Ninja Gaiden 4 Releases October 21, 2025

Googled re: what happened to Tomonobu Itagaki, top result is a reddit thread calling him a sex pest and claiming he was never a good game designer. The internet sure is something these days.

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I'm a little bit worried, there's no essence mechanic so we're back to NG3 ? Imo the minute to minute gameplay decisions of either absorbing the essence of a fallen foe to do a Ultimate Technique or keeping it as a ressource (money or ninpo or health) is what made NG great.

Can't speak for NG2, which I am no expert on, but in NG1 I pretty much never make that calculation in my head lol. Doesn't matter if I am playing Black or Sigma. Doesn't matter if I am playing on Normal or on MN. Upgrades are never expensive enough for me to have to worry about that.

In NG1 UTs are often not even necessarily the most effective move for a given situation so maybe that is why it hasn't come up for me. In 2, which I'm a noob on, I find myself just spamming them a lot more.
 
Watched up to the amazing air juggle combo around 50 seconds and closed the video.

I don't need to see a single thing more. Day one deluxe.

That combo was sooooooo sick. 😩
I'd watch up to 3:20. The new guy has some air shit I've never seen where he hangs in the air and can do projectile thrusts or flying swallow. Its wild.

Air juggling is definitely new to NG, more of a DMC thing. As long as the enemies are as aggressive and brutal as they used to be I'm down. Basically just make it a way to style instead of always Izuna Drop.

Also shoutout to the sound designers. These slashes sound visceral. Going to have to play this with headphones.
 
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I'd watch up to 3:20. The new guy has some air shit I've never seen where he hangs in the air and can do projectile thrusts or flying swallow. Its wild.

Air juggling is definitely new to NG, more of a DMC thing. As long as the enemies are as aggressive and brutal as they used to be I'm down. Basically just make it a way to style instead of always Izuna Drop.
I love DMC and NG equally so I'm a kid at a candy store here.

No more watching. I want to keep surprises and hype.
 
something looks off....

your attack animations seems too drawn out.

levels are wider, enemies are not coming at you faster, there seems to be less need for preparing to dodge or parry or holding down block....

somethings feels off here

I've said it before and I'll say it again: this, unfortunately, looks more like NG3 than the earlier entries and I'm not sure how to feel about that.
I'm a huge Ninja Gaiden fan, but aside from the initial reveal, this new entry doesn't exactly inspire confidence...

The Xbros are lucky they get to play it "for free" via Game Pass (aka the best deal in gaming®), but dropping 70 Eurodollars on this? Yeah, I think I'll wait for some user reviews first. After the disaster that was NG2 Black, I'm not eager to get burned again.
 
I don't know if the new gameplay is on Normal or what, but i've seen them do a backflip into a charge and full screen obliteration. Seems way too easy to do for such damage, charge speed and range. If it's as good as it looked, everyone will be spamming it.
 
Itagaki was really good at solid gameplay and level design with very few gimmicks. He was probably the best game designer in the world at that kind of thing alongside Shinji Mikami until Miyazaki came along.

Platinum on the other hand are not known for good level design and their games have way too many gimmicks with flashy shallow mechanics. And that was with Kamiya and the older heads still there. I'm just not optimistic about this game.

The Itagaki games had weighty gameplay with solid level design. They also kept it somewhat grounded, the only way to go aerial was with a combo you had to commit to. NG2 was about killing enemies ASAP, you could delimb them in one or 2 strikes for a finisher.

I think this new game will obviously have more Platinum DNA, which is open combat rooms and less about actual level design, fights that are more drawn out with style. But maybe its still a better direction than what current TN would conjure up. NG3 was a piece of shit. At this point we should be happy NG4 at least exists.
 
something looks off....

your attack animations seems too drawn out.

levels are wider, enemies are not coming at you faster, there seems to be less need for preparing to dodge or parry or holding down block....

somethings feels off here
Yeah, the levels look more like "arenas" in this. I'm sure I'll still enjoy it. It will be better than 3 no doubt but it definitely seems to be taking more influence from other character action games.
 
Around 5 min in Ryu can do air lift, x, x, aerial destruction, then flying swallow at a downward angle.

Niceeeeee.
 
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Around 5 min in Ryu can do air lift, x, x, aerial destruction, then flying swallow at a downward angle.

Niceeeeee.
I noticed that too…looks sick & a fun time!

Some fans are going to feel conflicted because they either hate Platinum or DMC style games or they want it to feel solely like Ninja Gaiden which it won't with Platinum DNA mixed in. It's a half and half child born from two different action game makers.
I personally love both, so I'll love their baby.
 
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