Have you ever played a PC game? They already offer a wealth of settings to tinker with to get the game running how you want. Many of them you just run a benchmark and then it sets them for you.Some devs will optimize performance or can create performance profiles for Steam Deck. Games can be written to detect that they are running on the deck and do whatever they want really.
Valve is also working with devs w/ launchers and whatnot to get rid of them on the deck, or make steam deck versions of them (really the point is to log in to their services first and foremost).
Have you ever played a PC game? They already offer a wealth of settings to tinker with to get the game running how you want. Many of them you just run a benchmark and then it sets them for you.
Saying devs will do extra work for the Deck is like saying they'll do extra work for the Surface Book. It's just a pc, the work has already been done.
Games won't get that sort of stuff for the deck specifically because it's a super niche device. Devs aren't going to implement touch screen things for their games just for the deck lol. Like I said, how many devs did that for the Surface Book and other devices like that?I've been PC gaming for like 35 years.
Valve's goal is to create a device that also works well for gamers who don't want to tinker. Maybe devs won't do shit but let games auto-detect, maybe they'll specifically optimize for Steam Deck.. maybe not.
PC Games aren't designed in general to be played on small screens; you lack imagination if you think devs can't or wont do anything to optimize for the device. Maybe it's a matter of increasing font sizes or changing menus, the thing has a touch screen so games could add something to do with that, etc. Mobile gaming is a huge part of the future, so if PC games can make themselves more attractive to that audience, that's a big win for PC game devs.
Valve is also just doing it for PR of course, but they want this to be a successful platform that could potentially sit on shelves at Best Buy next to the Switch.
Good luck with that lol.Can't wait yo play some PS3 and 360 on It.
Have you ever played a PC game? They already offer a wealth of settings to tinker with to get the game running how you want. Many of them you just run a benchmark and then it sets them for you.
Saying devs will do extra work for the Deck is like saying they'll do extra work for the Surface Book. It's just a pc, the work has already been done.
It's more about optimizing your pc specific games to reduce/optimize cpu/gpu usage to use less power when playing the title on battery power.Why would any dev to want to lose all the sales from the desktop/laptop Steam consumers???
Yeah if the stars align I’ll get my 512GB in Q1 2022, can’t wait!This is pretty much the handheld of my dreams and have the 512GB version pre-ordered. Will probably give my Switch to my nephew. Switch is great but really don't have the time for 2 handhelds anyway.
But this without a different build from the desk/laptop version?It's more about optimizing your pc specific games to reduce/optimize cpu/gpu usage to use less power when playing the title on battery power.
For mobile battery optimization is important especially when you are dealing with 3d rendering or 60fps (or higher) vs 30fps.
In most cases we would never give a second thought to adding that feature to a PC title.
Now there might be a bit more incentive to do this type of optimization especially if Steam gives out "optimized for steam deck" badges or specific Steam Deck software highlights on the store front.
Xenia would probably run fairly well, actually.Games won't get that sort of stuff for the deck specifically because it's a super niche device. Devs aren't going to implement touch screen things for their games just for the deck lol. Like I said, how many devs did that for the Surface Book and other devices like that?
Devs already do auto detect and benchmark to set the settings, that's nothing Deck specific. Again - it's just a low powered PC.
Good luck with that lol.
How many devices like the Surface Book were backed by a PC gaming company with over 70% market share in digital PC games distribution?Games won't get that sort of stuff for the deck specifically because it's a super niche device. Devs aren't going to implement touch screen things for their games just for the deck lol. Like I said, how many devs did that for the Surface Book and other devices like that?
Yup. But the Deck is a specific device, specific to the platform the devs rely on to get their games to the public. It's no skin off their back to check and make sure that if the surge of new owners of this "low powered PC" looks through the thousands of games available for sale, they can instantly find their game among those proven to be compatible with their device, because the platform is sure to highlight them.Devs already do auto detect and benchmark to set the settings, that's nothing Deck specific. Again - it's just a low powered PC.
RPCS3 already runs games on Aya Neo. Not sure about Xbox360 emulation, but PS3 is a solved case.Good luck with that lol.
I already crank it to dark souls ¯\_(ツ)_/¯Does Phil like the Playdate? I would love if Phil will bring Gamepass to the Playdate. Imagine Dark Souls with a crank???
I plan to use it like my switch, docked on my desk and connected to my monitor 85% of the time. I don't usually play on the train or rides that are semi short, but it is nice to take it to play on a plane or when you travel in general.Here's the thing, for me:
It could be the best handheld ever.
But i don't want to hold a nearly-1ft black brick with a big old screen on the subway. And if i get somewhere discreet, I'll use a laptop.
I dunno, for me discretion is the most important part of handhelds. PSP is the best tradeoff for this, vita next, then new 3ds.. I'll never be caught dead with a switch in public. Maybe if i was the exec of a console i might feel slightly less awkward about it.
I imagine there will be a lot of community generated profiles for controls, just like there were with the steam controller.Neat, been a while since the initial hands on impression videos. Considering its variety in controls that can be used, i wonder if theres a dev that takes the challenge to do some kind of small game which utilizes ALL of those controlleroptions!
If the device can run most games for the last gen consoles smoothly, you can install software and OSes as you see fit, and there are emulation options already available.... What's the hurdle?Good luck with that lol.
One situation where we would ship a different exe would be if we had to optimize for install or asset size. In that case using asset delivery packages (install a launcher from steam and download the rest) would be a better approach probably.But this without a different build from the desk/laptop version?
Why would you buy a Steam Deck only to defecate on it?If I can get my Stadia on this Stream Deck I'll buy one.
I would guess there is bound to be a workaround, but who knows if the wireless connection is going to be optimal for stadia.If I can get my Stadia on this Stream Deck I'll buy one.
That's racist.But did Kojima rike his?
a console experience is there if you want it to but it's far from the only use case steam deck is going to have, it's a small form factor pc with all of the capabilities and potentials a pc has and since nothing is locked you can do all sorts of cool things with it that's just not possible on a console. i imagine most of the people who want to buy steam deck already have a pc and have an specific use case in mind for it already, like retro gaming or dual booting steam os with windows 10/11 etc ...Are pc gamers genuinely interested in a console experience, a small portable one at that?
Who is this for?
PC gamers are interested in PC games, and anything that lets them have more time with PC games, or experience PC games in new ways.Are pc gamers genuinely interested in a console experience, a small portable one at that?
Who is this for?
You'll definitely have a few do Steam Deck optimizations if it sells well.It's just a low powered PC, so it's not like PC games wouldn't work on it. Don't really get the excitement over developers getting their hands on it. None of them will be making steam deck exclusive games or specific steam deck changes.
Someone from China has done some benchtesting on aStreamSteam Deck devkit.
Steam Deck Handheld Console Benchmarked - 60 FPS With Decent Image Quality In Several AAA Games, 30 FPS in Cyberpunk 2077 at Native Resolution
The first performance benchmarks of the Steam Deck handheld console in several AAA and eSports games have been publishedwccftech.com
Steam Deck Gaming Performance Benchmarks:
- Shadow of The Tomb Raider (High) - 30+ FPS Average
- Shadow of The Tomb Raider (Custom) - 60+ FPS Average
- Doom Eternal (Custom) - 46 FPS Average
- Doom Eternal (Low) - 60 FPS Average
- DOTA 2 (High) - 47 FPS
- DOTA 2 (Low) - 80 FPS
- Cyberpunk 2077 (High) - 20 - 30 FPS
Long time console only gamer here who wants a nice entry PC that can be played on the go. Gonna get a lot of older games on it too.Are pc gamers genuinely interested in a console experience, a small portable one at that?
Who is this for?