Don't suppose anyone is up for some power leveling sometime? Wife and I really want to start playing again but the thought of going 1-70 again after we just did it the long way just keeps killing our motivation and we just play HotS instead. Already in the NA GAF clan (same name), and if not, no biggie.
Don't suppose anyone is up for some power leveling sometime? Wife and I really want to start playing again but the thought of going 1-70 again after we just did it the long way just keeps killing our motivation and we just play HotS instead. Already in the NA GAF clan (same name), and if not, no biggie.
Had a lot of awesome runs with the good folks of the EU Clan - represent! Plenty Vaults, GRs, loot without end. More to come.
Insane stuff. Doing GRs with 3 DHs was kinda frustrating. Hard to keep up with your mobility. But I got the hang of it by the end. Soon, we'll be farming 75 and 80. BELIEVE
Another noob question...do cubed legendaries carry over from the season?
Cubed a calamity and worried I'll have to find another.
Starting a new season is close to the same as starting a new account. You will have nothing from non-seasonal content; your artisans will be rank 1, your stash tabs will need to be purchased, etc. You won't even have the Kanai's Cube at first.
Ok, but the things I do 'in season' will go to my non season right?
Like I learned from here that after season is over everything carries over, does this include things I've cubed with my season toon?
Sorry if these are dumb as fuck questions, just don't wanna fuck anything up ya know.
Ah, I see. I'm pretty sure the items you extract into your Kanai's Cube during season do get transferred over to non-season once the season ends, but I've honestly never checked. Everything else from your inventory and stash will show up in your non-seasonal mailbox, other than gold which just gets added to your non-seasonal total.
Cube powers will transfer to non-season.
Is this game worth jumping into on the PS4? I have no experience with the series but looking for something to kill time until the Fall.
Thank you.
Is this game worth jumping into on the PS4? I have no experience with the series but looking for something to kill time until the Fall.
Thank you.
I feel like necro just doesnt't click for me.
Mages live so briefly that I'm never getting the full benefit of that Rathma set. And between trying to top off my mages and clicking corpse explosion over and over, my hands feel so strained.
Does necro have a more.. relaxed build?
You could go for an Inarius build. Inarius is the weakest of the Necro's builds (ever since the Mirinae gem glitch was fixed), but it's also the easiest to play.
If you don't mind kiting a lot and only attacking elite packs, there's also the Trag'Oul build. This is the strongest Necro build as of now (though Rathma might overtake it at some point), and the strongest build in the game for GR pushing. Even stronger that the lightning wizard build that used to reign supreme. People have cleared GR110+ with Trag'Oul. The playstyle isn't for everybody, but at least it doesn't rely on summons at all.
Back to Rathma, do you have all the gear required for that build? Once you get Circle of Nailuj, the skeletal mages become much more manageable. That ring makes 2 mages spawn instead of one for every cast, and it makes them last 4 more seconds. Also, keep in mind that you only need 4 mages (not 10) at all times to get the full damage bonus of the 6-piece set. Each mages gives you a 625% boost, up to 2,500%. That means that any mage beyond the first 4 will be another source of damage, sure, but it won't give you another damage boost. So, with the Nailuj ring, you only need to cast the spell twice every so often to be at full power.
I'll be playing Witch Doctor this season. Never really tried the class before, so this should be good fun.
I've yet to get that Circle of Nailuj. :/
You'll get it eventually. Play with other necro players in the GAF clan. Are you EU? We can carry you.
You could go for an Inarius build. Inarius is the weakest of the Necro's builds (ever since the Mirinae gem glitch was fixed), but it's also the easiest to play.
If you don't mind kiting a lot and only attacking elite packs, there's also the Trag'Oul build. This is the strongest Necro build as of now (though Rathma might overtake it at some point), and the strongest build in the game for GR pushing. Even stronger that the lightning wizard build that used to reign supreme. People have cleared GR110+ with Trag'Oul. The playstyle isn't for everybody, but at least it doesn't rely on summons at all.
Back to Rathma, do you have all the gear required for that build? Once you get Circle of Nailuj, the skeletal mages become much more manageable. That ring makes 2 mages spawn instead of one for every cast, and it makes them last 4 more seconds. Also, keep in mind that you only need 4 mages (not 10) at all times to get the full damage bonus of the 6-piece set. Each mages gives you a 625% boost, up to 2,500%. That means that any mage beyond the first 4 will be another source of damage, sure, but it won't give you another damage boost. So, with the Nailuj ring, you only need to cast the spell twice every so often to be at full power.
this is my first time playing the class too.
i'm used to getting into the fights and dealing the damage myself but with the witch doctor it feels like i'm controlling creatures to do all the damage. took me a bit to get used to not running straight up to the enemies.
i'm still trying to figure out all the skills. i was getting totally wrecked at first and had to go down to Hard but now i've kinda found my footing especially now i've not got empty gear slots.
My 1st season event and also gone Witch Doctor. I also had to go down to hard difficulty but now just starting to get the damage output that i could push it higher.
I'm using:
Gargantuan (Humongoid)
Zombie Dogs (Burning Dogs)
Acid Cloud (Acid Rain)
Spirit Walk (Healing Journey)
Fire Bomb (Ghost Bomb)
Grasp of the Dead (Groping Eels)
Still only lvl63 so still using different builds
Hey, guys.
I went Witch Doctor, this Season, for a change of pace, and because I liked the look of the 2,4 and 6 piece bonuses, as far as leveling fresh.
Now then, the crux of my post: What would be the best thing to ReRoll off of a Short Man's Finger (I know, I know - I suck for having one. My SMF has: 494 INT, 7% IAS, 26% CHD, and 6% RCR. Also, a general guide for what stats to keep and what to reroll would be greatly appreciated. Thanks, guys!Tall man just dropped too
Hey, guys.
I went Witch Doctor, this Season, for a change of pace, and because I liked the look of the 2,4 and 6 piece bonuses, as far as leveling fresh.
Now then, the crux of my post: What would be the best thing to ReRoll off of a Short Man's Finger (I know, I know - I suck for having one. My SMF has: 494 INT, 7% IAS, 26% CHD, and 6% RCR. Also, a general guide for what stats to keep and what to reroll would be greatly appreciated. Thanks, guys!Tall man just dropped too
https://www.icy-veins.com/d3/witch-doctor-leveling-and-fresh-70-guide-patch-2-6-season-11
Look in Section 8 - Stat Priorities.
For rings, you want to focus on:
1. Socket
2. Crit Chance
3. Crit Damage
4. Intelligence
I'd roll RCR to get a socket
Speaking of RCR, has there ever been a build to actually use it well enough to actually call for it? Maybe a channeling heavy build?
Usually for me, seeing RCR is almost a benefit because I don't have to spend another second deciding what to reroll.
Over paragon 400 and still no ramalonadingdongerthingy.. Frustrating. Friend I play with on X1 has 3 and is lower paragon them me. ANy one else on X1? Been farming t13 rifts for deaths breath and need to do some split bounties as well.
Speaking of RCR, has there ever been a build to actually use it well enough to actually call for it? Maybe a channeling heavy build?
Usually for me, seeing RCR is almost a benefit because I don't have to spend another second deciding what to reroll.
LoN LTK needs around 40% sheet RCR to function well.
Two questions about Kanai's cube;
1) Can you upgrade an item's item level? For example can I take an item that dropped on Hard and upgrade it's stats and damage?
2) What does the change set item option do? I can't remember what the exact wording of the option is.
Two questions about Kanai's cube;
1) Can you upgrade an item's item level? For example can I take an item that dropped on Hard and upgrade it's stats and damage?
2) What does the change set item option do? I can't remember what the exact wording of the option is.
I'll go for the avarice conquest.
It used to need 100 T10 bounty caches.
Will it work with 50 of the new T10 bounty caches?
I feel like necro just doesnt't click for me.
Mages live so briefly that I'm never getting the full benefit of that Rathma set. And between trying to top off my mages and clicking corpse explosion over and over, my hands feel so strained.
Does necro have a more.. relaxed build?
I've yet to get that Circle of Nailuj. :/
Two questions about Kanai's cube;
1) Can you upgrade an item's item level? For example can I take an item that dropped on Hard and upgrade it's stats and damage?
2) What does the change set item option do? I can't remember what the exact wording of the option is.
2 was answered in the post above. As for 1, you can upgrade rares into legendaries (or possibly set items), but you can't take an item level 33 item and turn it into an item level 70 one.
Seriously, fuck Perdition as a Witch Doctor. I'm so tired of this cheap piece of shit. "Oh, he has a tell", "Oh, stay close" people say, yet it doesn't matter. If you stay close, you get hit by his discs when he tosses them and you die. If you move when it looks like he's about to telekill you, doesn't matter. You die. The only thing that works to avoid it is Spirit Walk, which has a longer cooldown than what he does with his moves. He's the single biggest obstacle to GR progression for me too. Slog through the highest GR, making a good time only to chain die until the timer runs out because once he kills you, your stacks of Soul Harvest (aka your main source of defense) is totally gone, and unless you wait for Spirit Walk to be up before reviving, he will just chain one shot you into oblivion.
Make a level 11 Necro alt and use it to gamble. Level 11 is when the ring appears, and there's only one other legendary ring that you can gamble at that level. While the stats might be garbage for a level 70, if you cube it, you get the full benefit of the legendary ability. You can actually use the same tactic for other class specific items that you know you'll more than likely be using from the cube anyway. Just stop leveling the alt at the exact level the item first appears and your chance to get it is much higher. I ended up getting the Wisdom of Kalan, Grasps of Essence, Julian's Ring and Corpsewhisper Pauldrons relatively easy. I also would never actually wear any of them, so it doesn't matter that they are all low level.
http://d3planner.com/game/kadala
OK, I'm back.
Can someone power level me? my new seasonal necro needs some love