Ya know, I would say that Resident Evil 6 actually comes damn close to offering the most impressive cutscenes. The faces are a bit more stylized than Halo 4, but the level of detail is very high. The thing that elevates them for me is some of the impressive post processing effects I've seen. Love or hate the game, the cutscenes are very impressive to behold. A lot of people even believed them to be pre-rendered scenes (even suggesting that it was disappointing that Capcom used pre-rendered scenes) despite the fact that 99% of them are realtime.
The faces of Halo 4 are definitely among if not THE best I've seen.
Artifacts in those shots come from shot compression, by the way. I wasn't even convinced they were realtime at first either, but after close examination and comparison between the two versions, it's clear that they are (there are minor rendering differences present between the two). When the PC version is released it will become even more clear.
The faces of Halo 4 are definitely among if not THE best I've seen.
Artifacts in those shots come from shot compression, by the way. I wasn't even convinced they were realtime at first either, but after close examination and comparison between the two versions, it's clear that they are (there are minor rendering differences present between the two). When the PC version is released it will become even more clear.