Lucifers Beard
Member
Wasn't at all interested in getting one of these. Now I'm actually becoming more tempted as the days go by.
Yet it's my post you took issue with that just pointed out the VRS difference too. why? because the non RT shadows were getting Pro higher fps and VRS was getting higher fps for a 3060ti? My post wasn't purely about the VRS difference it was just a fact. My post was about the more important fact that PS5 Pro is maintaining a higher FPS at a significantly higher res than a 3060ti.
I see a big difference in your minimum framerate. 66fps vs 72fps as well as the 2fps average, which is which? This is on a 4070Super and you're almost hitting the cap. You would be going lower than 60 on a 3060Ti. You also lowered your benchmark from 1600 to 1440 for this. Was Monaco performing significantly worse since you're getting near the same fps at 1440 as you did at 1600 elsewhere?
Answer the question. When you drove off in the rain did seeing the alpha effects tank your performance. It's easy to test, do the bit DF did to get their DRS value, that's what's important, that's what you're refuting, right? The fact that DRS would be more aggressive on Monaco in the rain. Drive with the full grid and see if framerate takes a bigger hit when you take off in the rain and effects your average resolution.
First, I strongly encourage you guys to reserve judgement once you actually see the PRO running in person on your (hopefully) 4K screen. Second, Relax! Alan Wake 2 is already showing to be a significant improvement over the base PS5 experience...which is the point. It's not to compete with some random PC spec, but to elevate the PS5. The RT reflections and sharper resolve in fidelity mode are going to be huge and noticeable upgrades. And Performance mode has higher graphical settings while doubling the output resolution, using the better reconstruction tech and having more stable 60fps performance. Seriously, what more do you expect from a $700 console? The problem isn't the PS5 PRO's performance but people's expectations!This ...which is one of a few reasons why the Alan Wake 2 Pro patch is so disappointing! Fidelity mode literally only has reflections and Performance is going to look like shit with 860p native resolution
I really wish everyone stops trying to compare the PS5 PRO to a PC because that's really missing the point. It's a PS5 Pro whose purpose is to elevate the experience of playing PS5 console games which it is clearly doing. If you already have a powerful PC that you enjoy, good for you and you probably shouldn't even be looking at a PS5 PRO. If you're primarily a console gamer that has the equipment to maximize the quality of your PS5 games, then you are the target audience for this.You aren't really doing an apples to apples comparison to conclude Pro is 3060ti power. On a 3060ti if you try to hit 1440p you'll be dropping into the 38fps even in good weather and not Monacos cramped starting grid. This is the game engine running on a 3060ti at 1440p, notice how bad the framerate is on a mundane track:
So you did get worse drops when you had a full pack of cars in front spraying. These would be even worse drops with poor raster performance.Fuck me that 1600 was there by mistake, i didn't even know lol.
And I don't see much difference when looking at it. Pro is using high or medium? We don't know at this point.
If I was playing this game I would play it in 4k with DLSS, that 1440p native is purely for testing here.
So you did get worse drops when you had a full pack of cars in front spraying. These would be even worse drops with poor raster performance.
4k with DLSS at quality mode is a 1440p native res, that would be a match for the PS5 Pro setting. In settings you can enable DRS with a minimum scale of around 75 then you will also get the equivalent DRS settings too. The DRS profile is what sets the aggressiveness of your DRS though. It isn't simply "it will be the median of your native res and minimum scale value" like you suggested it will. That's not necessarily how DRS works it depends on hitting the target fps. If Monaco is hitting 1224p even on average doesn't mean that's what it's at most of the time.
The planar reflections on the 120hz performance mode look the same as RT
RT reflections continue to be the biggest fucking waste of resources considering planar reflections have been around for decades.
Haters have been saying this since the tail end of the Xbox 360 Vs Playstation 3 comparisons.I'm just glad we're getting closer n closer to Digital Foundry analysis threads for any comparisons, face offs becoming a thing of the past.
Wasn't at all interested in getting one of these. Now I'm actually becoming more tempted as the days go by.
Very tempting. Can't find the disc drive in stock in the UK though. Won't be grabbing one unless I can get a disc drive. Most of my games are physical.
You’d have to be quite blind to not see a difference in this game.
Very tempting. Can't find the disc drive in stock in the UK though. Won't be grabbing one unless I can get a disc drive. Most of my games are physical.
That's fine, I'm not in a rush. It has probably done me a favour tbh. I'll wait for impressions or just impulse buy when the disc drive is in stock.I got one as soon as the Pro was officially announced. I mentioned to everyone in here that they should grab one if they were tempted in the slightest. I'd imagine it might take some time to find one at this point.
Yeah, you're obviously on the fence. Theres nothing wrong with waiting to see how it goes for a month or so.That's fine, I'm not in a rush. It has probably done me a favour tbh. I'll wait for impressions or just impulse buy when the disc drive is in stock.