Someone doesnt own a Highend PC.Looks like UE5...
I bet those shaded areas of the underpass fizzle like crazy.
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Someone doesnt own a Highend PC.Looks like UE5...
I bet those shaded areas of the underpass fizzle like crazy.
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Bro is being fooled by one of those gta enb shaders built in
Someone doesnt own a Highend PC.
Yes, and while it has lots of issues, it's generally much better than other games. Especially so in the right hands.It looks good, but it's just bog standard UE5... You guys have seen UE5 in action before, right? Visual quality and lighting are all very similar to the Matrix demo from 2021, for example.
Yea, but the matrix demo looks incredible. This is a racing game with that level of fidelity so it's very impressive.It looks good, but it's just bog standard UE5... You guys have seen UE5 in action before, right? Visual quality and lighting are all very similar to the Matrix demo from 2021, for example.
I miss that game![]()
I don't think so since automodellista exists
We're talking about DriveClub right?
this isn't even the first time people have been tricked like this. It happened with that indieshit cop/swat-like game I can't remember the name.I played the demo yesterday, settings maxed out at 1440p, and it never looked as good as it does in those screenshots. The weird fuzziness was all over the screen. I was getting around 25fps on an RTX 3080, so I even stopped the car and camera but it still looked rough.
Cyberpunk 2077 and even RoboCop: Rogue City were more impressive, imo.
Those are my screenshots I took while playing the game you fruit cakethis isn't even the first time people have been tricked like this. It happened with that indieshit cop/swat-like game I can't remember the name.
These devs can use shaders and that overcast time of day to approach photorealism in pics and then they post it online and people go nuts. It's all so tiresome.
Make sure to force DLSS4. I found temporal issues with DLSS3In motion it just doesn't look right, even at 4k without image reconstruction. And for something that's supposed to move fast, and where you actually need to see where the hell you're going, it's not good.
There's a reason good racers are more clean and legible. It's function over style (and even stylized ones have very clear line of sight and fewer distracting elements).
I deleted the demo. 55gb of smeared time trials. No thanks xDMake sure to force DLSS4. I found temporal issues with DLSS3
Make sure to force DLSS4. I found temporal issues with DLSS3
Let's not over-generalize. UE5 has enormous issues with shader compilation or traversal stutters, and there's no amount of optimization, or patches, or hardware upgrade that can solve them.Most people don't even know basic PC optimization, let alone forcing DLSS4, even on dedicated gaming forums. Then they complain about things like stuttering in UE games that can be avoided with basic optimization.
This game has been on my wishlist for a while but I never got around to it. Just installed the demo and tried it for a few minutes. Looked really good and performed well at max settings. Drifting was intuitive even for someone who isn't too great at it. Presentation and soundtrack were also good. Going to give it some more time later.