Not sure what resolution has to do with it. If anything, John talking about how NFS and GT7 run at native 4k 60 fps just upset the crap out of me because it shows just how much more they couldve pushed the visuals had they target a lower resolution target. Forget 1440p which wouldve literally given them half the GPU back, even dropping down to 1800p wouldve given them a cool 30-40% more GPU power that couldve been spent enhancing the visuals. Better lighting, weather and world detail.
As for GOW, come on man. Those screenshots dont even come close to what other games are doing. I agree that Scorn, GT7, Portal and TLOU shouldnt be there but other games definitely look better than GOW.
Saw these in era thread. You cant tell me GOW even comes close to this and this game didnt even make the top 10 and only got an honorable mention.
The fact is that SSM purposefully chose not to upgrade the visuals like you would see other Sony studios do. Uncharted 1 to Uncharted 2. Horizon to Horizon 2. GG smartly reduced the resolution target of the base PS4 version to 900p giving themselves a lot of GPU power that they were able to use to upgrade foliage, trees, lighting, character models, water, waves, and well everything. SSM chose to keep base PS4 at 1080p and only added very minor upgrades that while make it look better than GOW 2018 still fall short of the standards that have been set by Insomniac, Rockstar, ND, and CD Project since.