was the creepy, interesting horror of PT not 'fun' to get scared by?Fun? Absolutely not.
Is PT fun?
Is Tlou2 fun?
Is pain and suffering fun?
Is Witness fun?
Is art fun ?
yes. I had a lot of fun as you describe... but also was unsettled by a lot of it.was the creepy, interesting horror of PT not 'fun' to get scared by?
or TLOU2's incredibly visceral gorey third person shooter gameplay, was that not 'fun'? (ok maybe it isn't, IDK i don't like TLOU)
If a game has an interesting subject, or story, or music, even graphics, it's fun to me. It's fun to get invested and immersed in this stuff, it's truly interesting and riveting to me. It's why watching a movie, reading a book, listening to music are fun even if they aren't as interactive as any video game
Ok are these the Russian bots I keep hearing about?Coming off MGS5 I got to say I think gaming is better than ever right now we have graphics, cutscenes and all the pieces in place for AAA gaming.
No, it's not.Which is a form of fun.
make zero sense.if your game isn't fun in any way, then you've failed as a game designer.
No, it's not.
No. Playing TLoU isn’t “fun”. Playing Spec Ops the line isn’t “fun”. Same as watching movies. Not every movie is “fun”.
make zero sense.
Don't get me wrong you can always point out how a game has bad puzzle, combat, level design, is not rewarding at all, etc., but saying "it isn't fun" is not an objective criticism.
Story? Escapism? Sport?No I like to be miserable when I play games.
Yes, they need to be fun. Why would I PLAY games otherwise?
Yeah, but I'm usually having fun doing all of those three. If I'm not...why am I playing it?Story? Escapism? Sport?
People who say yes, do you think sports fanatics watch their fav sports teams for fun?
Or do you think they are watching it because they are invested in a team and want to be entertained?
Im a die hard Leaf fan. I dont have fun watching the games, I want to see them win. I dont care if they play boring hockey.
That's really reductive. Games has moved much forward from Space invaders and asteroids. They were merely games at first, but now, in addition to pure games, there are many more experiences. The term "video games" has been obsolete for many years. You can divide games from other interactive electronic entertainment experiences.I mean, they're called video games...I come in with the expectation that games should be fun.
Interactive software that's not meant to be fun should be called something else
Well, I mean, a lot of kids are having fun with GTA right now. Fun itself is being entertained.
Or a new high because we have reached a point where we can argue and debate whether games should be more than just "fun"?We have reached a new low in gaming if we are asking ourselves and debating if games need to be fun.
You don't have to chose one or the other.Or a new high because we have reached a point where we can argue and debate whether games should be more than just "fun"?
Older games only cared about the fun and that was all they could offer but nowadays games can be engaging, entertaining and/or educating while not having to be fun.
Bad mechanics are just bad, that's it. My point is that using the "fun" metric is a pretty shallow criticism in itself.Bad mechanics aren't fun unless you're a masochist, and we don't quantify things that need to make money by a minority that enjoys playing through garbage like sonic 06
I get what you're saying, but it honestly comes off as a warrior thing when not only are most of those games in the top pic not dark/gritty, but you also have two Mario-like games in there.Oh sure it can be fun, but it's not good for you mentally.
And I wish more devs would realise that. It's miserable to play with these all the time:
It will make you a lot of happier person to go with this sometimes
It depends what you consider "fun". I think TLoU is fun and I don't think that CoD is fun.
I had fun in Journey too, and I still like Crazy Taxy... So I'm not sure why serious is no fun.
Boring is no fun, but this is a different thing, if you can't appreciate good serious stuff you have the problem.
Engaging