Men_in_Boxes
Snake Oil Salesman
So we're supposed to throw out the rising popularity of 7 Days to Die and DayZ in 2019. We're supposed to ignore the success of Dying Light 2 and The Last of Us 2. Then we're supposed to act like zombie fatigue doesn't impact Resident Evil because it's an already established zombie franchise?TLoU - 2013
Dying Light - 2015
7 Days to Die - 2016
RE7 - 2017
DayZ - 2018
Days Gone - 2019
Is this a joke? It released after all these hits you speak of. Or do you think highly anticipated remakes/sequels of blockbuster hits like Resident Evil 2 (2019) are judged by the same metrics as new IPs
Or, could the more simple explanation be that zombie fatigue isn't real and it's only used to hide the poor performance of a game certain people liked?
Make it make sense!