Deus Ex 25th Anniversary message from Warren Spector

I was considering playing it again since it has been added to PS+, but I don't want to darken my memory of it. I originally played it on PC, and I fell in love with how immersive it was.
 
Nice, legend right there, whats his new game called again. Judas?
That's Ken Levine's.

Warren's new game is multi-player slop. :lollipop_crying:


I'm sure it'll be cool an original but I sure prefer he was working on something single-player.
 
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genius game. never gave it a fair shot until just a few weeks ago when I started playing through it on the Steam Deck...

and now I'm mad that almost no game innthe genre since even comes close to it. Prey is the only recent game that is comparable
 
Matt Damon Grandpa GIF
 
genius game. never gave it a fair shot until just a few weeks ago when I started playing through it on the Steam Deck...

and now I'm mad that almost no game innthe genre since even comes close to it. Prey is the only recent game that is comparable
Immersive sims are difficult to make and considered hard to sell to wider audiences. That being said, there are major successes that could fall in the category like the Elder Scrolls and (some of the) Fallout games, and Arkane had a solid run with Dishonored 1+2 before Prey unfortunately bombed. It's interesting that there are basically no games trying to replicate the success of Elder Scrolls.

Genre's a rarity now though outside of a few indie releases. We'll see what Raphael Colantonio has in the works next.
 
Immersive sims are unfortunately a very difficult genre. They're expensive to make and difficult to market and even smaller budget titles like Weird West can turn out to be flops. System Shock Remake was probably a mild success, but that was because of the IP and the fact that Nightdive has a devoted fanbase.

At the end of the day a guy like Warren Spector needs to earn a living. I won't be critcizing his choices even though I'm not interested in his upcoming project and the phrase 'PvPvE multiplayer stealth game' makes me want to vomit. ;)
 
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I dont think any rpg franchise has had as many bad sequels. Shame.

Invisible War was such a massive step down in quality for t was like getting sucker punched in the nuts.

Immersive sims are difficult to make and considered hard to sell to wider audiences. That being said, there are major successes that could fall in the category like the Elder Scrolls and (some of the) Fallout games, and Arkane had a solid run with Dishonored 1+2 before Prey unfortunately bombed. It's interesting that there are basically no games trying to replicate the success of Elder Scrolls.

Genre's a rarity now though outside of a few indie releases. We'll see what Raphael Colantonio has in the works next.

I always wondered why nobody came for the Elder Scrolls throne, especially considering how many copies Skyrim sold. You'd expect at least a few studios trying to cash in with clones, but there was nothing for years.
We did recently get Avowed and Tainted Grail. Grail was the better of the two, but neither really scratched that Elder Scrolls itch.
 
We need a remake of this game man

Sadly, this license is in limbo with fucking Embracer group when they bought Eidos. They cancelled the Deus Ex the Montreal team was doing. I doubt it ever crossed their mind that there's easy cash for a remake of the first one.

I prefer they leave as is if they can't have the right peoples working on it.
 
25 years later, it's still a top 10 game of all time to me. It's the game that left me chasing that same experience for so long and after so many years there are so few games that really manage to tie the world building, game play and art direction so well. That talent, vision and ambition is a rare thing.

When I think of "cyberpunk" as a genre in video games, Deus Ex is that game.
 
One of my favorites of all time, a case study in fantastic world building and stellar game design. I would literally pay obscene amounts of money for it to be remade, but I assume it'll never happen so I won't get my hopes up -_-
 
Sadly, this license is in limbo with fucking Embracer group when they bought Eidos. They cancelled the Deus Ex the Montreal team was doing. I doubt it ever crossed their mind that there's easy cash for a remake of the first one.

I prefer they leave as is if they can't have the right peoples working on it.
It's a fucking tragedy what happened with Eidos. I really did enjoy Human Revolution and Mankind Divided and even though they created those games under the ownership of Square Enix, I don't think SE really held any reverence for the classic IPs that Eidos delivered in the past. Now with Embracer, the situation is bleak.
Out of all big names that have fallen from the past, Eidos is the one that hits me the hardest.
 
Look at the games (/guides) around him in the photo:

Deus Ex, Shogun Total War (first TW game), Diablo 2, Starlancer (prequel to Freelancer), Imperium Galactica 2 (US), Gunship!, Airport Tycoon, Ground Control, Star Wars Force Commander, Sim City 3000 Unlimited, Vampire The Masquerade

😮‍💨
 
Look at the games (/guides) around him in the photo:

Deus Ex, Shogun Total War (first TW game), Diablo 2, Starlancer (prequel to Freelancer), Imperium Galactica 2 (US), Gunship!, Airport Tycoon, Ground Control, Star Wars Force Commander, Sim City 3000 Unlimited, Vampire The Masquerade

😮‍💨
Those are all classics.
 
Man boxed Shogun there in the background from when he was younger. I used to play that alright. Oof, old man flashback confirmed.

Publishers should be lining this mans/teams pockets to create a remake.
 
Great message from the man himself. Deus Ex is what PC gaming is all about, wish we had more modern takes. I have to pick up Mankind Divided one of these days, even knowing all the criticisms I had stepped away from gaming around that time and never got a chance to experience it, even though I loved Human Revolution. It couldn't hold a candle to the OG, but still an excellent game doing its own thing.

Steam sale in a few days gents.
 
Look at the games (/guides) around him in the photo:

Deus Ex, Shogun Total War (first TW game), Diablo 2, Starlancer (prequel to Freelancer), Imperium Galactica 2 (US), Gunship!, Airport Tycoon, Ground Control, Star Wars Force Commander, Sim City 3000 Unlimited, Vampire The Masquerade

😮‍💨
The golden age!
 
Great message from the man himself. Deus Ex is what PC gaming is all about, wish we had more modern takes. I have to pick up Mankind Divided one of these days, even knowing all the criticisms I had stepped away from gaming around that time and never got a chance to experience it, even though I loved Human Revolution. It couldn't hold a candle to the OG, but still an excellent game doing its own thing.

Steam sale in a few days gents.
Mankind Divided aged really well. It's actually a lot better than the critical reception would have you believe. The areas are very detailed and there are lots of options to explore and engage with the systems. Some missions and sub missions are intertwined and you can get varying results depending on how you approach them.
 
Mankind Divided aged really well. It's actually a lot better than the critical reception would have you believe. The areas are very detailed and there are lots of options to explore and engage with the systems. Some missions and sub missions are intertwined and you can get varying results depending on how you approach them.
Those games might have been fine on their own, but I don't consider any of the Square-Enix titles canon to Deus Ex any more than I do the disaster that was Invisible War. They were way off in terms of tone and presentation. They felt like a weird, French-y manga or anime, and were a total swing-and-a-miss for what's supposed to be a prequel to a game set in a gritty near-future world. Some idiot clearly didn't get the memo somewhere down the chain, and we got some sort of Appleseed thing.
 
That's Ken Levine's.

Warren's new game is multi-player slop. :lollipop_crying:


I'm sure it'll be cool an original but I sure prefer he was working on something single-player.
Looks kinda cool. But generally, all these games should have two modes; PvPvE and PCoPvE.

Anyway, happy anniversary Deus Ex!
 
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Immersive sims are difficult to make and considered hard to sell to wider audiences. That being said, there are major successes that could fall in the category like the Elder Scrolls and (some of the) Fallout games, and Arkane had a solid run with Dishonored 1+2 before Prey unfortunately bombed. It's interesting that there are basically no games trying to replicate the success of Elder Scrolls.

Genre's a rarity now though outside of a few indie releases. We'll see what Raphael Colantonio has in the works next.
Prey bombing is still one of the most criminal gaming injustices to me. They did it to themselves though. The demo had all kinds of issues they ended up patching, the baffling name, buggy-ass launch.
 
Prey bombing is still one of the most criminal gaming injustices to me. They did it to themselves though. The demo had all kinds of issues they ended up patching, the baffling name, buggy-ass launch.
The name was forced on them by Bethesda. They were making a game directly inspired by System Shock so yes, it made no sense.
 
The name was forced on them by Bethesda. They were making a game directly inspired by System Shock so yes, it made no sense.
I know the backstory and it really sucks for them. I meant speaking from the consumer perspective. The game also had the Bethesda-typical garbage audio mix at launch. The audio in the demo was shockingly bad.
 
Game looks cool imo but yea, I wish it was SP.

Otherside cancelled Warren's System Shock 3 for this, that's the most rage inducing fact about all this

Oh My God Wow GIF by reactionseditor
Yeah, that's still so bizarre to me. I loved System Shock, and was really looking forward to 3. I dug what they were showing too.

I can't help but think that Thick as Thieves won't last. Not that I don't want it to of course, just that we already had Deceive Inc, and that didn't do so well either. It wasn't identical gameplay-wise, but it seemed kind of close.
 
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