Donkey Kong Bananza |OT| Red Faction Gorilla

What's the fastest way to get banandium chips during the post-game? I'm doing the Wallopoid x10 challenge in the Feast layer currently, with the banadium bolo obviously, and it works well enough, but I was hoping there was an even faster way...

Make sure you have that Lv 3 Banandium Chip tie equipped on DK. Which yes you already have.

I needed roughly 3,000 chips to get the full 1,000 Banandium Gems.

I went to Canyon. And warp to the center of the first layer with the Fractones in their little "town" with chip exchange, stuff shop, etc. Directly underground the Stuff Shop seller is a battle room with those piggy rollers. It's only 10 I believe. Bash em in seconds, don't worry about collecting the chips directly, they will rally once you teleport to the Banana. Immediately hit retry and I did that for a little bit. Roughly collecting 30-40 chips every 20 seconds or so.

Yours might be faster, but it couldn't hurt to try the Canyon portion.
 
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Barely scratching the endgame surface, but rehearsals are fun.
Stuck on the Zebra rehearsal 3rd race. I can get the first banana, but nowhere close to the +20 sec banana. is there a way to charge downward with the Zebra ZL charge ability? I get stuck at the needing to go down part.
Just stand there once you touch the water. If I remember correctly I found dive punch slowing me down and just standing on the liquid sent me straight down.

The final boss has really overstayed its welcome, it is not fun at all. I am gonna quit for the night I will try again tomorrowj
First time I died so many times. Spam Snake's Glare when K Rool is moving fast or dizzy. Punch rolling cannon balls back, punch stationary cannon balls, and charge a giant punch for the giant cannon ball. When he's sucking everything up, use Elephant to throw Golden explosives into his Blunderbuss. Might help if you haven't considered these things
 
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Man, having a busy week and I miss this game. I beat the Harmoneel on Sunday which was satisfying but just kept me wanting more. I cleared Lagoon and Hilltop layer bananas and almost done with Canyon and will probably go back to Ingot Isle after that. I have like 250 bananas to go for 777. What is everyone's process for clearing all bananas? Not really motivated to start another game at the moment.
 
Man, having a busy week and I miss this game. I beat the Harmoneel on Sunday which was satisfying but just kept me wanting more. I cleared Lagoon and Hilltop layer bananas and almost done with Canyon and will probably go back to Ingot Isle after that. I have like 250 bananas to go for 777. What is everyone's process for clearing all bananas? Not really motivated to start another game at the moment.
I'm trying get post game Bananas gems and rest of it I'm just gonna use chip exchange.
 
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Man, having a busy week and I miss this game. I beat the Harmoneel on Sunday which was satisfying but just kept me wanting more. I cleared Lagoon and Hilltop layer bananas and almost done with Canyon and will probably go back to Ingot Isle after that. I have like 250 bananas to go for 777. What is everyone's process for clearing all bananas? Not really motivated to start another game at the moment.

I just finished 1,000B's yesterday. I went from top layer to the bottom. Looking at the list of Bananas and then looking at my Found Bananas on the map. As you count you can more or less see where hidden numbers might be. I'd recommend keeping the Banandium Chip tie on DK much of the time with Pauline wearing the gold mining outfit.

As I went through each level again I found Getaways I had not unlocked, thus treating myself to that dialogue. Found more carved tablets keeping records of the fractones, animals, Cranky and the final bad guys which was really fun and surprising.

75 hours. I'm done for a good while. I couldn't bare to do 999 Moons in Odyseey, I completed the main ones but didn't have it in me to get enough coins for the purchasable ones. This game however, by the end I was more prepared for the extra bananas and I just wanted to find EVERYTHING. And find EVERYTHING I did. I am very satisfied with Nintendo's output right now.
 
Just finished this. Put about 26 hours in.

One of the best 3D platformers ever made. May be my personal favorite 3D platformer. BUT not without it's faults.


I will say that the ending hours were great BUT they pulled the classic and annoying "this is the logical ending of the game" like 4 times. The game hit it's logical narrative and emotional climax about 4 hours from the end of the game, and the rest of it felt too out of left field and fan-servicey to me.

Plus the difficulty level suddenly quadrupled, which was fine, but I can see those who are more casual gamers having a pretty easy time for the whole game and then finding it impossible over the last few hours, which sucks.


So overall I think I'd give it a 9.2/10. Expedition 33 is still my personal GOTY.
 
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Is there a way to continue the end game challenges without restarting at 1.
Only in the elephant rehearsal I think. There is a fractone in every "chunk" of the challenge that can send you to the start of that chunk.
~edit: if you were talking about the "bunch of battles" challenge and not the rehearsals, yeah, no luck.
 
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Deez Nuts GIF
 
I'm kind of doubting the next 3D Mario will be in the style of Odyssey after having played this. Bananza is definitely the evolution (sequel) of that format/style.

I can see more of a 3D World/Bowser's Fury approach.

I'd be happy with Odyssey 2 with a bit more focus on platforming in the main stages.

Odyssey was my favourite in the series since 64
 
I really hope Nintendo have dlc and planned for this.
Either new layers, challenges or something similar to the balloon challenge from odyssey.
 
Hot take. I truly had a blast with the game, and in the process of completing the post game. But I hope if they continue this new DK franchise they expand it beyond the destroy everything gimmick. It's definately fun but by the end of the game the loop of spamming sonar and punch til find banana does wear a bit thin. I also feel like it shares some of the same issues as Odyssey. Outside of the final boss and a few other instances, there's not much that I felt was truly memorable. Bananas are basically moons, they're a dime a dozen and the way to get the unique ones is usually recycled each layer.

What set the old 3d Nintendo/Rare platformers apart was that each star/jiggy was its own adventure even if set in the same level. This new sandbox style level design is cool and opens up lots of gameplay opportunities, but the levels just lack imagination to me, and most(with a few exceptions) don't have any unique landmarks or theme that I found compelling or original. Just kind of a mishmash of different elements. Thinking back to the worlds of Mario 64, Banjo Kazooie, even Sunshine…I feel like they haven't been able to retain that magic.
 
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but the levels just lack imagination to me, and most(with a few exceptions) don't have any unique landmarks or theme that I found compelling or original. Just kind of a mishmash of different elements.
I mean that's kind of the point. The way you get creative levels is by mixing and matching different themes together, because at this point of the evolution of the medium everything has been done and you can't expect designers to come up with entirely new concepts that don't exist in real life. If you take layer 900 for ex, it combines:

-A thunderstorm/tornado
-A lava cavern
-A spa/hot springs resort
-A weather forecasting station (!)
-A race a elephant meteorologists

These things might have been featured in a videogame before if you take them individually but certainly never all at the same time. Add unique visuals (the color of the skies and rocks, the architecture, the layout of the level) and of course the mechanical aspect (this layer introduces so many new interesting gameplay scenarios I'll never understand people who complain about the game being repetitive, and that's barely the midgame) and you definitely have something original and memorable.
 
I'm about to wrap up Layer 500 and I feel this urge to go back to previous layers to collect stuff I've missed.

Would you guys recommend this for the sake of pacing? Or just go through the game and come back to explore more later (post game, etc).
 
I'm about to wrap up Layer 500 and I feel this urge to go back to previous layers to collect stuff I've missed.

Would you guys recommend this for the sake of pacing? Or just go through the game and come back to explore more later (post game, etc).
If you want to upgrade a piece of equipment maybe go for the fossils but otherwise I'd advise to press on. There's never a banana gate where you need an amount to progress.
 
I just finished the post game got every bananas, fossils and music disk and got 3 stars on my save file.

Also god damn the last rehearsals was tough as fuck!

I LOVED this game!
 
Finished the game with my 6 year old today. We had a great time with it.

It is pretty much peak Nintendo in terms of pure fun gameplay. I think the game could have been a bit more challenging, but that is a minor gripe on an otherwise stellar game.
 
I just finished the post game got every bananas, fossils and music disk and got 3 stars on my save file.

Also god damn the last rehearsals was tough as fuck!

I LOVED this game!
You can climb around the outside of spike ball part and take part of the 2d section to turf surf over the water at the end. Making it significantly easier.
 
Slowly working towards 100%, have about 50 or so bananas to go on just a few more layers. Really loved this game to pieces, didn't ever think I'd get over 40 hours out of a Donkey Kong game lol.

One weird thing I have a criticism for though, which doesn't really matter, but still odd: why does Cranky have the exact same dialogue on every single layer? Very strange. Would've been fun to have him say some unique things every time you find him. At this point I'm just mashing 'A' to get through his same dialogue for the 12th time.
 
Slowly working towards 100%, have about 50 or so bananas to go on just a few more layers. Really loved this game to pieces, didn't ever think I'd get over 40 hours out of a Donkey Kong game lol.

One weird thing I have a criticism for though, which doesn't really matter, but still odd: why does Cranky have the exact same dialogue on every single layer? Very strange. Would've been fun to have him say some unique things every time you find him. At this point I'm just mashing 'A' to get through his same dialogue for the 12th time.
It is lazy. Just have him say something about each layer not the same thing about what he does discuss.
 
227 bananas so far. I have picked up every single one + all fossils and ventured into the ice stage, Layer 501.

There is something special about that gameplay flow. It's so polished, refined, distilled. The levels are packed with fun stuff to do and collect; nothing feels like a chore or filler.
I even got used to the graphics style by now and enjoy the harsh, piercing colors and blinding brightness of the Switch 2 display. Kind of an acid trip for your retina.

I was disappointed by Odyssey and didn't expect nothing from Bananza. About 20h in I think it's an innovative masterpiece and with Fast Fusion the most fun I had with a Nintendo console launch since the N64.
Just one Bananza gripe... the zebras... why the F$#k do they talk like retards!?
 
Finally got the time to finish it, and y'all were right - what an absolute banger ending. Now to collect everything i skipped (finished with about 470 bananas).
 
what is the best strategy to get bananas after the end? buying those banana maps? missing about 40% in every level
I've basically just done a lap through every level, walking through using sonar and I got about 80-90% that way, missing only a handful from each level. Can probably get maps from that point.
 
what is the best strategy to get bananas after the end? buying those banana maps? missing about 40% in every level
If you don't want to buy maps you can just look at the list of bananas you already got. For ex if you miss the 20th banana on a layer but you already grabbed banana n°19, start searching in the vicinity of that one.
 
what is the best strategy to get bananas after the end? buying those banana maps? missing about 40% in every level
Elephant Bananza and suck up the entire level, with the upgraded treasure tie. If that doesn't get you to bananas directly, you'll probably find treasure maps by the dozen (and lots of gold... and believe me, you'll need it for the post-game).
 
what is the best strategy to get bananas after the end? buying those banana maps? missing about 40% in every level
As above, elephant giant chunks of the level and you'll be swimming in chests. Don't be afraid to buy maps when you feel like it. The neat thing about this compared to Odyssey is you can basically set your pace and your difficulty in real time. Comb the whole level and try and find it, and when you're done and ready to move on buy the maps.
 
That final boss was a bit of a difficulty spike. Made it through though thanks in part to having two apple juice containers.
 
Finally finished Lagoon Lake and got all fossils and bananas 😌…unless shit creeps in for post game.

Really really enjoying it. The joy of breaking and smashing and becoming a gorilla termite is some fun I never knew I'd go crack crazy on.
 
Quick question, can I have multiple saved games going on? The girl now wants to play after getting a taste at the Target demo booth.
 
I've been thinking and really who else make games like this? Im so glad that Nintendo seems to have a great development culture were the old timers are teaching the new hires, they've been going on for 40+ years now..

Edit:
I gotta give props to how great everyone has been in this thread about not giving out spoilers.
 
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I've been thinking and really who else make games like this? Im so glad that Nintendo seems to have a great development culture were the old timers are teaching the new hires, they've been going on for 40+ years now..
I also thought about this

Nintendo really is untouchable in game design these days. Having learned for 40 years and constantly building new Nintendo lifers

In the meantime feels like Xbox just replaces every person every 5-10 years

For example. How long do we thing Sarah Bond will stay when she could be CEO of that food company.. because lets face it - she does not care about gaming
 
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I also thought about this

Nintendo really is untouchable in game design these days. Having learned for 40 years and constantly building new Nintendo lifers

In the meantime feels like Xbox just replaces every person every 5-10 years

For example. How long do we thing Sarah Bond will stay when she could be CEO of that food company.. because lets face it - she does not care about gaming
Who could have thought that not relying on rotating mercenaries / contractors and a fire happy culture driven by curves you fit to on a chart would impact teams and experience level and your design culture… ;).
 
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