Not to mention homebrewing is as foundational to the game as rolling a d20. It's baked into the game's DNA.How can they POSSIBLY even remotely consider banning homebrew? Hasn't "play DnD YOUR WAY" been like their bedrock statement for years to justify why they are stripping away all the individuality and uniqueness for each class and race?
Has DnD collapsed yet? I am waiting for the dungeon masters to fall.
They forced an employee to fall on the sword and are promising to do a 180. The new draft will be open and sent to the community for voting and feedback.
It's a delay tactic and will probably work.
I'm really not sure - I'm being cynical more than anything I suppose.You think so? Tbh they do have a lot at stake as their subs have fallen by a lot and competition isnramping up with their ideas and the public are liking it
WotC and (hopefully) Hasbro know that the OGL was the only thing that gave DnD the upper hand and position of market leader. Fucking that up will have it's price and the nerds are angry so they (at least for now) are backtracking.I'm really not sure - I'm being cynical more than anything I suppose.
This whole situation is unheard of - the fact that the DnD community made a multi-billion-dollar company immediately abort their plans is kind of crazy to think about. Anything could happen I guess.
Please tell us what sort of empty promises and meaningless jargon would make you feel comfortable with a new exploitative contract with terms that only work for us?I think going to the community with the draft is probably the best move.
Give Gloomhaven a try. Different than DnD, but super fun tabletop RPG. Is also available for free via a mod for Tabletop Simulator on Steam.They don't actually do shit with playtest surveys, it's all to keep bitching off of Reddit and Twitter. They won't do shit with these fake surveys for the OGL. This has been reported by D&D Shorts who has contacts at WotC.
Fuck it all, cancel your subs, don't spend another dime, and hop to Pathfinder 2e. Perhaps in 5 years I'll see if they grovelled enough.
+1 recommendation for Gloomhaven. Been playing the Steam version with my friends and it's been great.Give Gloomhaven a try. Different than DnD, but super fun tabletop RPG. Is also available for free via a mod for Tabletop Simulator on Steam.
Honestly I recommend getting the Jaws of the Lion expansion and playing that first instead. It's a much more streamlined experience and will teach you how to play.I've owned gloomhaven for 2 or so years. I'm terrified of it. So many things inside.
Honestly I recommend getting the Jaws of the Lion expansion and playing that first instead. It's a much more streamlined experience and will teach you how to play.
I haven't played Frosthaven yet, but word on the street is it's massive - even more so than Gloomhaven.I have that as well, but haven't opened it.
Have you played Frosthaven? Any big changes?
I think the setting of Nunenera is neat but it is super woke. More so than any other tabletop role-playing game that I've seen and that's saying something.I recommend Numenera or anything on the cipher system. Numenera puts a lot more agency in the players hands and allows for more varied interaction since all characters are not balanced for combat. Monte Cook puts out excellent and high quality sourcebooks that are a pleasure to flip through on their own
After looking at the details they are 100% just doing it for money. The whole "harmful and offensive" angle is pure shielding for their actual motives. Hope everyone just goes to Pathfinder or finds other options.Looks like OGL 1.2 is up.
https://www.dndbeyond.com/attachments/39j2li89/OGL1.2_DraftForDiscussionPurpose.pdf
What isn’t permitted are features that don’t replicate your dining room table storytelling. If you replace your imagination with an animation of the Magic Missile streaking across the board to strike your target, or your VTT integrates our content into an NFT, that’s not the tabletop experience. That’s more like a video game.
So features like fog of war and shit probably follow under that as well.Eat fucking shit, WOTC. “Your VTT animated magic missile thats like a video game!” Just fucking eat shit.
Fully expecting a digital DnD tabletop video game announced in the coming months.Eat fucking shit, WOTC. “Your VTT animated magic missile thats like a video game!” Just fucking eat shit.
So features like fog of war and shit probably follow under that as well.
After looking at the details they are 100% just doing it for money. The whole "harmful and offensive" angle is pure shielding for their actual motives. Hope everyone just goes to Pathfinder or finds other options.
WOTC have completely lost the plot when it comes to their properties and their communities. I can only assume the terrible state of Hasbro and their new president who has no idea wtf the games are about is playing hard into this.
Yea I was thinking the same. They even specifically use the words "magic missile". So all people have to do if they REALLY want to be sacks of shit about it is call it "Magic Bolt" or some shit and use the same animation.I'm not really sure they can apply it at all tbh. Most VTT are entirely system agnostic. Sure using copyrighted images and shit is obviously something they can crack down on. But the rules are clearly not copyrightable. Functionality is well outside of anything they can copyright or claim.
I think the setting of Nunenera is neat but it is super woke. More so than any other tabletop role-playing game that I've seen and that's saying something.
Edit: there's also way too much weirdness in it that it doesn't balance out with normalcy. It's a setting where pretty much everything is really weird and bizarre.
I like PC board games, and wanted to try GH. But my crusty laptop cant run it. I even tried one of those Can Your PC Run It programs and my computer got denied. lol+1 recommendation for Gloomhaven. Been playing the Steam version with my friends and it's been great.
Yeah, there's jack shit Hasbro can do about people playing D&D, or any other system on VTTs like Roll20. I just fired it up for the first time in months, and everything on the character sheets are just just stylized excel spreadsheets with with math in the backgrounds.Yea I was thinking the same. They even specifically use the words "magic missile". So all people have to do if they REALLY want to be sacks of shit about it is call it "Magic Bolt" or some shit and use the same animation.
Anyone making their own world, spells, characters etc etc based on the DnD rules are completely protected from the VTT bs.
Yep. In fact if you go into the specifics apparently they try to say the rules are copyrighted. So are the class archetypes. I saw it mentioned on Reddit.Yeah, there's jack shit Hasbro can do about people playing D&D, or any other system on VTTs like Roll20. I just fired it up for the first time in months, and everything on the character sheets are just just stylized excel spreadsheets with with math in the backgrounds.
You can't copyright that.
Just got off the phone with a friend who did contract work for WotC.
He said Hasbro literally just fired half of the staff working on DnD. Blanket firings, no explanations given. What the fuck? happened this morning by email and slack group messenger from higher up.
I guess they dont agree on rolling back the changes!
Probably has to do with thisJust got off the phone with a friend who did contract work for WotC.
He said Hasbro literally just fired half of the staff working on DnD. Blanket firings, no explanations given. What the fuck? happened this morning by email and slack group messenger from higher up.
I guess they dont agree on rolling back the changes!
I think that's pretty much their model currently. I don't think they have too large of a core team. All the art and what not is freelancers. Based on this, the core team is 5 people https://dnd.wizards.com/news/introducing-dnd-studio-blogHow much "staff" does DnD really need? A couple folks planning the adventure supplements, some one riding herd on the book design, someone putting out press releases, a small team thinking up new rules.
Everything else can really be contract/freelance work. Art, individual adventures, ancillary fiction, all that crap doesn't merit many full time staff IMHO.
They also now have D&D Beyond and are in the process of building their own virtual tabletop system.How much "staff" does DnD really need? A couple folks planning the adventure supplements, some one riding herd on the book design, someone putting out press releases, a small team thinking up new rules.
Everything else can really be contract/freelance work. Art, individual adventures, ancillary fiction, all that crap doesn't merit many full time staff IMHO.
All that damage to the brand basically for nothing. I guessed that this would not end until they fired Kyle Brink, but here we are.https://gizmodo.com/dungeons-dragon...thorize-its-open-1850041837?rev=1674849859537
Looks like WotC is giving up. They're not going to update the OGL
If WOTC and Hasbro are that amped up for money, instead of doing a giant swath of control and legal shit, just do a modest royalty fee like what every other licensor does. And not 25% what they planned.
Hasbro knows better than that. They do toys. Toy royalty agreements are not 25% cuts. If they successfully push through a 25% cut I bet that'd be the biggest license cut they got at their entire company.
It's more like 3-10% (at least when I dabbled with toy franchise licenses in the 2000s having to do with superheroes and Disney stuff and Blues Clues). Start small at 5% and see what happens. And get rid of all the stuff about taking control of people's content, with exception of content that should be taken down like someone trying to use D&D and sell porn content or heinous stuff tarnishing the brand.