Digital Foundry vs Metro Redux

That truly rock solid 60fps is fantastic on both consoles, big fan of 4A's commitment to that, especially on the Xbox One.

I'm at the point where I am totally fine with 900p games going forward so long as it means solid frame rates. No way in hell would I sacrifice that locked 60fps for a small boost in resolution for this game, 4A made the right call.

Agreed. The "one input" of xb1 means more to me than a small resolution boost that I honestly wouldn't be able to tell unless maybe seeing the game on both systems side by side, maybe...
 
Did you forget about the 300+ extra dollars you'll be paying to use the Internet on your console already? Come on now.

Let's not get into these silly cyclical arguments again, because then we will devolve into the same silly semantics.

The $300 means plus, right? In which case, I pay mostly for the free games and discounts (which end up saving me way, way more than 50 bucks a year). I rarely if ever play online.

My point still stands, if you cannot build a 399 PC that performs on par with a PS4 (don't forget to include a controller and Windows), it has no place in a console discussion. It's obvious that an $800+ machine will do better than a $399 one so saying so adds absolutely nothing to the conversation.
 
As much as I'd like this in full 1080p on PS4, my X1 needs to be fed. Frame rate sounds fine, so a small decrease in resolution isn't going to kill me.
 
Looks great on xbone. Glad they went for the performance and details over this 1080 p or bust crap. I'm perfectly happy with this difference between the consoles. Great for ps4 users but it's not that important to me.
 
Fuck yeah can't wait to play this on my PS4. I'll support these guys in anything, it's hard to get a dev who focuses on incredible graphics and also good game play
 
Meh, already played both versions on PC so not much of a change to warrant a purchase.

Maybe for Last Light, sure, but 2033 Redux is completely overhauled. Uses the Last Light graphics engine and gameplay framework, as well as a bunch of other improvements. I enjoyed 2033 on PC but revisiting it again with the much more reliable and polished Last Light engine is going to be great.
 
2014, supercharged PC architecture - can't handle tessellation that older machines were capable of handling. Big improvements with this remaster
on consoles... compared to last gen consoles

Tomb Raider all over again, I see.

Will have to wait for the PC version to see real improvements.
 
Selectively choosing facts to draw a negative conclusion. Destiny went from 900p to 1080p from the June SDK improvements.

Yet Metro comes along and they mention the SDK allowed them to go from 900p to 912p and the poster infers negativity. The poster has no idea if other changed occurred as well, but weren't mentioned, and the article referenced in the OP suggests as much.

You are doing the same thing only to draw a positive conclusion. You are selectively stating that ONLY the SDK allowed Destiny to go to 900p to 1080p when we know MS engineers were sent onsite to aid. It could have been a combination of factors that allowed Destiny to hit 1080p IQ not exempted.

This game however looks like a solid port at a proper day one price.
 
I think PS4 will give me the perfect experience I'm looking for... this game came from a maybe to almost day one to me now.

After miss Wolfenstein: The New Order because it is not 1080p... I'm glad other FPS could reach that target and still 60fps rock solid.
 
You are doing the same thing only to draw a positive conclusion. You are selectively stating that ONLY the SDK allowed Destiny to go to 900p to 1080p when we know MS engineers were sent onsite to aid. It could have been a combination of factors that allowed Destiny to hit 1080p IQ not exempted.

This game however looks like a solid port at a proper day one price.
I don't know why this Destiny talk here but I think people needs to remember Destiny is a 30fps game... I'm sure Metro Redux should run at 1080 if 30fps.
 
Find me a $399 PC that can perform like the PS4 and then we can ibclude, otherwise PC has no place in this comparison

ps4 = 400$, psn = 50$ a year so that's 350$

With 750$ I can find you a pc that shits on a ps4, you get your games cheaper AND you get a better gaming experience.
 
while Xbox One currently stands at a curious 912p native resolution - that would be something in the region of 1620x912 (assuming square pixels).
Huh, I though none square pixels died with CRT TVs!!
 
Huh, I though none square pixels died with CRT TVs!!

Nope, shitloads of games still use anamorphic resolutions, especially late last-gen games. The PS4 Lego games save Marvel even supersample from 1920x1280.

ps4 = 400$, psn = 50$ a year so that's 350$

With 750$ I can find you a pc that shits on a ps4, you get your games cheaper AND you get a better gaming experience.

So, uh, is that 'No PC pissing in a console thread' rulesque thing still in effect here?
 
ps4 = 400$, psn = 50$ a year so that's 350$

With 750$ I can find you a pc that shits on a ps4, you get your games cheaper AND you get a better gaming experience.
That is the issue in your post "$750"... he asked a a machine at the same price on PS4 that will run this game at rock solid 1080p@60fps... you can add Plus if you wish.
 
That is the issue in your post "$750"... he asked a a machine at the same price on PS4 that will run this game at rock solid 1080p@60fps... you can add Plus if you wish.

Well if you want compare apple to apple you have to consider the 10-20$ minimum per game you'll pay more on a console and the 50$ a year just to play online. Upfront cost is higher but long therm is actually cheaper and you get a better gaming experience.
 
no PC versions comparisons in this article, but this confirms no tessellation and super sampling on consoles,expected I guess

"Some of the high-end options found on PC don't make their way across to the Redux - if tessellation is utilised, it's to nowhere near the same degree as the PC version for example, and extreme rendering options like super-sampling are obviously off the table too. "
 
Agreed. The "one input" of xb1 means more to me than a small resolution boost that I honestly wouldn't be able to tell unless maybe seeing the game on both systems side by side, maybe...
It's not even 'small' tho..

900p in BF4 is clearly softer and less detailed than native 1080p in comparison to other games on PS4. I can't get mad at others for not caring, but I am annoyed by the thought that my Xbox brethren are looking the other way on these sorts of matters. As an Xbox One owner myself, I won't pick up a game on the Xbone if it clearly performs better on the PS4. So right now the Xbox One is dedicated to the platform exclusives, which are great of course.
 
Well if you want compare apple to apple you have to consider the 10-20$ minimum per game you'll pay more on a console and the 50$ a year just to play online. Upfront cost is higher but long therm is actually cheaper and you get a better gaming experience.

And don't forget to add the ~90 games over that seven years that you'll get to play at no extra charge with Plus.
 
Well if you want compare apple to apple you have to consider the 10-20$ minimum per game you'll pay more on a console and the 50$ a year just to play online. Upfront cost is higher but long therm is actually cheaper and you get a better gaming experience.
And Plus give you a lot of free game per year.

There are advantages and disadvantages in both sides... you need to constant upgrade your PC too... most people spend more money per year in gaming PC that most users will spend in a console life.

I don't think any console user will be jealous about PC if their games run at rock solid 1080p@60fps in a $400 machine.
 
It's not even 'small' tho..

900p in BF4 is clearly softer and less detailed than native 1080p in comparison to other games on PS4. I can't get mad at others for not caring, but I am annoyed by the thought that my Xbox brethren are looking the other way on these sorts of matters. As an Xbox One owner myself, I won't pick up a game that perform better on the PS4, so right now it's dedicated to the platform exclusives, which are great of course.

To each their own but I honestly would have no idea of the resolution if someone didn't tell me. As for bf4 on ps4 at 900p, is it possible Microsoft has a better scaler builtin?
 
I'm sure if these guys chosed to let it at 912p its because it looked good, doesnt matter how "strange" (or non-standard) it sounds. Also, its good their enphasis on rock solid frame-rate. This game have stunning visuals already, at 912p or 1080p and solid 60fps it will be a blast anyway!

I will get the PS4 version of this one thogh.
 
To each their own but I honestly would have no idea of the resolution if someone didn't tell me. As for bf4 on ps4 at 900p, is it possible Microsoft has a better scaler builtin?
I don't know about others games but in BF4 case I found the IQ too bad when I played on PS4 to the point I decided to avoid it (no buy).

Tried Hardline Beta and it is the same... some guys said they will up to 1080p... I will wait to see.

But the worst is not even the graphics but the bad code created by DICE... it is unacceptable.
 
Aren't you the guy who was spitting pips because Driveclub had some jaggies?



It's real hard to take your 'Just concentrate on the funs!' seriously.




This is a case of where people change their opinions about different games to fit their narrative. Plus, when people are spinning things for their specific argument, they simply forget all the things they have said in the past because they are dizzy.


Wow! That was an entertaining find!
 
And don't forget to add the ~90 games over that seven years that you'll get to play at no extra charge with Plus.

Let's not draw comparisons to the open market ownership (you know, humble, digital store seasonal sales, competition) to closed market incentivization.

And Plus give you a lot of free game per year.

There are advantages and disadvantages in both sides... you need to constant upgrade your PC too... most people spend more money per year in gaming PC that most users will spend in a console life.

I don't think any console user will be jealous about PC if their games run at rock solid 1080p@60fps in a $400 machine.

Enjoy the "rock solid" (lol) 60 frames on all your games. I'll be spending 1200 per year upgrading my GPU (LOL what in the flying fuck... I haven't upgraded most of my PCs since early 2012 and they still outperform these consoles handily).

Perhaps we should follow what digital foundry said instead of the same tired (and wrong) arguments:

If you want the premier visual experience, it is still PC. Even in this case. If you don't mind some downgrades, then both of these versions will provide you with a decent experience for these titles.
 
Enjoy the "rock solid" (lol) 60 frames on all your games. I'll be spending 1200 per year upgrading my GPU (LOL what in the flying fuck... I haven't upgraded most of my PCs since early 2012 and they still outperform these consoles handily).

Perhaps we should follow what digital foundry said instead of the same tired (and wrong) arguments:

If you want the premier visual experience, it is still PC. Even in this case. If you don't mind some downgrades, then both of these versions will provide you with a decent experience for these titles.
Like I said there are advantages and disadvantages... no one is superior to other.
 
Let's not draw comparisons to the open market ownership (you know, humble, digital store seasonal sales, competition) to closed market incentivization.



Enjoy the "rock solid" (lol) 60 frames on all your games. I'll be spending 1200 per year upgrading my GPU (LOL what in the flying fuck... I haven't upgraded most of my PCs since early 2012 and they still outperform these consoles handily).

Perhaps we should follow what digital foundry said instead of the same tired (and wrong) arguments:

If you want the premier visual experience, it is still PC. Even in this case. If you don't mind some downgrades, then both of these versions will provide you with a decent experience for these titles.

He was wanting to even the field which is basically impossible, especially considering be was only trying to bring up the extra costs on PS4,

About the rest of your comment: yes, powerful gaming PCs are more powerful and more expensive than consoles. Games will always look better on great PCs. People like consoles for a singular gaming experience that's easy, inexpensive, with first-party and console-only third-party games, and great looking games for the cost.

Anyway, beside the point.
 
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