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Digital Foundry Retro: Xbox 360 Revisited - Every Launch Game Tested - Part 1

Interesting about his point on flat panels being terrible at black levels making darker games a harder sell. May explain in part why we went from ps2 golden generation of survival horror games to a desert aside from the odd hit.

This year Iv been playing a lot of retro games on crt tv. Recently I acquire a 28 widescreen Sony trinitron and decided to connect the 360 to it using an rgb scart cable and a lot of those early 360 games look awesome on it!
 
Interesting about his point on flat panels being terrible at black levels making darker games a harder sell. May explain in part why we went from ps2 golden generation of survival horror games to a desert aside from the odd hit.

This year Iv been playing a lot of retro games on crt tv. Recently I acquire a 28 widescreen Sony trinitron and decided to connect the 360 to it using an rgb scart cable and a lot of those early 360 games look awesome on it!

I think that has more to do with Japanese developers not knowing how to develop for HD consoles. Almost all of the horror games from the PS2 era - especially the good ones - were from that side of the pond.
 
I got around to watching the whole video. To be honest, I had a 360, I didn't keep it around for long, because it mostly just collected dust, given that at the time, I was primarily a PC gamer, and most of the games that were on the 360 (with the except for a few exclusives) were mostly all available on the PC. I would be able to get better performance on a PC than on the 360 with most games.

I didn't hate the system, or the PS3. I suppose at the time, it was the next logical step forward for a game console. I do credit the 360 for really establishing the online console experience with XBLA. They were the first to fully embrace online, outside of Sega's early attempt. Sony and Nintendo really dragged their feet in that area.

The one thing that John really kept hammering the point into, that also really felt at the time, was the attempt to push hardware into HD really hampered framerates, introduced a lot of screen tearing. IMO, the early plasma and LCD screens were really not that great when compared to the CRT's at the time, as a whole. Yeah, I suppose they had brought higher resolution 720 and 1080p displays (if you weren;t using a VGA monitor that supported up to 1600x1200 @85Hz). But things like screen response times were poorer. Colour gambits were overall worse. The Dreamcast, Gamecube, PS2, and Xbox just had so many more 60fps games, that took a big step backwards with the HD consoles. The only system that was really immune to this was the Wii.

Seventh gen consoles really felt like an example of one step forward and two steps back. In many ways. But, they were still a necessary evolution. I know people say the 5th gen consoles going 3D was a rough transition, that was mostly ironed out with the 6th gen consoles. But the jump to HD flatscreens was just as rough. You had to go through all of these early iterations of shit screens before we got to anything like OLED.

The 360 was still an impressive console, sans the red ring of death pandemic. Which was sorted out with newer hardware revisions and smaller die sizes, merging the Xbox CPU and GPU into one chip.
 
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Okay, big picture time.

Did John Linneman play children's games before his Hogwarts Legacy outburst? Yes.

Has John Linneman covered children's games since his Hogwarts Legacy outburst? Yes.

Did John Linneman play open world games before his Hogwarts Legacy outburst? Yes.

Has John Linneman covered open world games since his Hogwarts Legacy outburst? Yes.

Did John say he doesn't like either to avoid covering Hogwarts Legacy? Yes.

But hey. Im the culture warrior, amiright?

he was annoyed because mentally retarded culture warriors constantly made shit up about why DF didn't have a video about it out on launch. when the actual reason was that they didn't get a review copy.
and said "outburst" was targeted at said culture warriors.

anyone still bringing it up is clearly a culture warrior 🤷
 
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That's a fact, but Steam isn't selling you subsidised hardware. I was simply pointing out that there was a huge difference in quality, at the time, between the paid service on Xbox and the free ones on PS3 and Wii.

We'll see if anything changes on the consoles if/when Steam appears as an alternative storefront.
Sony, Nintendo and Steam, all make enough from their platforms that they don't need extra revenue from people paying for online play. The only reason Sony and Nintendo charge for this is because Microsoft taught them its possible.
 
Sony, Nintendo and Steam, all make enough from their platforms that they don't need extra revenue from people paying for online play. The only reason Sony and Nintendo charge for this is because Microsoft taught them its possible.
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Sony, Nintendo and Steam, all make enough from their platforms that they don't need extra revenue from people paying for online play. The only reason Sony and Nintendo charge for this is because Microsoft taught them its possible.
Although, Sony doesn't require PS+ for F2P games, or those having a subscription (FF XIV is the only one I can think of, maybe Elder Scrolls Online?), because they still get 30% of all that sweet MTX. Does that make it ok? Not really, but it's still a marginally better deal than what MS offers.
 
Sony, Nintendo and Steam, all make enough from their platforms that they don't need extra revenue from people paying for online play. The only reason Sony and Nintendo charge for this is because Microsoft taught them its possible.
You honestly think Sony don't need ps+ money?
Get off the deludamol man.
 
Call of Duty 2 (my favourite one), and Condemned were absolute bangers. I enjoyed my 360 whilst waiting for the PS3, and for another couple of years after. They had a very good output of games for the first half of that gen.

Hardware wise, although a large jump from PS2/Xbox, it was a rushed pile of shit from a manufacturing perspective. It looked cheap, it felt cheap, and it was too bloody loud. PS3 was expensive, but it at least looked premium. The reliance on external components for what should be built-in, was/is also something that has always pissed me off about MS. They're still doing it now with Series consoles and having to pay over the odds for expandable storage.

PS3 had everything built-in, and gave you the option to easily upgrade the HDD. Something that has carried over since with PS4 and 5.
 
I love these retro look backs, i wasnt there day 1, not even year 1, but it cools to see what gap there was from previous gen even for launch titles
 
You honestly think Sony don't need ps+ money?
Get off the deludamol man.
Sony reported strong results in its network services, mainly driven by PlayStation Plus subscriptions. Revenue from network services increased 13.7% to ¥182.6 billion ($1.1 billion). Monthly active PS Plus users grew to 119 million, up from 116 million in the same quarter last year.
Remember PS Plus is also a Game Pass like service. Even if they remove paying to play online. they will still earn a lot from it like Microsoft does with Game Pass. But yeah, the money earned from making people pay to play online is insignificant.
 
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