Developers that push each platform the hardest (graphically)

GC: Capcom, but im sure konami could beat them if they were on the GC,

PS2: Konami....call me when polyphony makes a real game..same deal with factor 5..im not impressed with racers and space sims. ;)

X-box: Tough one, because i havent seen a lot of the games myself. I would say techmo for now.
 
NES - Nintendo. Specifically Kirby's Adventure. Man, that game pumped out some crazy shit like a faux 3D rotating tower that you ran around, and probably more sprites on screen than any other NES game (without massive slowdown). And the use of colors was excellent.
 
Operations said:
Xbox: Rare, Team Ninja
GC: Rare
PS2: Konami

Rare on Xbox? Grabbed by The Ghoulies and Conker are that graphically impressive?

for me it's
PS2: Konami, Level 5
GC: Capcom, EAD, Rare (for SFA)
Xbox: Tecmo, Starbreeze
 
Date of Lies said:
Rare on Xbox? Grabbed by The Ghoulies and Conker are that graphically impressive?

Uh huh. GBTG is easily as good if not better looking than celda. Not to mention the sneak peek we have been given on kameo and conker.
 
Kanbee-san said:
Uh huh. GBTG is easily as good if not better looking than celda. Not to mention the sneak peek we have been given on kameo and conker.

GBTG is such a highly, highly, underrated game. I loved it. I thought the graphics were beautiful. I can't understand why it got so much hate.
 
Error Macro said:
GBTG is such a highly, highly, underrated game. I loved it. I thought the graphics were beautiful. I can't understand why it got so much hate.

I think everyone just wanted rare to put up PDO or shutup. There were boooo's when they demonstrated GBTG as their first xbox game at E3.
 
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