
Sounds really interesting. These changes have me much more interested in returning to the game. I was there day 1, but didn't have as much time to devote to the game like my friends, and eventually, I just lost interest in playing, especially when other games came out.

Occasionally, I'd get the urge to play it again, but never did. These changes sound very good, and I can hold off on popping the game back into my system until September. I still haven't decided if I'll get The Taken King, because I honestly never exhausted Vanilla Destiny, but we'll see. Very intrigued by this turn of events.
 
Anyone think selling my base copy of Destiny will be worth at least $10? I was just gonna buy the Legendary Edition to get all the DLC on the cheap. It would cost me $75 otherwise.

i sold mine on craigslist for $20 and got the digital collectors' edition which includes both expansions (that you can play now) and TTK.
 
Sold my copy 2 weeks after launch and haven't looked back since, but starting to consider trying it again if they're really turning things around as much as this sounds.
 
This seems like the best idea, won't be fooled twice.

As BoxManLocke said:
Yes.

If you've never played Destiny before, the price to content ratio for this edition is pretty amazing.
But I really want to see where the game is going instead of being told. Been bitten by Bungie too many times already. I really hope it turns out to be true because I want a game like this in my life, but I don't want to invest too much time in sticks and carrots.
 
LOL wow.. bungie just keeps changing the laws of the game every expansion. What next? We can trade?

The core game design shouldve been flawless from the start! -this coming from me who spent ages farming strange coins to get exotic shards just to level up my old exotics (which were actually weaker than the new legendaries i got..) OTL I hate this game.. :P
But if the game's core design is flawed from the start, what's wrong with them fixing it? That's why Diablo 3 is still successful.
 
Sorry if it's been asked before: Will they change the level system per patch for everyone or just for people buying the addon?
 
Sorry if it's been asked before: Will they change the level system per patch for everyone or just for people buying the addon?

Very likely it'll be for everyone. The previous level cap increases (and general quality of life improvements) were also that way.
 
good RNG right now sucks every week i do the nightfall three time and every week for over a month i get doubles and triples of exotics i already have nothing new day one alpha beta player cant get a gally drop but got no land beyonds out my ass.
 
This plus Nolan working on the story! I'm back in, can't believe they're pulling me back in after I was so let down with the game after release.
 
This, like a lot of other people, has peaked my interest in the game again. I don't own any of the expansions since launch, what is the most cost effective way to go about getting all the previous expansions and this?
 
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