I would never buy this I this state.
I don't mean the bugs. I mean the lack of space exploration. The not ability to fly away or towards a planet when in Orbit.
The lack of vehicles to explore the planets.
The partial awful looking graphics.
The Tiles on the Planets and it's maximum of five.
At the moment my expectations were fullfilled.
A game with ambitious Targets, delivers every aspect at alow level. Maybe not all, Storytelling ist good for sure. But all the rest is half baked and technically limited due to the old engine.
Holy shit, Zelda managed it to be nearly perfect cohesive.
I just can't accept that I can spend hours in the ship builder and cannot fly over the plantet.
In a world where exploration is a feature, and mankind building advanced spaceships, I cannot grab a vehicle out of the cargo bay in my ship? Seriously?
OK, this is a choice Todd made, but it simply destroys every logic and I am completely out!
In Zelda you realize that you can do more than you think, that is what gives you a good feeling.
In Starfield, without playing it, I expect the opposite.
Hopefully I am completely wrong, and my worries vaporizing when I play the game and was caught by the awesome Story.
I hope so, because I loved Fallout 3.