Details on Sony Bend Studio Canceled Projects

Days Gone had the potential to become bigger than The Last Of Us. Sony fucked up sure, but also Bend was in disarray
I like it better than both TLoU games. Less walk and talks with handholding and more taking care of business. Sadly it released when zombie fatigue was at an all time high and they did not have a narrative hook.
 
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Days gone was one of my favorite games last gen. Got the platinum in it. Been a huge PlayStation fan for the majority of my life (currently 42) and the ps5 has lost me. They have a lot of ground to make up to win me back. Absolute dreadful generation.
 
Huh weird i thought only Microsoft cancelled games this gen... O_o
These weren't known projects shown at showcases throughout the years. You've got people speculating about what was cancelled because they didn't know and still don't know if they even existed.

Days Gone 2 was worked on for 6 months as part of an internal pitch by jeff ross.
So it was a pitch? but was that pitch accepted for it to be cancelled or the pitch simply failed?
 
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Sony is absolutely retarded. Green light Days Gone 2 now and take the easy money.

Sony's MP push is CELL PS3 levels of stupid. Seeing good IP getting abandoned is really frustrating.
 
Days Gone had the potential to become bigger than The Last Of Us. Sony fucked up sure, but also Bend was in disarray
Not a chance. Days gone didn't sell as well. No reason for the sequel to sell more than the first. "Potential" is just a low probability here and is often fostered simply by disdain for any Sony decisions. Same is true of bloodborne, a great game and a success but it wasn't a huge seller for a remaster to be worthwhile. That's not to say they shouldn't do it, they did it for Until Dawn for crying out loud and that had low sales. Just saying people like to shit on the huge sellers like TLOU or Horizon and their remasters but these smaller games don't reach their level of sales and are very unlikely to do so.
 
Just in case you haven't noticed the pattern from other studios that received similar treatment, that studio is dead, even if Sony doesn't eventually kill it all the good talent has most probably left. No self respecting developer that loves his job stays after the publisher cancels one project after another and then forces them to develop GaaS slop, we'll never have a good Days Gone sequel now, the Sony morons made sure of it

That former Days Gone director was right about everything
 
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Games get canceled all the time - what's the problem?

We have no idea how big the graveyard of games that never made it past concept stage is but I can guarantee you Sony, Microsoft, Ubi, EA and the likes have canceled a crazy amount of games. That's just how the industry works - you try stuff and sometimes it just doesn't work out for reason x, y or z.
Yeah its literally this, the only reason its interesting in this case is we never hear about cancelled Sony projects and of course how the GAAS strategy has fucked them over.
Either way we already know Days Gone 2 was only ever a pitch so its not like anything of substance was really lost (even though I want a DG2…)
 
I'm surprised they are still around or want to still be around.

They clearly can put out competent projects so I'm curious what the reasons for cancellation are from Sonys standpoint but keeping them around.
 
Days Gone was hilarious, running around with an M60 and tossing out jugs of napalm on hordes of shit covered retards called 'freakers'. Just a wonderful and fun game that was done dirty by both the cunts in the press and Sony, from day one they had it out for that game. Probably because it would never be the critical darling of Last of us, but it was fun time unlike the ladder moving simulator from naughty dog.

In a saner universe we're reading glowing previews about a Days Gone 3 right now to nicely send out the trilogy.
 
Think about why, or how it came to this: last gen PlayStation only had to deal with Wii U and Xbox One. Easy win. This gen Nintendo went with something unique and MS screwed themselves out of the console market. Another easy win for PlayStation without doing much besides existing as they've done since forever.

They've clearly become super weak, the price paid for not having strong competition for a decade or more. It's like the leadership at PS HQ is on auto pilot and it is showing.
it's become quite apparent sony rode into this gen looking to fundamentally cruise on the unimaginatively iterative sequels of successful games, &, in keeping up with the 'current scene', effortlessly add in a hot new gaas smash success or 2 into the mix. auto pilot's a good description...
 
Not a chance. Days gone didn't sell as well. No reason for the sequel to sell more than the first. "Potential" is just a low probability here and is often fostered simply by disdain for any Sony decisions. Same is true of bloodborne, a great game and a success but it wasn't a huge seller for a remaster to be worthwhile. That's not to say they shouldn't do it, they did it for Until Dawn for crying out loud and that had low sales. Just saying people like to shit on the huge sellers like TLOU or Horizon and their remasters but these smaller games don't reach their level of sales and are very unlikely to do so.
I'd go one further, it has the potential to reach RDR2 sales as both have similar gameplay mechanics and can attract the same audience.
 
Days gone didn't sell as well.


Wrong. It sold 9M copies after being review bombed and treated as second-tier to TLOU.

Actually, DG had the potential to become a bigger franchise because it has many elements that appeal to a broader mainstream audience. TLOU relies too much on upping the narrative and that's way more difficult.
 
Wrong. It sold 9M copies after being review bombed and treated as second-tier to TLOU.

Actually, DG had the potential to become a bigger franchise because it has many elements that appeal to a broader mainstream audience. TLOU relies too much on upping the narrative and that's way more difficult.

how is it wrong when we have the actual sales data leak:



I'd go one further, it has the potential to reach RDR2 sales as both have similar gameplay mechanics and can attract the same audience.
And watchdogs has the potential to reach GTA I guess.
 
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They're both very different games, so no.
About as different as RDR2 and Days Gone. I'd say even less so. RDR2 has sold 77M. I'm all for being optimistic but saying it can reach the sales of RDR2 due to similar gameplay mechanics is just... let me be nice and just use an apt image:

press-x-to-doubt-la-noire.jpg
 
Days Gone was a good game, not a great one but it was fun to play and had some nice ideas.
From being a PSP/Vita and support studio they sure stepped up their game big time.

At this point, i am tended more towards Sony management fucking it up.

Also, if they indeed helped with Death Stranding and Horizon, it would give me them know how for Decima and they wouldn't have started working with this engine from scratch.
Good enough for a remaster and a live action series, they saw woke critics loosing feathers and got scared of their image, then they later realized they fucked up
 
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Days Gone 2 was worked on for 6 months as part of an internal pitch by jeff ross.
Exactly. Weird to even consider this a canceled project.
I guess it comes down to what's the actual truth.

It was worked on behind the scenes, shot down never getting green lit, and shouldnt be considered cancelled.

Or it was officially worked on, cancelled, and his Linkedin is accurate.

It would be weird if it was never green lit and he considered any work on it being officially cancelled. That would be like me working on my own version of a Marvels movie. I show Disney execs, they say get lost, and then I claim it was cancelled.

But like a lot of Linkedin profiles I know (past coworkers), people fudge their resume all the time with BS. Numbers, projects, role, time gap between jobs, you name it. The biggest lies are their role/responsibilities making them seem more important than they really were. And they'll squeeze that time gap between jobs as small as possible. I know guys who got fired, and they stretch out the tenure an extra 6 months making it look like they still work there.
 
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I guess it comes down to what's the actual truth.

It was worked on behind the scenes, shot down never getting green lit, and shouldnt be considered cancelled.

Or it was officially worked on, cancelled, and his Linkedin is accurate.

It would be weird if it was never green lit and he considered any work on it being officially cancelled. That would be like me working on my own version of a Marvels movie. I show Disney execs, they say get lost, and then I claim it was cancelled.

But like a lot of Linkedin profiles I know (past coworkers), people fudge their resume all the time with BS. Numbers, projects, role, time gap between jobs, you name it. The biggest lies are their role/responsibilities making them seem more important than they really were. And they'll squeeze that time gap between jobs as small as possible. I know guys who got fired, and they stretch out the tenure an extra 6 months making it look like they still work there.
Jeff Ross previously confirmed it was in development when he was let go. Probably lost its way after he and John left.
 
About as different as RDR2 and Days Gone. I'd say even less so. RDR2 has sold 77M. I'm all for being optimistic but saying it can reach the sales of RDR2 due to similar gameplay mechanics is just... let me be nice and just use an apt image:

press-x-to-doubt-la-noire.jpg
I never said it would, just that it has the potential since it has a lot of the same things working for it. The bike is your horse.
 
I never said it would, just that it has the potential since it has a lot of the same things working for it. The bike is your horse.
It's this "potential" sales that I'm talking about. If it were that easy everybody would be making millions on clone games. Days Gone does not have the "potential" to sell 77 Million just because it shares similar mechanics, just as Watchdogs doesn't have the potential to sell the same as GTA. It's never going to happen.
 
It's this "potential" sales that I'm talking about. If it were that easy everybody would be making millions on clone games. Days Gone does not have the "potential" to sell 77 Million just because it shares similar mechanics, just as Watchdogs doesn't have the potential to sell the same as GTA. It's never going to happen.
Watch Dogs is a bad comparison.
Saints Row would be more applicable.
 
Something tells me they are back to working on a Days Gone 2. Maybe it was never far along to begin with so 'canning' it wasn't a big deal? IDK I feel like Days Gone had pretty good legs and definitely had some good word to mouth later down the line and THEN we got the Remaster so maybe it's in the cards. I hope it is anyway. I enjoyed it. An Uncharted game would also be amazing but I think one of the ND teams is working on that from what I hear. I wish I had the ear from someone at Playstation because Bend seems to not really know what to work on and I had such a great idea. Sony still owns the IP for The Order 1886, right? I replayed it not long ago and I had a blast and thought how could would it be if Naughty Dog got a crack at making a sequel? Just think about it, the world, the lore, the characters, the writing and story were excellent. The gameplay, while simple, was pretty fun and punchy. The guns were awesome if not underused. A team like ND would knock it out of the park, that's IF they were even interested in doing it. So I guess my other idea was if not ND, then maybe have BEND do something like that. They got Days Gone under their belt so I'd feel comfortable letting them have a try at it. I think people would be REALLY hyped if an Order 1886/1887 trailer made its way into a direct one day.
 
how is it wrong when we have the actual sales data leak:


I don't mean the data but the conclussion of "not selling well". Sales were great. More so for a "second tier IP" as everyone called it years before release. DG has a solid fanbase. Sure it's not groundbreaking stuff but you don't need that to become maisntream.

Some people at SIE are too full of themselves and believe media darlings are more important than fan-favorites. A very dumb assessment.
 
If Bend were to eventually release a Days Gone 2, this entire forum would be complaining about how generic or boring the game is, one of Sony's "terrible sequels", just like Horizon 2, God of War Ragnarök, Spider-Man 2, and Ghost of Yotei. If they released a GAAS, people would complain as well. Even if it were a new IP, they'd still complain (hello, Intergalactic).

Lately, this has become a trademark of this forum: let's complain about Sony/Playstation, no matter what. That said, yes, Bend got screwed this generation, but it's not like they were a very productive or highly relevant studio before.
 
Something tells me they are back to working on a Days Gone 2. Maybe it was never far along to begin with so 'canning' it wasn't a big deal? IDK I feel like Days Gone had pretty good legs and definitely had some good word to mouth later down the line and THEN we got the Remaster so maybe it's in the cards. I hope it is anyway. I enjoyed it. An Uncharted game would also be amazing but I think one of the ND teams is working on that from what I hear. I wish I had the ear from someone at Playstation because Bend seems to not really know what to work on and I had such a great idea. Sony still owns the IP for The Order 1886, right? I replayed it not long ago and I had a blast and thought how could would it be if Naughty Dog got a crack at making a sequel? Just think about it, the world, the lore, the characters, the writing and story were excellent. The gameplay, while simple, was pretty fun and punchy. The guns were awesome if not underused. A team like ND would knock it out of the park, that's IF they were even interested in doing it. So I guess my other idea was if not ND, then maybe have BEND do something like that. They got Days Gone under their belt so I'd feel comfortable letting them have a try at it. I think people would be REALLY hyped if an Order 1886/1887 trailer made its way into a direct one day.
social media tara GIF by TRULY SOCIAL
 
It didn't.

The creator of Days Gone later revealed that Bend never actually pitched Days Gone 2 to Sony.

How could a game that was neither pitched nor approved exist?
You can see the main post with linkedin profile of software engineer that still works there, those guys don't lie on their resume
 
If Bend were to eventually release a Days Gone 2, this entire forum would be complaining about how generic or boring the game is, one of Sony's "terrible sequels", just like Horizon 2, God of War Ragnarök, Spider-Man 2, and Ghost of Yotei. If they released a GAAS, people would complain as well. Even if it were a new IP, they'd still complain (hello, Intergalactic).

Lately, this has become a trademark of this forum: let's complain about Sony/Playstation, no matter what. That said, yes, Bend got screwed this generation, but it's not like they were a very productive or highly relevant studio before.

The studio has been crippled because, again, no self-respecting developer that loves his job would stay in that clusterfuck created by the publisher for 6 whole years. So yes, if Days Gone 2 eventually releases chances are it will be significantly worse

The same is often said for Sony sequels because they are worse, the California imbeciles that run Sony now had created a toxic environment of pushing GaaS slop, moronic DEI practices and out of touch goals for the company so yes, development has been greatly affected. The fact that a lot of Sony studios are still copy pasting Uncharted's ancient recipe doesn't help either

Tell me, if everyone is so biased why was Astrobot received so positively?
 
I don't feel sorry for anything of that except for Days Gone 2. I don't like open worlds but at least they aren't multiplayer slop.
 
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I like it better than both TLoU games. Less walk and talks with handholding and more taking care of business. Sadly it released when zombie fatigue was at an all time high and they did not have a narrative hook.
Zombie fatigue peaking on the date Days Gone released sounds like cope to me.

TLoU, Dying Light, Resident Evil, 7 Days to Die, and DayZ all sold exceptionally well around Days Gone.

I still remember the narrative around "Call of Duty fatigue" back when Modern Warfare 2 released way back when.
 
The studio has been crippled because, again, no self-respecting developer that loves his job would stay in that clusterfuck created by the publisher for 6 whole years. So yes, if Days Gone 2 eventually releases chances are it will be significantly worse

The same is often said for Sony sequels because they are worse, the California imbeciles that run Sony now had created a toxic environment of pushing GaaS slop, moronic DEI practices and out of touch goals for the company so yes, development has been greatly affected. The fact that a lot of Sony studios are still copy pasting Uncharted's ancient recipe doesn't help either

Tell me, if everyone is so biased why was Astrobot received so positively?
Astro Bot being well received doesn't change what I said. All the games I mentioned before were extremely well received by both the general public and the critics. The opinions on this forum don't reflect reality.
 
Days Gone 2 was worked on for 6 months as part of an internal pitch by jeff ross.

Which is incredibly weird. I remember people saying that it never got out of a paper, it was never really in production. I guess mostly people trying to diminish the game(calling zombie fatigue and others) or have problems with DG director, claiming he was difficult to deal with. Maybe he wasn't at all and people inside really got triggered by this game.
 
The opinions on this forum don't reflect reality.

IMO you are just throwing poop on the wall just to see what stick.

GAF have been saying day after day that taking the GaaS route would be a disaster for Sony.

Now we have a bunch of GaaS cancellations, a load of money burn, and we still have Sony fanboys here that are using Helldrivers 2 as an excuse for all those GaaS failures.

A 2 years old could see all this coming. Nothing to do with 'dOn'T rEfLeCt ReAlITy'. Same take at resetera, Twitter, Facebook, GameFaq, reddit. Pick your poison.

And about Days Gone, they wouldn't remastered Days Gone if wasn't popular, but you are free to speculate.
 
IMO you are just throwing poop on the wall just to see what stick.

GAF have been saying day after day that taking the GaaS route would be a disaster for Sony.

Now we have a bunch of GaaS cancellations, a load of money burn, and we still have Sony fanboys here that are using Helldrivers 2 as an excuse for all those GaaS failures.

A 2 years old could see all this coming. Nothing to do with 'dOn'T rEfLeCt ReAlITy'. Same take at resetera, Twitter, Facebook, GameFaq, reddit. Pick your poison.

And about Days Gone, they wouldn't remastered Days Gone if wasn't popular, but you are free to speculate.
Saying that investing in live service games is a bad idea isn't anything special. Anyone who follows the industry can say that. And many people have said it. That doesn't make you, or anyone else here who said it, an expert. It's an overused topic with plenty of examples in the market.

At the same time, this forum also says that this is Sony's worst generation and that there's no reason to buy a PlayStation. In the real world, this is Sony's most profitable generation. On top of that, consoles keep selling well, and they have consistently not only maintained but actually grown their active user base. And that's been happening for at least two years (if not more).

So yes: the opinions on this forum don't reflect reality. What we have here is the very specific opinion of a bubble.
 
Zombie fatigue peaking on the date Days Gone released sounds like cope to me.

TLoU, Dying Light, Resident Evil, 7 Days to Die, and DayZ all sold exceptionally well around Days Gone.
TLoU - 2013
Dying Light - 2015
7 Days to Die - 2016
RE7 - 2017
DayZ - 2018
Days Gone - 2019

Is this a joke? It released after all these hits you speak of. Or do you think highly anticipated remakes/sequels of blockbuster hits like Resident Evil 2 (2019) are judged by the same metrics as new IPs.
 
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I guess it comes down to what's the actual truth.

It was worked on behind the scenes, shot down never getting green lit, and shouldnt be considered cancelled.

Or it was officially worked on, cancelled, and his Linkedin is accurate.

It would be weird if it was never green lit and he considered any work on it being officially cancelled. That would be like me working on my own version of a Marvels movie. I show Disney execs, they say get lost, and then I claim it was cancelled.

But like a lot of Linkedin profiles I know (past coworkers), people fudge their resume all the time with BS. Numbers, projects, role, time gap between jobs, you name it. The biggest lies are their role/responsibilities making them seem more important than they really were. And they'll squeeze that time gap between jobs as small as possible. I know guys who got fired, and they stretch out the tenure an extra 6 months making it look like they still work there.

Wow that's crazy. I feel like that's what's happening here.
 
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