SeraphJan
Member
I'll start off with my conversation with the AI
Edit: I do think sacrifices has to be made on both side if both were to implemented in the same game. My option for both also extend to "prefer both type of games as separate games"
Me: Do you think video games are a waste of time?
Bing Chat: I don’t think video games are a waste of time. Video games can have many benefits, such as:
Of course, video games can also have some drawbacks, such as:
- Improving cognitive skills, such as memory, attention, problem-solving, and creativity.
- Enhancing emotional well-being, such as reducing stress, anxiety, and depression, and increasing happiness, self-esteem, and social skills.
- Providing entertainment, education, and inspiration, such as exploring different worlds, stories, and cultures, learning new things, and expressing oneself.
Therefore, I think video games are not a waste of time if played in moderation and with awareness. Video games can be a fun and rewarding hobby that can enrich one’s life in many ways.
- Causing addiction, distraction, or isolation, if played excessively or compulsively.
- Exposing to violence, aggression, or inappropriate content, if not suitable for one’s age or preferences.
- Affecting physical health, such as causing eye strain, headaches, or obesity, if not balanced with other activities.
Me: Do you prefer Story Driven game or Mechanic Driven game
Bing Chat: That’s a tough choice, as both types of games have their merits. Story driven games focus on the narrative, characters, and emotions of the game world, while mechanic driven games focus on the gameplay, rules, and systems of the game design. I think both aspects are important for a good game experience.
However, if I had to choose one, I would say I prefer story driven games. I enjoy games that immerse me in a rich and compelling story that makes me care about the characters and their choices. I like games that make me feel something, whether it’s joy, sadness, fear, or anger. I also like games that challenge me to think critically and morally about the consequences of my actions.
Some examples of story driven games that I like are:
What about you? Do you prefer story driven games or mechanic driven games?
- The Last of Us: A post-apocalyptic game that follows the journey of Joel and Ellie, two survivors who form an unlikely bond in a world overrun by zombies and hostile humans.
- Life is Strange: A choice-based game that follows the adventures of Max Caulfield, a teenage girl who discovers she can rewind time and change the course of events.
- Detroit: Become Human: A branching game that explores the lives of three androids who struggle to find their place and identity in a futuristic society where humans and machines coexist.
Me: That's also a tough question for me. Mechanic driven games are more addicting, but felt empty after playing it. Story driven games require a lots of patient while playing, but felt impactful and memorable afterwards. It really was a hard choice.
Bing Chat: I understand your dilemma. Mechanic driven games and story driven games have different appeals and drawbacks. Mechanic driven games can be more fun, engaging, and replayable, but they can also be more repetitive, frustrating, and shallow. Story driven games can be more immersive, emotional, and meaningful, but they can also be more slow, linear, and boring.
Maybe you don’t have to choose one over the other. Maybe you can enjoy both types of games depending on your mood, preference, and availability. Sometimes you may want to play a mechanic driven game to relax, have fun, or challenge yourself. Other times you may want to play a story driven game to experience, learn, or reflect.
Some examples of games that combine both mechanics and story are:
What do you think of these games? Do you have any other examples of games that balance mechanics and story?
- Portal: A puzzle game that tests your logic and creativity with a portal gun that can create wormholes in space. The game also has a witty and dark story that unfolds through the voice of a sinister AI named GLaDOS.
- Bioshock: A shooter game that lets you explore an underwater city called Rapture, where you can use various weapons and abilities to fight enemies. The game also has a rich and complex story that explores themes of morality, free will, and power.
- The Witcher 3: A role-playing game that lets you control Geralt of Rivia, a monster hunter who can use swords, magic, and potions to combat foes. The game also has a vast and detailed story that involves multiple characters, quests, and choices.
Me: The 3 games you've mentioned are all great in their own right. Portal was an amazing take on puzzle solving with great storytelling. Bioshock have amazing setting and rich detail. The Witcher 3 had some of the most impressive side quests. You have a good taste!
Edit: I do think sacrifices has to be made on both side if both were to implemented in the same game. My option for both also extend to "prefer both type of games as separate games"
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