Msamy
Member
Based on Jeremy Koepek (current software engineer at bend studio) LinkedIn Profile their are some details on their canceled ps5 projects as fellowing :-
1- Their first cancelled was Day's Gone2
and it was built on Decima engine based on this LinkedIn profile.
2- Their second cancelled project was likely uncharted related because he stated that he edit modifications to naughty dog engine as part from his work on that project
3-Their third cancelled project is likely their mulplayer project which cancelled lately because it developed for ps5 & pc and this project also was built on Decima engine.
Finally he mentioned that they currently working on unannounced project but no information about it, for me the most interesting thing is that they completely cancelled their work on Naughty dog title, which means that the second naughty dog team is likely working on uncharted 5 (or whatever) 1 from scratch https://www.linkedin.com/in/jkoepke/
1- Their first cancelled was Day's Gone2
and it was built on Decima engine based on this LinkedIn profile.
2- Their second cancelled project was likely uncharted related because he stated that he edit modifications to naughty dog engine as part from his work on that project
3-Their third cancelled project is likely their mulplayer project which cancelled lately because it developed for ps5 & pc and this project also was built on Decima engine.
Finally he mentioned that they currently working on unannounced project but no information about it, for me the most interesting thing is that they completely cancelled their work on Naughty dog title, which means that the second naughty dog team is likely working on uncharted 5 (or whatever) 1 from scratch https://www.linkedin.com/in/jkoepke/

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