bender
What time is it?
I disagree bender, the Nioh games are ARPGs with movement exclusively on the X axis (aka "cement feet®") with emphasis on builds and the character has almost zero mobility besides some weapon pre canned animations and as for MGS Rising...while I love the game it's still not exactly on the same character action game® level as DMC, NG and even Bayo (it sounds weird, I know).
As for Sekiro...the only thing in common with a NG game is the fact that you control a dude wielding a sword.
Dude's off his rocker basically![]()
I guess I'm speaking more generally with where my hopes for NG4 lie. Maybe Bayo 3 is the better example since Rising is further in the rear view, but NIOH 2 is pretty recent...and they are all much closer in that rear view mirror than NG2. That's a convoluted way of saying that I don't have a ton of faith in this project.
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