MNC said:So fucking pumped I can run Dolphin on my laptop. 4xAA isn't really doable though, is there a way to get 2xAA or do I just double the internal resolution.
Do you even know what Apple TV is? Do you mean Mac mini?Chittagong said:Any Mac dolphiners here? Wondering if I could get a new Apple TV and run dolphin on it...?
Do you have LLE dsp selected instead of HLE in sound settings? As that caused numerous crashes on my comp.JoeFenix said:I downloaded Dolphin 3.0 and I can't get Xenoblade to boot up, Dolphin just straight up crashes. Are there any settings I should mess with to fix it?
My specs are Quad core 2.6 ghz 4 g ram and a Radeon 4870 512 mb ram.
Its pretty old but it should atleast boot up right?
boyshine said:Do you even know what Apple TV is? Do you mean Mac mini?
I take the silence as confirmation that this will worksinxtanx said:Intel® Core i5-2500K 3.3GHz (3.7GHz Turbo)
ASUS GeForce GTX 560Ti 1GB PhysX CUDA
8 GB RAM
JoeFenix said:I can get Xenoblade to run in OpenGL but I can't get a decent framerate, seems I am CPU bound as gfx settings don't affect my framerate.
Is it a known issue with that game in particular or is a Core 2 Quad 2.4 gig just too slow?
Yaska said:I went with options in OP, but changed some according to this. Glad to be sailing again on my laptop ^^.
Zoolader said:Is it possible to play Wii games with my gaming pad instead of wiimote?
kr2t0s said:For osx dolphin users: how can I get a gamecube or 360/ps3 controller to work?
Thanks!
Drkirby said:Should be fine, but how well it performs varies from game to game. I can play Wind Waker at 60 FPS with Minimal Problems, but Battalion Wars is struggling from 10 to 15.
You also can find some odd issues pop up in games. Sonic Adventure 2 works pretty good, steady 60 FPS, but for some reason the shadows are indigo in color. I did have the game crash on the second level though.
autobzooty said:I got an nvidia GTX 560 Ti and an Intel Core i7 920 overclocked to 3.5 GHz. Am I in a good ballpark to do this stuff and it's just a matter of finding the right settings, or should I not even bother trying to figure it out?
Just try the latest revision, only way to find out for sure. Do you have a 64 Bit version of your OS?autobzooty said:I can only seem to get about 20-28 FPS on Wind Waker for some reason. That's all I really wanna play for now anyways.
What's weirder is that it doesn't seem to matter what kind of settings I use. Whether I'm native or at 1080p with full AA, it still isn't running at a normal speed.
Drkirby said:Just try the latest revision, only way to find out for sure. Do you have a 64 Bit version of your OS?
Resolution has very little to do with performance, Emulators are very CPU heavy. Its actually a bit unique that Dolphin even makes use of the GPU.
Ichor said:Is it even possible for me to run any gamecube games at full speed with my laptop?
i7-720qm, 6GB RAM and Mobility Radeon HD 5850.
I'm thinking the CPU might be a bottleneck.
How would you play Wind Waker at 60 fps? That's 2x speed?Drkirby said:Should be fine, but how well it performs varies from game to game. I can play Wind Waker at 60 FPS with Minimal Problems, but Battalion Wars is struggling from 10 to 15.
You also can find some odd issues pop up in games. Sonic Adventure 2 works pretty good, steady 60 FPS, but for some reason the shadows are indigo in color. I did have the game crash on the second level though.
You don't need to extract the contents of the .iso, just leave it in .iso format and Dolphin will be able to run it.Anabuhabkuss said:I am having problems extracting ISOs using winRAR. can anyone help? I rght click, choose "extract to specified folder" and get an error message
I wasn't aware that games displayed content in 60 fields per second.nincompoop said:obviously he meant "fields per second", rather than frames
Anabuhabkuss said:the files download as 7-zip. when i try to extract those, i keep getting error messages. forgive the confusion. i have yet to see an ISO file.
Every NTSC game displays content in 60 fields per second when running on actual hardware. "Fields" just refers to the refresh rate of the screen, it has little to do with the actual game, other than that the game says to draw a frame at every field or every other field depending on the target framerate. Lots of emulators display "fields per second" (which of course refers to frames per second that the emulator is producing multiplied by the number of fields per frame) in their debug statistics.Stallion Free said:I wasn't aware that games displayed content in 60 fields per second.
Well it was nice knowing you junior.Anabuhabkuss said:the files download as 7-zip. when i try to extract those, i keep getting error messages. forgive the confusion. i have yet to see an ISO file.
Anabuhabkuss said:the files download as 7-zip. when i try to extract those, i keep getting error messages. forgive the confusion. i have yet to see an ISO file.
I don't think Dolphin does. Unless that's what the "VPS" is.nincompoop said:Every NTSC game displays content in 60 fields per second when running on actual hardware. "Fields" just refers to the refresh rate of the screen, it has little to do with the actual game, other than that the game says to draw a frame at every field or every other field depending on the target framerate. Lots of emulators display "fields per second" (which of course refers to frames per second that the emulator is producing multiplied by the number of fields per frame) in their debug statistics.
That screenshot makes me cry because:Ninja Scooter said:replaying Wind Waker on the GC on an HDTV and it's a blurry mess. that screen shot makes my want to cry.
Also looks like it's stretched even though Dolphin has a perfectly good widescreen hack (though I think they took it out in 3.0?)Gvaz said:That screenshot makes me cry because:
- fraps counter
- jpg compression
:barf:
It's still in 3.0, just moved to another tab.nincompoop said:Also looks like it's stretched even though Dolphin has a perfectly good widescreen hack (though I think they took it out in 3.0?)
lolAnabuhabkuss said:I am misunderstanding this whole process, clearly. My apologies. Either way, I am by no means going to be hurt about getting banned from a message board of all things. My original copy of the game is damaged.
Sonic Adventure ports are inferior to the DC originals in just about every way.Drkirby said:Sonic Adventure 2 doesn't look as good as I was hoping it would, it defiantly looks like a Dreamcast Port. Also, something feels off with playing the game with a 360 controller, maybe I'll rig up my Gamecube pad with it and see if it feels right then. Oddly enough, the image of sonic on the emblems you get for completing stages is one of the few things in the game that is really high quality. Ether the thing is vector art, or they put in an image that was at least 4x as large as what would ever display in game.
Can you post some screenshots?Drkirby said:Sonic Adventure 2 doesn't look as good as I was hoping it would, it defiantly looks like a Dreamcast Port. Also, something feels off with playing the game with a 360 controller, maybe I'll rig up my Gamecube pad with it and see if it feels right then. Oddly enough, the image of sonic on the emblems you get for completing stages is one of the few things in the game that is really high quality. Ether the thing is vector art, or they put in an image that was at least 4x as large as what would ever display in game.
gdt5016 said:My HP DV6 is a quad core i7, does that work fine with Dolphin?
Oh, sure.whitehawk said:Can you post some screenshots?