DF: Xbone Specs/Tech Analysis: GPU 33% less powerful than PS4

They're the idiots who have run around the past 2 months shouting about 8GB DDR5 while knowing absolutely nothing about what it means, just like the idiots who went on and on about Cell in 2005/6.

They're not difficult to spot. They shout memes because it's all they know.

the problem is the other side of the fence, people shoot down *anyone* that dares to mention 8GB GDDR ram, without a moments pause to see whether they are using it correctly. There are plenty of times I've seen someone raise it as a valid point in a discussion, only to get shot down multiple times with throwaway comments.
 
the problem is the other side of the fence, people shoot down *anyone* that dares to mention 8GB GDDR ram, without a moments pause to see whether they are using it correctly. There are plenty of times I've seen someone raise it as a valid point in a discussion, only to get shot down multiple times with throwaway comments.

Let's just be grateful that the people who were claiming MS would make a last minute switch to GDDR5 are no longer here.
 
I'm not irritated at all by the inclusion of GDDR5, I'm annoyed by the rampant meme-ification of it.

On a personal level, I think it's really cool that they went that route.

It was pretty crazy after the reveal, but aren't most people bringing it up these days trying to poke fun at the PS4?

Don't see many OMZGDDR5 posts these days besides trolls.
 
I need to see multiplats. The PS3 was supposed to be a beast machine compared to the paltry and underpowered 360. The end result was the multiplats were usually inferior on PS3 and that even on exclusives, the two looked about equal. I mean, if this is that PS3 type of power that not even 1st party devs can tap into, who cares if there is 33% more of it?

its curious that even that the xbox1 reveal was after ps4,they didn't have onstage gameplay unlike sony.sony did killzone/watch dogs i expected a cod/forza demo.......

we will see on release unavoidable comparisons ofcourse.
 
It was pretty crazy after the reveal, but aren't most people bringing it up these days trying to poke fun at the PS4?

Don't see many OMZGDDR5 posts these days besides trolls.

It has definitely calmed down, but I expect there to be some level of insanity around it until these things are out in the wild.
 
Sony's new Eye camera actually has two cameras and each of their maximum resolutions is 1280x800, and you're correct that it's at 60 fps at that resolution. 640x400 resolution at 120 fps. I assume they're doing two cameras because of being better able to sense 3D objects in a space?

One of the other reasons they gave is for augmented reality. Use one camera at lower res but higher framerate for the motion detecting. Use the other camera at full resolution for what gets displayed.
 
So about the power gap, if there is one, can someone put that into lamens terms for a non-technical pleb like me? Is it really a big enough difference for framerate differences?
 
According to Adam Pollington from Xbox Australia, the Xbox One has effectively 40x the processing power of Xbox 360:

“It’s also been stated that the Xbox One is ten times more powerful than the Xbox 360, so we’re effectively 40 times greater than the Xbox 360 in terms of processing capabilities [using the cloud].

http://stevivor.com/2013/05/microsoft-xbox-australia-on-some-of-todays-lingering-xbox-one-questions/

That would be about 10 TFLOPS. So you should check your numbers, guys!
 
So about the power gap, if there is one, can someone put that into lamens terms for a non-technical pleb like me? Is it really a big enough difference for framerate differences?

yes. it's a big enough difference. they will need to either lower the resolution (most likely) on the Xbone or lower the framerate...or they can just dev with the Xbone in mind and PS4 will just plow through it...

PS4 GPU = XB1 + 50% more raw power.... that's a big difference.
 
So about the power gap, if there is one, can someone put that into lamens terms for a non-technical pleb like me? Is it really a big enough difference for framerate differences?

the simplest i can tell you is that ms announced the xboxone without mentioning the gpu.
and mention the specs for less than 1minute whie sony did a basic analysis on the specs
Xbox-Next-Gen-2013-Xbox-One-Specs-630x354.jpg

ps4-specs.jpg


the gpu is the on that works the most to make gfx on the tv so thats important if its indeed less powerful.... for example the ps3 had a weaker gpu than in the xbox360 but had a more powerfull cpu. now the cpus are the same from the same company while the xbox1 gpu is weaker than ps4 . along with some other factors,it could lead to some "interesting" version differences.
 
So about the power gap, if there is one, can someone put that into lamens terms for a non-technical pleb like me? Is it really a big enough difference for framerate differences?

possibly.

Also, as the generation progresses and engines get pushed to breaking point, there is more opportunity for PS4 to stay at eg 1080p/30 where Xbox One might start having a flakier framerate or drop resolution.
 
Both systems are disappointing IMO, just the Xbone is more disappointing.

Not sure why some here are making such a big deal about the GPU gap when it's smaller than what we saw between the GC and xbox while many thought those two were even in performance.

The hypocrites on these boards are a funny bunch. I guess no one on GAF liked the PS2, right?

Right, the Xbone came out 18 months before and had all the exclusives. Same situation.

Some devs will definitely aim for parity, but even the best examples of parity this gen had differences

I actually can imagine situations where Sony have devs put more effort in the PS4 version to get "best" status visually. I remember MS did this on the original Xbox, games like Madden had that bit of extra graphical polish on Xbox

I wouldn´t bet on them pushing parity if it means getting embarrassed next to the first party titles. Only EA would do such thing. Hard to believe they would leave resources unused.

In a word, yes. Not corruption but you'd have to try very hard to make the PS4 version worse. They both use the exact same shit, PS4 has more/better quality. It'd be like asking if a game on a 580GTX would run better than on a Titan.

That´s actually a good comparision, that people just refuse to see.

Anyone who thinks there will be some multiplatform games that run at 60fps on PS4 compared to 30fps on the Xbox are seriously deluded, i'll bet anything on the fact that it simply won't happen, the power difference isn't big enough for that.

It´s not? It´s the first time we have a situation like this, same archtecture but different specs. It should be easy to enhance and improve things.

They're the idiots who have run around the past 2 months shouting about 8GB DDR5 while knowing absolutely nothing about what it means, just like the idiots who went on and on about Cell in 2005/6.



They're not difficult to spot. They shout memes because it's all they know.

But GDDR ram is a proven thing, it´s something everyone knows it´s best suited for games. Cell had a lot of PR, and people overestimated because nobody knew what it was. It´s not like Sony went to Rambus and developed GDDR ram, and then touted as the next big thing. They are using top notch stuff already avaliable.

So about the power gap, if there is one, can someone put that into lamens terms for a non-technical pleb like me? Is it really a big enough difference for framerate differences?

IF?

This isn´t console wars stuff, just cold hard facts that need to be discussed by devs. It´s far from anything remotely close to a subjective argument.
 
Gemüsepizza;58872221 said:
According to Adam Pollington from Xbox Australia, the Xbox One has effectively 40x the processing power of Xbox 360:



http://stevivor.com/2013/05/microsoft-xbox-australia-on-some-of-todays-lingering-xbox-one-questions/

That would be about 10 TFLOPS. So you should check your numbers, guys!

There's that nebulous cloud thing again. Someone at Microsoft should tell their talking heads that "the cloud" isn't going to magically help Xbox One's around the world calculate some sick graphics on level 6.
 
GPUs are less sensitive to latency than CPUs!

The fact you did not know this give you no right to abuse people!

No shit. There's a reason I said GPU maker. Please don't tell me CPU is top priority in consoles now, especially considering the Jaguar CPUs in these boxes.
 
1.5 always rounds to 2 never 1

When it comes to actual measurements and percent differences, rounding with that large of an error is unacceptable and provides inaccurate results. Honestly not trying to defend the bone or anything, but this sounds like an attempt to justify the hyperbolic statement that the ps4 is twice as powerful, when that is not what is being shown.
 
I asked before but no one answered me :(

It's knows that PS4 has a secondary processor dedicated to the OS/recording/sharing functions, but what about the XBone? Because if it doesn't, that also means at least one, but possibly two of the 8 cpu cores won't be available for games, isn't it?
 
When it comes to actual measurements and percent differences, rounding with that large of an error is unacceptable and provides inaccurate results. Honestly not trying to defend the bone or anything, but this sounds like an attempt to justify the hyperbolic statement that the ps4 is twice as powerful, when that is not what is being shown.
There's really no need to defend your argument- anyone who hates logic is an idiot.
 
So does this mean Playstation will get the superior version of most multiplatform games this generation?

I have to wonder if M$ will moneyhat developers to intentionally gimp PS4 game versions just to maintain parity.
 
I asked before but no one answered me :(

It's knows that PS4 has a secondary processor dedicated to the OS/recording/sharing functions, but what about the XBone? Because if it doesn't, that also means at least one, but possibly two of the 8 cpu cores won't be available for games, isn't it?

That's just an embedded ARM processor to maintain background downloads and stuff. I doubt it's powerful enough to run the main PS4 OS and I fully expect at least one core out of the 8 reserved for that task.
 
So does this mean Playstation will get the superior version of most multiplatform games this generation?

I have to wonder if M$ will moneyhat developers to intentionally gimp PS4 game versions just to maintain parity.

The logical assumption is that yes, multiplats should either look better or run better on the PS4. They share a core arcitecture and the PS4 has more faster RAM and a larger GPU. A PS4 port running worse than a XBONE port is in my view unlikely.

As for MS paying devs not to go better on PS4, I don't see it happening. MS are backing away from Indies at the same time as Sony are throwing flowers and chocolates at them and they are the ones who could be put under pressure.

The likes of Activision and EA won't be beholden to MS like that. They weren't beholden to Sony during the Xbox/PS2 era so I don't understand why it is expected now. Devs and pubs want their game to stand out, only using 66% of the PS4 while others use 100% would be silly.
 
Wow can't believe the PS4 is twice as powerful as Xbone. Incredible.

No, it's 1.5x as powerful as far as raw GPU shader pwer, this may not tell the full story of the differences though. You could speculate and argue that the smaller OS footprint making more RAM available to games, and the higher bandwidth RAM, combinded with the fact it has twice the ROPs could effectivily make the system 2x as powerful in real world terms. Not to mention all the customizations Sony has done for compute. We don't know if MS has done anything similar, although they haven't really mentioned or emphasized and customizations like Sony did, so I'm thinking no.
 
Gemüsepizza;58916181 said:
I have just read in this thread that devs can only access 90% of the GPU ressources on the Xbox One (=1.107 TFLOPS for games). If PS4 doesn't reserve a noticable, similar amount, the PS4 would have ~66% more GPU power instead of 50%.

http://kotaku.com/the-five-possible-states-of-xbox-one-games-are-strangel-509597078
Holy shit. Are they using the GPU for extra compute functions for the OS or something?

Also, do we know if XBO has the same compute efficiency tweaks as PS4? Those are really impressive and could also have a bearing once GPU accelerated compute becomes common.
 
Let's recap. Most devs love ps4, many devs unhappy with xbox one. Ps4 focused on games, xbox one focused on TV???. Probable result: Ps4 will dominate next gen gaming IMO
 
Will this be a first that PS4 games look an run better than the xbox one does? Last generation the 360 pretty much ran all games better than the PS3.

Because of The similarities in architecture I very much doubt either console will have a problem performance wise in the same manner as this generation. It was never the consoles themselves that was the problem, rather the middleware favoured the strengths of the 360 over the PS3.

However like this generation im expecting exclusives on ps3 to blow away XB1 ones even more than than PS3 ones do 360.
 
The logical assumption is that yes, multiplats should either look better or run better on the PS4. They share a core arcitecture and the PS4 has more faster RAM and a larger GPU. A PS4 port running worse than a XBONE port is in my view unlikely.

As for MS paying devs not to go better on PS4, I don't see it happening. MS are backing away from Indies at the same time as Sony are throwing flowers and chocolates at them and they are the ones who could be put under pressure.

The likes of Activision and EA won't be beholden to MS like that. They weren't beholden to Sony during the Xbox/PS2 era so I don't understand why it is expected now. Devs and pubs want their game to stand out, only using 66% of the PS4 while others use 100% would be silly.

I hope you are right, but somehow I have to wonder if a lot of big devs will not fully exploit and harness the PS4's power, because they are too timid to risk infuriating M$ with inferior Xbox One versions of their titles.
 
I'm very much looking forward to hearing everything Sony and Microsoft have not told us yet. They are obviously saving the best for E3.

Even though it may seem that MS dropped the ball on nextgen, one thing worries me. MS is normally very strategic and clever bunch that knows how to promote their products. This time Sony is a much bigger threat than ever before (Very easy to code for and 50-66% more powerful than Xbox One), and MS did not seem to care about challenging Sony on any front. They just focused on TV and multimedia features instead...and some games. What are they not telling us???

I simply can't believe that MS is this stupid, and simply handing next gen over to Sony. MS is hiding something, i'm sure of it... but what? (Then again, they did fumble windows 8)

Sony also seems to keeping secrets. Why did they not show the box? What would we have noticed that they want to keep secret until E3?

Riddles in the dark...
 
I'm very much looking forward to hearing everything Sony and Microsoft have not told us yet. They are obviously saving the best for E3.

Even though it may seem that MS dropped the ball on nextgen, one thing worries me. MS is normally very strategic and clever bunch that knows how to promote their products. This time Sony is a much bigger threat than ever before (Very easy to code for and 50-66% more powerful than Xbox One), and MS did not seem to care about challenging Sony on any front. They just focused on TV and multimedia features instead...and some games. What are they not telling us???

I simply can't believe that MS is this stupid, and simply handing next gen over to Sony. MS is hiding something, i'm sure of it... but what?

Sony also seems to keeping secrets. Why did they not show the box? What would we have noticed that they want to keep secret until E3?

Riddles in the dark...

Not telling you :

• You have to pay fee to play a game that has already been played on another persons Xbox Live Account. Not only affects retail but rental services.

•Won't work without a Internet connection. When Aaron Greenberg was asked on GamerTag Radio about this, especially those who cannot connect to the Internet such as military guys on ships etc "Better off with a 360"
 
MS is gready yes, but are they this stupid? They seem to have alienated their Formerly loyal custommers (hardcore Gamers, who use a games console to ... wait for it ... PLAY GAMES) and dissapointed many indiedevs. They should know better...
 
I hope you are right, but somehow I have to wonder if a lot of big devs will not fully exploit and harness the PS4's power, because they are too timid to risk infuriating M$ with inferior Xbox One versions of their titles.

I think this is going to shake out only after 6 to 12 months of sales. If XBone is running away with marketshare and software sales, the PS4 version will get little love (low impact enhancements that take up little time to implement).

If the platforms are very close or if PS4 is ahead, then I suspect there will be more incentive for publishers to make their PS4 titles stand out and the difference between the same 3rd party titles between platforms will get larger.
 
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