AeroGod said:
Ecco? Pshhh. If you are talking about the DC there is a reason it is hard. The controls are horrible(even worse then gaiden) and its 90% full of bullshit puzzles with no clue and total lack of direction.
Oooh, one of my favourites ! The old "Ecco DC was full of bullshit puzzles with no clue" discussion
Ecco Dotf always succeeded in boosting my ego, since i was solving riddles without ever getting stuck once or having to ask for help, while others were bitching about the 'lack of clues'
Ecco surely had some of the most clevery written puzzles EVER for a videogame.
You ALWAYS HAD the solution at hand in the form of very well thought riddles, provided you could solve them, of course.
Mind you, It's not the typical videogame puzzle stereotype (eg. push the button, move the crate bullshit) it was more like "enigmatography".
So if you were familiar with that kind of logic/word riddles you would solve those puzzles by finding the correspondances with the things surrounding you and you'd know exactly what you had to do.
It sure took some serious reasoning at times, but reasoning was all it took.
It was truly rewarding, one of the few games where you can actually talk about 'puzzle solving'.
Awesome game, loved every bit of it. Except when you had to find stuff like tiny holes or things and you just couldn't see them.