I'd just like to expand on my point: I'm operating on the assumption that polygons take up very little space (This was the way interviews always seemed to treat the matter).
So let's examine HL2. HL2 and CS:Source can both fit on a single-layer DVD. It's cut scenes are way more natural than any crappy CG (And next-gen consoles should be a significant boost on the graphical powers). And the textures in HL2 are most definetely high-resolution. Just because you're potentially supporting 1920*1080 doesn't mean your textures are insane (Screen resolution and texture resolution are independent after-all. Increasing screen resolution has zero effect on texture sizes). Consoles have always been more about polygons than textures and looking at the rumored RAM amounts for both Xenon and PS3, I severely doubt consoless are gonna be trouncing today's high-end PC games in that category. And HL2 was huge. So it's not like this was a small game that explained the small storage size.
Now would I love the Xenon to support HD-DVD? Hell yeah! If DVD playback is comparative to a stand-alone player, this is a huge incentive to purchase. And especially if PS3 supports BR-DVD playback. Sony is gonna really clobber them in mind-share if there cheap little console can play HD DVDs out of the box. Hell, NEC should get their head out of their you-know-what and cut MS a deal on this. Because if they don't have a vehicle to get HD-DVD in homes in-mass before PS3 launches, this format is gonna be DOA.
So let's examine HL2. HL2 and CS:Source can both fit on a single-layer DVD. It's cut scenes are way more natural than any crappy CG (And next-gen consoles should be a significant boost on the graphical powers). And the textures in HL2 are most definetely high-resolution. Just because you're potentially supporting 1920*1080 doesn't mean your textures are insane (Screen resolution and texture resolution are independent after-all. Increasing screen resolution has zero effect on texture sizes). Consoles have always been more about polygons than textures and looking at the rumored RAM amounts for both Xenon and PS3, I severely doubt consoless are gonna be trouncing today's high-end PC games in that category. And HL2 was huge. So it's not like this was a small game that explained the small storage size.
Now would I love the Xenon to support HD-DVD? Hell yeah! If DVD playback is comparative to a stand-alone player, this is a huge incentive to purchase. And especially if PS3 supports BR-DVD playback. Sony is gonna really clobber them in mind-share if there cheap little console can play HD DVDs out of the box. Hell, NEC should get their head out of their you-know-what and cut MS a deal on this. Because if they don't have a vehicle to get HD-DVD in homes in-mass before PS3 launches, this format is gonna be DOA.