Destiny - Review Thread

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Not based on the current GAF consensus.

http://www.neogaf.com/forum/showpost.php?p=129578990&postcount=285

Some people are just more forthright in their opinion than others. Hell, anecdotal it may be, but I know me and all my friends and cousins etc are greatly enjoying it, including the GAFers and other forum members I'm playing the game with online. I've yet to play online with someone who is disliking it. Though granted opinions on PvP have been more lukewarm.

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Also if it takes 20+ hours of garbage content to get to the "real" game, then the game is garbage. Gamers don't owe it to the devs to waste 20 hours on unfun content for a potential promise of having fun. If you want the average consumer to get to the "real" part of the game, a good game would have the parts up to that point be fun as well.

I'm having fun...? So... then it's fun for me? I'm so confused on this potential promise of having fun comment.
 
I didn't buy Destiny and don't plan to, but it drives me nuts that critics are reviewing a game like this so early. First week reviews of online games like Diablo or MMOs are ridiculous regardless if they're full of praise or scorn. Then you watch the video reviews and you see they reviewer isn't even tackling end game content, but discussing it as if they're experts (Gamespot's Diablo 3 and RoS reviews come to mind). I'm sure they read threads on forums like this and just rephrase what they read.
I think it's reasonable to review a product that is available for purchase based on what someone will experience in the game if they purchase it that day. Yes, some people are okay with playing through some drudgery with the promise that endgame or future events will be fun, but it's useful to know whether that is what I am in store for before I buy a game.

There are also aspects of the game that will not change by adding in extra content later on. The main storyline of the game won't change. The mission variety in the main story missions won't change. The three-person fireteam is unlikely to change (though I can't say it's impossible).

I think there is value in reviewing the experience from buying the game at launch, and I think there is value in reviewing the experience after a bunch of DLC and updates are released. Neither invalidates the use of the other, because they are serving different purposes. The analogies people are drawing to reviewing (for example) the first 20 minutes of a movie are not really relevant here. More relevant would be asking reviewers not to review the version of a movie that releases in theaters, instead waiting to review the Director's Cut as it will release on blu-ray in a few months. Both are valid to review, and different people will find one or both reviews to be useful. But what people see when they go to the theater that day is what they see, and people should be aware of what they're buying now, as long as it is clear that things may change and may warrant re-review later on.
 
Not based on the current GAF consensus.

http://www.neogaf.com/forum/showpost.php?p=129578990&postcount=285

Some people are just more forthright in their opinion than others. Hell, anecdotal it may be, but I know me and all my friends and cousins etc are greatly enjoying it, including the GAFers and other forum members I'm playing the game with online. I've yet to play online with someone who is disliking it. Though granted opinions on PvP have been more lukewarm.

The consensus census is crap though in how it is set up. I'd probably put my enjoyment of Destiny at a 4, but that doesn't mean I find it to be a great game either. It lacks any real meaning, and personally I find the set-up to be loaded. I think very few people actually dislike the game entirely.
 
Hellgate: London had deeper gameplay and better replay value than Destiny has.

No, I am not drunk. It is fact.

Yes, absolutely. The real problem with Hellgate: London was that it would crash when I looked at it funny and they really wanted you to pay a subscription fee to really enjoy the game.
 
Not based on the current GAF consensus.

http://www.neogaf.com/forum/showpost.php?p=129578990&postcount=285

Some people are just more forthright in their opinion than others. Hell, anecdotal it may be, but I know me and all my friends and cousins etc are greatly enjoying it, including the GAFers and other forum members I'm playing the game with online. I've yet to play online with someone who is disliking it. Though granted opinions on PvP have been more lukewarm.

It's census, not consensus ;)
 
As I said, anecdotal and rather pointless, but just my personal experience.

And it is amusing that the average enjoyment rating for the game so far rounds up to a 4/5 in that thread. You'd never guess based on some of the outspoken commentary from those who dislike it.
 
Wow after reading most of the reviews and comments here, I'm glad I canceled my pre-order.

I'll pick it up when the price drops.
 
They filled up the initial level bar. That's not the only leveling or loot system in the game.

Yes you can spend hours grinding to fill up on special loot, but there is no hook for making someone want to do it. How many times can you do the same strike and hope they may or may not give you loot that is relevant to your character.
 
I'm surprised that there hasn't been more of a meltdown on GAF about how unexceptional Destiny is. Maybe the OT is just moving too fast for me to notice.

this is a forum that has been propelled by the anal gust of this game's marketing for the last year. after investing so much contributing to the hype, many people will find something they like about it necessity.

in turn, this can be rolled into a greater arc over the worth of the current generation of consoles. there is a niggling feeling there that this isn't turning out to be everything they hoped for after those long years of waiting, with destiny being the poster boy for this gen's fortunes.
 
Also if it takes 20+ hours of garbage content to get to the "real" game, then the game is garbage. Gamers don't owe it to the devs to waste 20 hours on unfun content for a potential promise of having fun. If you want the average consumer to get to the "real" part of the game, a good game would have the parts up to that point be fun as well.

The problem you have here is that you're wrong. At least as wrong as something subjective like fun can be defined. I've had nothing BUT fun in every moment of this game, pre-20 and post. If you don't like it, that's done, biyt don't act like it's objectively 'garbage' when that is an impossible thing to claim.

Yes you can spend hours grinding to fill up on special loot, but there is no hook for making someone want to do it. How many times can you do the same strike and hope they may or may not give you loot that is relevant to your character.

The act of powering up your character is the hook. Look, you may not know about these other MMO style titles out there where progression is gear based, but they've been pretty popular in the last decade. And they follow the same exact style of progression that Destiny is using.

For a forum supposedly devoted to enthusiast gamers I'm finding an awful lot of people don't seem to know much about the videogames they're discussing.
 
GEE, MAYBE IF YOU WANT YOUR GAME TO BE REVIEWED WITH ALL OF ITS CONTENT, YOU SHOULD HAVE IT ALL READY IN ONE, NEAT PACKAGE ON LAUNCH. YOU KNOW, LIKE OLD TIMES.

Just saying.

Seems like a lame duck excuse for legitimate complaints. Reviewers are under a deadline to get their reviews out and Bungie isn't helping my seemingly reserving all of the "fun" stuff for post-launch.

Seems a bit stupid on their part.
 
I think the climate has soured towards overhyped games, largely thanks to Titanfall and also Watch Dogs earlier this year. Destiny deserves what it's getting, and maybe it's the worst offender, but I'm thinking the press is finally taking a stand against this shit.
Now that the advertisement dollars are drying up anyway.

One can dream, right? Unfortunately I don't think that's how it works. They do enjoy being king makers, even if its not totally a conscious thing for all of them.

Evolve seems to be the next candidate. Personally I think the COOP sounds great, but there's already a visible hype being put behind it that it probably won't live up to. Whether it carries all the way to reviews, who knows.


Bungie definitely oversold the idea and scope of this game, but I'm enjoying it for what it is.

It actually reminds me of the BioShock Infinite were were promised vs what we got. Good, buy slightly disappointing.
 

Such a shame those people would be so bold as to react to a game pre-sold at retail for the last 6 months, and describing their experiences with it as it currently exists.

Also if it takes 20+ hours of garbage content to get to the "real" game, then the game is garbage. Gamers don't owe it to the devs to waste 20 hours on unfun content for a potential promise of having fun.

Completely agree, though the core mechanics are at least fun (for about as long as I had with the Alpha and Beta).
 
Also if it takes 20+ hours of garbage content to get to the "real" game, then the game is garbage. Gamers don't owe it to the devs to waste 20 hours on unfun content for a potential promise of having fun. If you want the average consumer to get to the "real" part of the game, a good game would have the parts up to that point be fun as well.

Exactly. Why not just make your entire damn game awesome and grind free? Eh? You're designers.... think about that concept for a minute.

If you have done all of the missions on the hardest difficulty, what is the point of grinding more loot or levels?

Another exactly. If i've done it once at the highest level or hell... if i've even just completed it before... why make it part of the "gameplay" to redo it again and again in order to progress?

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man Watch_Dogs was just boring man, don't bring that in here, lol. The next in the line of UbiSoft Open World Collectathons off their assembly line. Stay tuned for UbiSoft Open World Collectathon: Exotic Island Edition this Fall, pre-order now at GameStop for exclusive 10% XP bonus for your bow and arrow set.

Destiny is at least fun to play on a moment to moment basis. Its all empty calories, but at least they taste good going down.
 
People are entitled to their opinion throughout the release, Bungie. You can't create a "10 year game" and then expect the gaming public to wait 10 years before giving their full opinion.
 
I never got that hyped about Destiny and don't know of or care about this supposed Bungie lineage. I am enjoying the game because shooting things with friends in co-op is fun, and the good ol' loot hooks. That being said, it is fucking ludicrous for them to expect reviewers to just keep holding off indefinitely until the game adds a bunch of post release content. Ship the game you want reviewed, period. And yes, if all your servers crash day one (not that Destiny's did) than that gets to be part of the review too because that shit is on you, not the gamer or the reviewer.

A review doesn't have to be an encyclopedic break down of every piece of available content and a precise cost to replay value ratio. A review is an impression of the game. Buying a game, and playing it in the first week of launch, is a pretty normal window to have an impression of a game that is going to be relevant to the majority of buyers and possibly inform them on their prospective purchase.

I am sure the trophy % in a few months will be very telling. Barely anyone is going to get to a point where endgame content even matters. The majority of people will play the parts almost all of the reviews are criticizing, and rightly so. The game is fun, but it is not really anything new other than a boat load of polish and a budget and hype train to match. I just really enjoy co-op games, as does my main gaming friend, so we both bought it and play it. It could be getting 10/10 or 2/10, doesn't really matter, but my enjoyment doesn't mean other reviewers should or shouldn't feel the same way. Nearly all of the criticism about this game is dead on.

Can't wait to binge on it this weekend though.
 
Honestly, this game has me excited for Destiny 2. I feel like this game suffers from new IP syndrome. New games by good developers than stumble out of the gate but still have a lot of potential. Look at Mass Effect compared to its sequel. There were some huge flaws in that game but it was still interesting and had potential. Borderlands is another. Uncharted is another too. If Bungie can address the criticisms properly then Destiny 2 should be the game everyone thought this would be.
 
GEE, MAYBE IF YOU WANT YOUR GAME TO BE REVIEWED WITH ALL OF ITS CONTENT, YOU SHOULD HAVE IT ALL READY IN ONE, NEAT PACKAGE ON LAUNCH. YOU KNOW, LIKE OLD TIMES.

Just saying.

I feel the problem is not the amount of content, but how much of that content is worth playing, which is one of the main issues with the game already.
 
Why do companies release half-assed products then cry for pity? If your day one release isn't up to par, delay it. Don't stamp your feet on Twitter and insist no one should review your product until you can improve it weeks later.

what would delaying the game accomplish? you'd just push back the events to the same time frame weeks later. some people just don't get what Bungie is going for here.
 
Yes you can spend hours grinding to fill up on special loot, but there is no hook for making someone want to do it. How many times can you do the same strike and hope they may or may not give you loot that is relevant to your character.

I'm not talking about random drops, but I digress.

That argument can be made against all leveling and xp systems. Why is the front and center character level system OK, but the mote of light or vanagaurd systems "just grinding".

Honestly. I think a lot of people in the dislike column probably way overplayed both the alpha, beta, and then burned the midnight oil these past few days. I know a guy that's put in 120 hours over all three, which is the point where you really only keep going if you love a specific IP.
 
One can dream, right? Unfortunately I don't think that's how it works. They do enjoy being king makers, even if its not totally a conscious thing for all of them.

Evolve seems to be the next candidate. Personally I think the COOP sounds great, but there's already a visible hype being put behind it that it probably won't live up to. Whether it carries all the way to reviews, who knows.


Bungie definitely oversold the idea and scope of this game, but I'm enjoying it for what it is.

It actually reminds me of the BioShock Infinite were were promised vs what we got. Good, buy slightly disappointing.

I keep hearing about Evolve hype, but it's only been featured prominently on IGN and with Turtle Rock themselves, and that's with actual match footage. They kind of just put it out there on its own and people are left what to make of it.

I would know since I'm actually been paying somewhat close attention to its marketing.
 
http://www.giantbomb.com/reviews/destiny-review/1900-655/

But, yeah, its fantastic graphics often serve to make the game's mechanical underpinnings that much more disappointing. There are cool little flashes of brilliance in Destiny, but a lot of it feels like a game designed by people who weren't sure what sort of game they were designing. Is it a loot shooter? Sort of, but the loot isn't very good. Is it an MMO? No, but you'll occasionally encounter other players out in the field. A story-driven shooter like the Halo franchise? Sure, if you don't mind digging through the developer's website to find those little bits of lore. Clans? Again, they exist on the website but don't surface in-game in a meaningful way. The pieces are there, but too many of them feel malformed or half-realized to make Destiny recommendable. If you're interested in this sort of game, you may wish to wait and see what Bungie does in the months ahead before spending any money.

Yeah it was already posted a few minutes ago, but wow that last paragraph makes it sound like the 3/5 was raised from a lower score out of some sort of kindness to Bungie.
 
Halo 3, as a co-op shooter, is waaaaaaaay better. The enemy AI is far better and the encounter design comparison would just be hilarious.


Regarding that tweet, he says before their first events go live. Why in the hell would you not have a launch event? That just seems silly.

I didn't really enjoy Halo 3 in co-op. It felt tacked on with Arbiter. You could also rush and then be killed and respawn somewhere whatever (sometimes after the encounter IIRC). It broke Legendary.

But yeah Halo 3 had far better encounter design thats for sure. Better enemy variety too. Destiny has terrible things going for it. Bungie revolutionized shit with Destiny. They more or less fell from grace like Blizzard did with Diablo 3 earlier.
 
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