I expected to see a maxed out Metro 2033 x maxed out Redux comparison, but as usual DF didn't deliver.
They mention at the end of the article that they'll be looking at the PC version in their next segment.
I expected to see a maxed out Metro 2033 x maxed out Redux comparison, but as usual DF didn't deliver.
4a improved Metros resolution 12p with the new sdk. Bungie claim they improved destiny from 900p to 1080p with the new sdk. I think Destiny has a great art style, but it's far from a graphics horse.
I feel the opposite About Metro, I Think its a Graphically demanding game. I'm starting to believe Bungie had alot of headroom with the ps4, and they just didn't use it.
Not sure what you mean there, but my post was meant to agree with your question. Fun single player, but with less heavy action sequences and more horror survival theme.Issue with my question?
Will they even turn on Global Illumination in 2033? Its an option in the config.I expected to see a maxed out Metro 2033 x maxed out Redux comparison, but as usual DF didn't deliver.
Prior to SDK improvements the game was already 900p...Face palm...
You really think 12p was the actual improvement when countless of 60fps XBO games have had to resort to 720p resolution? Killer Instinct, Battlefield 4, CoD: Ghosts, MGS: GZ, Titanfall, etc.? Pretty impressive that they're hitting 60fps and able to boost the resolution to 900p, in fact beyond to 912p. Prior to SDK improvements it's very likely that this game would be 720p or 792p @ 60fps. 912p is very welcome news.
Face palm...
You really think 12p was the actual improvement when countless of 60fps XBO games have had to resort to 720p resolution? Killer Instinct, Battlefield 4, CoD: Ghosts, MGS: GZ, Titanfall, etc.? Pretty impressive that they're hitting 60fps and able to boost the resolution to 900p, in fact beyond to 912p. Prior to SDK improvements it's very likely that this game would be 720p or 792p @ 60fps. 912p is very welcome news.
Yeah we even had a topics about it on here.
Not sure what you mean there, but my post was meant to agree with your question. Fun single player, but with less heavy action sequences and more horror survival theme.
my apologies mate, just the 'Uhhuh' seemed a bit sarcastic but just my cynicism showing its ugly head lol![]()
I think ill get it as it does look fun though
Prior to SDK improvements the game was already 900p...
Prior to SDK improvements you have no idea what framerate they were hitting. Just because you're targeting 60, doesn't mean that prior to the SDK improvements they were already there. It could've been somewhere comparable to TR: DE or BF4, and not they're sweetly at 60fps.
Yeah 4A seems like devs that would be totally fine with releasing the XBO version having an unstable framerate/s
I'm sure the big part of the June SDK was actually the freeing up of the kinect resources and the optimizations were just a natural part of the drivers maturing.That's not what I'm saying at all. A big part of the SDK improvements have more to do with driver optimizations than the actual increase in resources from removing Kinect restrictions. 4A would probably tweak the game to 60 on their own, but that's not to say the SDK didn't get them there much quicker and easier.
Not true. It drops in many places throughout the game.
Face palm...
You really think 12p was the actual improvement when countless of 60fps XBO games have had to resort to 720p resolution? Killer Instinct, Battlefield 4, CoD: Ghosts, MGS: GZ, Titanfall, etc.? Pretty impressive that they're hitting 60fps and able to boost the resolution to 900p, in fact beyond to 912p. Prior to SDK improvements it's very likely that this game would be 720p or 792p @ 60fps. 912p is very welcome news.
Looks pretty great, nice to see PS4/XBone versions running for the most part at 60, 1080p.
I'm interested in seeing a comparison between the maxed out PC vs PS4 Redux.
Obviously PC is going to look better, but I need some games to play on my PS4 and if it looks similar enough, may just pick it up on there.
Not true. It drops in many places throughout the game.
Not true. It drops in many places throughout the game.
Not true. It drops in many places throughout the game.
No it doesn't, and I'm working on my third play through. Maybe twice it has shown and kind of slowdown.
It does. Nothing major but it does. Mostly when loading a new area and saving a checkpoint at the same time. It's still very much a 60fps game the vast majority of the time but it's not perfect.yeah no
I'd like to think the claustrophobic caves helped.for you 4A games, thanks for showing other developers how its done
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It does. Nothing major but it does. Mostly when loading a new area and saving a checkpoint at the same time. It's still very much a 60fps game the gast majority of the time but it's not perfect.
Are the games going to be available separately digitally?
No one here has it but DF does. Read the article in the OP about it.how do you guys/girls have the game already? How is it can you give me a few juicy details about it, is it exactly what 4a games says about it, is it that DAMN good?
I saw the frame-rate in TLOUR drop below 60 about 5-6 times during my play-through. But it wasn't that significant and it was in certain spots when I was spinning the camera around.
Holy crap...when did everyone start jumping on frame drops all of a sudden? Even 60fps or give me death people know games have dropped and will always drop frames even in the most insane computers.
Do games even exist that dont have frame drops?
Definitely picking this up on the PS4 (my GTX560 couldn't come close to handling this). Fantastic that it's 1080p/60. I'm glad more and more developers are hitting that mark. It should be the standard.
Not according to Digital Foundry.
Drops a few seconds in the 15 hours of the campaign. That's like 0.0001 of the game.
No it doesn't, and I'm working on my third play through. Maybe twice it has shown and kind of slowdown.
yeah no
Uncharted and Halo are making the change to 60 too, which is a big deal since those are huge franchises that have always been 30.I'm really liking this trend. And the thing is... once a series goes 60 fps, it ain't goin back to 30...
this game needs a photo mode.
What? You realize the 10% boost is not %10% pixel boost? It's just 10% more raw power they can funnel wherever they please. The percentage of power used to generate pixels isn't some direct conversion. 10% more power does not equal a specific number of pixels. There's just a crazy amount of little things they can funnel power too.Apparently, Destiny, though I fail to see how Bungie got a ~50% increase out of a ~10% performance boost.
Uncharted and Halo are making the change to 60 too, which is a big deal since those are huge franchises that have always been 30.
4A are gods, a publisher should get them out of the Ukraine ASAP. They deserve better, because the're one of the best developers out there right now.
They already did. Most of the studio is in Malta now.