Finished yesterday.
It is insane how deep the gameplay is. Years and years of sharpening the franchise to arrive in this state. It is nuts when you realize Nero has enough moves and attacks to carry an entire game on his back, but no, there is V and Dante too.
V is simpler than the others but it is fresh and deep enough to be a great way to diversify the gameplay. Always good to take a breath from the insane action of the other two. At first it seems just button smashing but there is a space for creativity and expression.
And Dante, dude... if Nero can carry a game, Dante can carry three, four series alone. Insanely deep, even for me who didn't max everything yet. It is so fun, you feel the power and personality of the dude. I'm glad I'm a series veteran because even without any upgrade bought, Dante can be overwhelming for first time players.
The graphics are awesome, liked the new artistic aproach, liked the new music (minus Nero main theme which is so so). And I'm very happy how they reduced the jokes. The entire DMC concept is kind of funny on its own, if they try to be even funnier, like DMC4, it is too much. IMHO, it is better and cooler to take the story with a straight face. This is why I like 80s action movies more than modern takes of 80s action movies. The modern ones don't have the courage to take their characters and story seriously.
I like how they made Nero more chill too. Much easier to like him now.
Wish they opened harder difficulties from the start though. C'mon Capcom, you are getting too soft with age. Where are the bastards who made the hard mode the standard in DMC3? I kid. I think this way is better to get new fans for the series, but you should made hard mode open from the start for old players.