Orbital2060
Member
Fireside chat coming up later
11 a.m PDT
11 a.m PDT
Fireside chat coming up later
11 a.m PDT
It's basically the only powerful debuff with the chance to augment its power.hot take : vulnerable damage was a mistake. it shouldn't exist imo
It's not a hot take imo but the issue is the formula for damage making it a multiplier so even with the nerf it stays mandatoryhot take : vulnerable damage was a mistake. it shouldn't exist imo
Playing with strangers was awful in D3 honestlyMatchmaking, please. Immortal is doing it already. Just dont make it mandatory at higher tiers.
I was thinking of dungeons mainly. I forgot to say. In Immortal (and Im not advocating the games mtx features) you can click on the dungeon entrance and choose to matchmake. Or go in solo. For campaign and farming stuff I dont mind using LFG tool or play with friends.Playing with strangers was awful in D3 honestly
This is pretty sad, but IMO people are overreacting to a bad patch. Devs mess up sometimes, not the end of the world. They're on it, they'll fix it. Game is still fun as is I think for most players.
People were not unhappy about the patch alone. It was more around how everything shook out. Patch notes should have been shared earlier given the nerfs. A test realm/PTR could have been set up so those who enjoy the theorycrafting side can come in and show how the changes impact the numbers before it goes live. None of this is particularly difficult and has been done in other Diablo and Blizzard games. It is time consuming and this is the part that surprised me. Having season 1 start weeks after launch made me think they had this all planned with some kind of road to season 1 thing. Instead we got a surprising set of patch notes right before they made a bunch of nerfs right before the long term content flywheel got released. Many of their responses show that even the devs understand that it is not just a bad patch and more around setting correct expectations with opportunities for community feedback before things go live.This is pretty sad, but IMO people are overreacting to a bad patch. Devs mess up sometimes, not the end of the world. They're on it, they'll fix it. Game is still fun as is I think for most players.
The good news for them is that there wouldn't be an uproar if people didnt' care.
It's not only that, some primary problems of the game are being largely ignored in favour of some nerfs to some classes and some other changes that are largely useless...This is pretty sad, but IMO people are overreacting to a bad patch. Devs mess up sometimes, not the end of the world. They're on it, they'll fix it. Game is still fun as is I think for most players.
The good news for them is that there wouldn't be an uproar if people didnt' care.
Is levelling fast? I'm like almost 25 and only played it like a few hours. Did the campaign really slow the process down that much? Or is it just cos I've been used to grinding to 90 really slowly?
So when a season drops it runs in another realm. This is because the entire mechanics usually change that need to be kept seperate from the eternal realm. Its kind of like a gameplay mod on top of the base game. This season its essentially replacing gems with these 'hearts'.So do I have this correct? In order to participate in the battle pass system D4 has, I need to create a whole new character for the season? All unlocked items will also become available to my "normal" characters as well? What happens to the season character at the end?
Also I bought the digital one that gave a battle pass, is that automatically for season 1 or can I choose? This is all bloody confusing.
“Associate game director Joe Piepiora went on to explain some of Blizzard's thinking behind the patch. The goal was to slow down builds that were "blasting through content"—which is fun, Piepiora admitted—to keep any one stat, particularly cooldown reduction and vulnerable, from dwarfing the effectiveness of all the others.”This is pretty sad, but IMO people are overreacting to a bad patch. Devs mess up sometimes, not the end of the world. They're on it, they'll fix it. Game is still fun as is I think for most players.
The good news for them is that there wouldn't be an uproar if people didnt' care.
So does this mean I have restart the charecter for every season or is this just a one time thing?
Immediate?It all sounds very nice to me! Like the immediate inventory increases and eventual additional content and leaderboards are fun too, though I'm not competitive in them.
“Associate game director Joe Piepiora went on to explain some of Blizzard's thinking behind the patch. The goal was to slow down builds that were "blasting through content"—which is fun, Piepiora admitted—to keep any one stat, particularly cooldown reduction and vulnerable, from dwarfing the effectiveness of all the others.”
The problem that irks me is yet another evidence of the business model, GaaS, nastily affecting the game design… they know they are not prioritising fun but game engagement which is another trait that games built on engagement (all the ones where the money is meant to be made post download) share. Fun is not the most important thing anymore…
They will patch the patch, but they will NOT roll it back.
I made 3 season characters for D3 and then just played eternal.
I doubt most players would even bother to make more than 1 seasonal character.
I understand they want to incentivize players to start a seasonal character but most players don't want to restart every 3 months, especially the casual ones.
So considering that they clearly want to sell the season pass to players, it's odd that they're ready to leave so many players out of the season pass pool who are still playing their lv.60+ eternal characters.
I made 3 season characters for D3 and then just played eternal.
I doubt most players would even bother to make more than 1 seasonal character.
I understand they want to incentivize players to start a seasonal character but most players don't want to restart every 3 months, especially the casual ones.
So considering that they clearly want to sell the season pass to players, it's odd that they're ready to leave so many players out of the season pass pool who are still playing their lv.60+ eternal characters.
It's an incentive for those wanting to reroll class but have a slightly different/fresh levelling experience rather than grind the same content with the same meta.
You don't need to participate unless you want the battle pass season cosmetics - which is a bit shitty (will they come to the store in the future?)
That’s where you messed up. Do 1 toon at a time and save a build your interested for seasons. I did barb and now have a necro in seasons. The barb is 70 I’m loving the necro in seasons. People burn themselves out, just pace yourself.Yeah, I’m not doing that. I have two level 55+ characters. I’m done with that warily game shit.
I will praise them WHEN it gets fixed. Not before. Trust is earned. Not given.This is pretty sad, but IMO people are overreacting to a bad patch. Devs mess up sometimes, not the end of the world. They're on it, they'll fix it. Game is still fun as is I think for most players.
The good news for them is that there wouldn't be an uproar if people didnt' care.
Yea, I plan on doing a different class each season, and then if I'm still even playing by the end of that just doing either OP or wacky as fuck builds each season.That’s where you messed up. Do 1 toon at a time and save a build your interested for seasons. I did barb and now have a necro in seasons. The barb is 70 I’m loving the necro in seasons. People burn themselves out, just pace yourself.
I get that. Not the games fault. My play style just isn’t suited for this game. Kind of like how I kept wanting to make FF16 an RPG, when it’s not.That’s where you messed up. Do 1 toon at a time and save a build your interested for seasons. I did barb and now have a necro in seasons. The barb is 70 I’m loving the necro in seasons. People burn themselves out, just pace yourself.
Right, thanks for that breakdown as it was incredibly informative. I never lasted long enough for D3 seasons so was super confused.So when a season drops it runs in another realm. This is because the entire mechanics usually change that need to be kept seperate from the eternal realm. Its kind of like a gameplay mod on top of the base game. This season its essentially replacing gems with these 'hearts'.
Any non-seasonal characters are created in the eternal realm. That is the base game and stays as normal.
At the end of the season, your seasonal character will transfer to the eternal realm and the seasonal realm will be closed. Any season specific items (like hearts) will be remove from your character. In this case we expect all the sockets to return to standard. You can then log into the eternal realm and keep playing the character as per normal.
You can redeem the battle pass now or wait for season pass 2. Although just be aware the button on the season tab will just activate it when you click it.
The Battle Pass has progression linked to the current season so won't run on the eternal realm. Some things like cosmetics will transfer back to the eternal realm. I don't think aspects will merge down into your codex if not acquired in the eternal realm tho
Right, thanks for that breakdown as it was incredibly informative. I never lasted long enough for D3 seasons so was super confused.
I'm not sure if I can be bothered playing through the game more than once, already struggling to find time as is with one character at level 25. That would mean you'd have to run the whole story again wouldn't it? If that's the case, I'm sorry but no thank you because I don't see that being replayable at all.
It's just super weird of a system, because it is clear they want to sell battle pass monetisation but this just makes people not want to participate more. At least in my view it does, can't be bothered restarting every three months.
Right, well the skip is good to hear as that was half my complaint/issue with the design. That your character comes over is pretty good too. I'm still barely into the story so I think skipping this season and using my freebie for next one is the ticket. I barely have time as is anyway.You can skip the campaign, so you get right to the fun stuff from the start.
And it's not restarting every three months, it's getting that fresh hit of gameplay. It's not like you're simply playing the same exact build every season. I mean you could, but what's the point? There's 5 classes and at least 15 drastically different ways to build them (a lot more but 3 pretty major branches per class). So right there you have 15 seasons covered without even considering all the crazy modifiers they bring to the game in seasons. And new classes from the expansions.
WT2, since to access WT3 you need to have cleared the campaign on a per-realm basis and then clear the Cathedral of Light Capstone Dungeon in WT2 on a per-character basis.Just finished the main campaign last night. If I want to start over in seasons, would I start back at WT2 or can I go to WT3?