kunnikuman
Neo Member
It's upscaled and not 60fps.Mostly technical difference, like PS4 being 1080p/60fps.
There was something about the online being different as well.
It's upscaled and not 60fps.Mostly technical difference, like PS4 being 1080p/60fps.
There was something about the online being different as well.
As a person who never got to play a digimon game, what is the difference between the digimon story games and the digimon world series?
?It's not 60fps.
People with the Chinese version also said it isn't.Digimon World has been all over the place. It used to be the name of any mainline game that came out. (1 was a virtual pet type thing, 2 and 3 were turn-based rpgs, 4 was a hack-and-slash).
Recently, they have been using it to refer to the virtual pet ala Digimon World 1 type of gameplay.
Digimon Story started on the DS (called Digimon World DS in the West). They are all turn-based JRPGs.
?
People with the Chinese version say it is.
The load times are literally geological. But the digivolution system and variety were great
https://youtu.be/YbvgNZshlfY?t=4649
Context:This week's bet for Gametrailer's GT Time stars Cyber Sleuth~
So Hyped!!!
Please Kyle live stream the game for next week please!!!
It's upscaled and not 60fps.
People with the Chinese version also said it isn't.
It was same with SAO HF, the trailers and gameplay released were 60fps. The game wasn't. They never said it is 60fps so it won't be 60fps.You sure? All the PS4 trailers I saw looked pretty butter smooth.
It is as good as the one you got from.Do you have a professional source? Otherwise, we'll have wait and see, because he said, she said on the internet won't go anywhere.
In any case, it is obvious from gameplay and trailers that it runs at a higher frame rate, even if not 60 fps.
It is as good as the one you got from.
upscaled from what?It's upscaled and not 60fps.
Vita, he's not talking about upscaled resolution but assets and textures.upscaled from what?
It's still rendering at 1080p.Vita, he's not talking about upscaled resolution but assets and textures.
The game looks bad on PS4.
Nice Xbone launch spin.It's still rendering at 1080p.
I know you've been trying to convince everyone how bad it looks, but let's not spread misinformation.
Are you kidding me? The Xbox situation is completely different. The resolution of the game is 1080p and that's it. It has nothing to do with the assets.Nice Xbone launch spin.
You can render psp games at 1080p but it's not like those textures won't look like shitty upscales.
I was alluding to the fact that you're trying to spin positively the fact that it's 1080p when we weren't even talking about resolution.Are you kidding me? The Xbox situation is completely different.
Whatever, keep on shitposting
The conversation wasI was alluding to the fact that you're trying to spin positively the fact that it's 1080p when we weren't even talking about resolution.
"Hey, this game has no AF and the draw distance is shit."
"It's still rendering at 1080p."
You were the only one that mentioned that shit. They were just talking about resolution and framerate.I was alluding to the fact that you're trying to spin positively the fact that it's 1080p when we weren't even talking about resolution.
"Hey, this game has no AF and the draw distance is shit."
"It's still rendering at 1080p."
I never said it wasn't 1080p. I answered no to 60fps at first and added it in. Im not wrong that it's using upscaled assets.The conversation was
"It's 1080p60"
"no its upscaled (i.e. not 1080p) and not 60fps"
how am I spinning anything by correcting that? The conversation was about rendering resolution. You brought in the textures.
Spinning against my post, not kunnikuman's. Well, whatever, that's not important.The conversation was
"It's 1080p60"
"no its upscaled (i.e. not 1080p) and not 60fps"
how am I spinning anything by correcting that? The conversation was about rendering resolution. You brought in the textures.
He was talking about that, trust me.You were the only one that mentioned that shit. They were just talking about resolution and framerate.
It does look good on a Vita at its original res and with that pixel density. When you reuse everything and stretch it to 1080p without adding anything to make up for it, it stops looking good. It doesn't look awful, I'll give you that. There are way worse looking games.The game certainly does not look "bad" on ps4 since the game already stood out as a particularly nice looking vita game.
when is the OT coming out? I already preorderd my copy last month.
It's pretty clear that you don't understand what rendering resolution isSpinning against my post, not kunnikuman's. Well, whatever, that's not important.
I was just pointing out what he meant with "upscaled" since being 1080p was brought up as a positive again the Vita version when, in this case, is just a number and not indicative of better quality,
You're still missing the point. The game does not benefit from running at a higher resolution when you don't translate everything else to be suitable for that resolution.It's pretty clear that you don't understand what rendering resolution is
It's not "just a number"
every game does benefit from higher rendering resolution. It has nothing to do with assets.You're still missing the point. The game does not benefit from running at a higher resolution when you don't translate everything else to be suitable for that resolution.
when is the OT coming out? I already preorderd my copy last month.
I hope its in 1080p when its posted.
You're still missing the point. The game does not benefit from running at a higher resolution when you don't translate everything else to be suitable for that resolution.
Isn't that kind of problematic considering Digimon is a kids property?
This can't be more wrong.You're still missing the point. The game does not benefit from running at a higher resolution when you don't translate everything else to be suitable for that resolution.
Those pc ports don't use textures ripped off a game that runs at 960x544, with 128mb of VRAM and you can also enable AA and a lot of other tweaks.every game does benefit from higher rendering resolution. It has nothing to do with assets.
That's why everyone goes insane when PC ports are locked at 1080p.
That still looks a lot better than the vita version.Those pc ports don't use textures ripped off a game that runs at 960x544, with 128mb of VRAM and you can also enable AA and a lot of other tweaks.
This is how it looks on PS4. The models looks aliased because you're playing on a big screen and the ppi are, well, not high since you're on a tv and the textures look like that because they're upscaled.
On a Vita, even if you don't have AA, the high(er) ppi mitigate most of it.
If that screenshot is supposed to prove your point that it looks bad on PS4, than it failed miserably.Those pc ports don't use textures ripped off a game that runs at 960x544, with 128mb of VRAM and you can also enable AA and a lot of other tweaks.
This is how it looks on PS4. The models looks aliased because you're playing on a big screen and the ppi are, well, not high since you're on a tv and the textures look like that because they're upscaled.
On a Vita, even if you don't have AA, the high(er) ppi mitigate most of it.
No it doesn't and you wouldn't say that if you looked at it running on an actual Vita instead of screenshots you're looking at on your screen.That still looks a lot better than the vita version.
If you have no standards, sure. Those textures are embarrassingly bad.If that screenshot is supposed to prove your point that it looks bad on PS4, than it failed miserably.
Sorry dude. I think you're alone here.No it doesn't and you wouldn't say that if you looked at it running on an actual Vita instead of screenshots you're looking at on your screen.
If you have no standards, sure. Those textures are embarrassingly bad.
That still looks a lot better than the vita version.
Seriously, I have no idea what Prelude is trying to prove here.If that screenshot is supposed to prove your point that it looks bad on PS4, than it failed miserably.
They're exactly the same texturesIf you have no standards, sure. Those textures are embarrassingly bad.
I mean, opinions and all that, but I really do not see what you are talking about. There is clearly an enhancement to the visuals from the higher resolution. Sure that doesn't change the origins of the textures but it's not like they are worse textures than the vita version?No it doesn't and you wouldn't say that if you looked at it running on an actual Vita instead of screenshots you're looking at on your screen.
If you have no standards, sure. Those textures are embarrassingly bad.
No it doesn't and you wouldn't say that if you looked at it running on an actual Vita instead of screenshots you're looking at on your screen.
If you have no standards, sure. Those textures are embarrassingly bad.
Yeah Vita games on the PSTV look actually pretty decent, it's impossible for the PS4 one to look worseI played my JP version using my Vita TV and looked just fine, I'm pretty sure the PS4 version will look even better then that so i'll be fine with however it looks.
I think this game may have murdered his entire family.Oh Prelude's posts, wow..
Are there any screenshots taken from the PS4 and Vita for a direct comparison? I'll view each shot on their respective device.
Are there any screenshots taken from the PS4 and Vita for a direct comparison? I'll view each shot on their respective device.
Vita - http://i.imgur.com/mS9lz0p.jpg
PS4- http://i.imgur.com/KEOGxUb.png
V - http://i.imgur.com/wohrZ0U.jpg
P - http://i.imgur.com/tf0iwBT.png
V - http://i.imgur.com/Y2Uk2rz.jpg
P- http://i.imgur.com/5a5urXt.png
V - http://i.imgur.com/wLPgtNN.jpg
P - http://i.imgur.com/UyqM2Hj.png
From this thread: http://www.gamefaqs.com/boards/757436-digimon-story-cyber-sleuth/73021413/839660899
Yeah, no. There's a defence force for everything and I jumped right into it.Sorry dude. I think you're alone here.
Are you doing it on purpose? Because that's exactly why they look terrible on PS4.They're exactly the same textures
Well memed but if you think about it a little you'll see why looking at PS4 screens on a monitor is representative but it isn't for Vita screens. (hint:Well, I used the Logical Fallacy Ref on the NPD thread. I guess this is a great opportunity to do it here, too, so congrats Prelude.!!
Vita - http://i.imgur.com/mS9lz0p.jpg
PS4- http://i.imgur.com/KEOGxUb.png
V - http://i.imgur.com/wohrZ0U.jpg
P - http://i.imgur.com/tf0iwBT.png
V - http://i.imgur.com/Y2Uk2rz.jpg
P- http://i.imgur.com/5a5urXt.png
V - http://i.imgur.com/wLPgtNN.jpg
P - http://i.imgur.com/UyqM2Hj.png
Keep in mind that Vita screenshots suffer from compression though.
From this thread: http://www.gamefaqs.com/boards/757436-digimon-story-cyber-sleuth/73021413/839660899